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The Paladin is a light-elemental Eidolon that appears in Final Fantasy Dimensions II. It can be obtained as a signet for the Deathlord to equip by completing his final character episode, "First Magic Corps".

The Paladin is one of the Deathlord's strongest signets, offering him a large boost in his attack, HP, and MP stats. The signet teaches the Deathlord his strongest physical attack ability, Holy Blade, which deals strong physical light damage against a single enemy. When combined with the Paladin's passive to increase the Deathlord's light damage potency by 20%, Holy Blade can deal massive damage if the Deathlord has a strong physical attack build.

In the original free-to-play versions of the game, the Paladin's signet was a god-tier summon that could only be obtained through the game's summon draw shop. The Paladin was an SSS rank summon and could be equipped by any party member. However, it taught the Excalibur Ζ-Ω abilities instead of the Holy Blade ability. In the premium versions of the game, the Paladin's Excalibur ability was removed from the game and replaced with a stronger version of the Holy Blade abilities. In addition, should the player obtain the Paladin signet from the shop, they would obtain a costume voucher to obtain a Paladin themed costume for either Morrow, Wrieg, Parai, or the Deathlord.

ProfileEdit

The official description from the free-to-play versions describes the Paladin as a knight that uses holy swords and white magic to defend others. The description also mentions that the Paladin is specifically based on Cecil Harvey from Final Fantasy IV. Similar to Cecil, the Paladin wears silver and blue armor with a cape, and his short silver hair resembles Cecil's sprites from the 2D versions of Final Fantasy IV. His final artwork depicts him wielding the Excalibur and surrounded by holy aura.

The Paladin's artwork for his first and final forms are heavily inspired by the design from Cecil's official artwork by Yoshitaka Amano. His second form's color scheme is inspired by Amano's alternate Paladin artwork of Cecil.

BattleEdit

The Paladin's special attack is Sentinel, which allows all party members to negate a single attack. Summoning the Paladin costs 2 bars from the Summon Gauge.

StatsEdit

Rank AP Required Max HP Max MP Max Attack Max Magic Max Speed Components Needed
1★ 150/150 324 42 47 25 19 -
2★ 200/200 378 49 55 29 23 White Gem I
3★ 250/250 440 56 63 34 25 White Gem II

AbilitiesEdit

The following are the abilities Deathlord can learn from the Paladin:

Name Ability-type Effect Cost
Holy Blade I Ability One Enemy: Four physical light attacks
Effective against undead
MP 120
Holy Blade II Ability One Enemy: Four physical light attacks
Effective against undead
MP 120
Holy Blade III Ability One Enemy: Four physical light attacks
Effective against undead
MP 120
Light ATK +20% Passive (Unlocked with Final Evolution)

GalleryEdit

EtymologyEdit

The paladins, sometimes known as the Twelve Peers, were the foremost warriors of Charlemagne's court, according to the literary cycle known as the Matter of France.