I couldn't miss the chance to practice my drawing!
Cause Poison, Darkness, and Silence
Pain is a high-level spell drawn only from stronger enemies, such as Tri-Face or Elnoyle. It can be refined from Curse Spikes with Diablos's ST Mag-RF. It inflicts Darkness, Silence, and Poison simultaneously. Junctioning Pain to ST-Atk-J will add the three statuses to every attack, while junctioning it to ST-Def-J defends the character from the statuses.
|Draw from||Level 1-100: Elnoyle|
Level 30-100: Granaldo
Level 40-100: Ochu, Tri-Face
|Draw points||Centra Ruins Dome (hidden, never refills), Hasberry Plains|
|Refine||1 Curse Spike refines into 10 Pains|
|No effect||No effect||Poison, Darkness, Silence +1.00%||Poison, Darkness, Silence, Curse +1.00%|
Deals damage and Death to an enemy.
Pain is an ability used by the aeon Anima. The player gains access to this ability when summoning Anima with Yuna. Pain is Anima's special attack that inflicts Instant Death and also deals damage to the few enemies immune to death spells, often 99,999 with high enough stats. It is a Rank 6 command, which means it has double the recovery time of a normal attack.
Anima uses Pain when fought against on the path to the Farplane. It inflicts non-elemental damage and various status effects; namely Silence, Blind, Itchy and reducing strength, defense, magic, magic defense, Accuracy, and Evasion by 1 level.
Disable target's physical abilities and deal magic damage.
Pain is a debilitating Saboteur spell that prevents the use of all physical related abilities with a base chance of 20%. It is learned by Sazh (stage 9), Snow (stage 7), Vanille (stage 8), and Fang (stage 8).
It is also an enemy ability used by Chonchon.
Pain is a Saboteur ability that disables the target's physical abilities and deals magic damage. It costs 1 ATB and has a Modifier of 0.35. It can be used by Deathgaze (1), Dendrobium (56), and Schrodinger (44).
Pain is the enemy ability that is used by Anima during battle.