The Ozmone Hare is a beast/dreamhare-type enemy from Final Fantasy XII. It can be found in the Ozmone Plain. Like the Giza Rabbit, Ozmone Hares are docile until attacked. If the player does attack them, they will run around the area possibly attracting nearby enemies. They will also use Potions or cast Cure on a party member if not attacked.
Note: The Ozmone Hare shares the same bestiary entry with the Giza Rabbit under Happy Bunny.
Page 1: ObservationsEdit
Being a fiendish creature taking the form of an adorable bunny (for which, indeed, it is all the more fiendish), living in the dry savannah lands, such as can be found in Giza Plains during the Dry, or Ozmone Plains. The name of the beastie in given to change according to its location, so that those of Giza Plains are called giza rabbits, and those of Ozmone Plains called ozmone hares. They are wont to migrate during periods of inclement weather, and one may find that, depending on the season, a given specimen may be found in Giza Plains or Ozmone Plains.
Page 2: Sage Knowledge 48 of 78Edit
|Magicks||Cura||When docile and an ally is nearby (on that ally: 5%).|
|Protect||Any time (5%).|
|Technicks||Vespersong||After running away for the first time (once: 100%).*Either Vespersong or Warsong is used.|
|Lunge||Any time (25%)|
|Warsong||After running away for the first time (once: 100%).*Either Vespersong or Warsong is used.|
|Flank Attack||Any time (5%).|
|Items||Potion||When docile and an enemy is nearby (on that enemy: 5%).|
|Targeting||Attacks enemy with highest enmity.|
|Other Information||When docile, may rarely restore an enemy's HP with a Potion.|
Runs away at first upon entering aggressive mode after being attacked.
Often stops attacking and runs away when HP < 50%.