You do not wish to shed blood, but it cannot always be avoided.
—Orran Durai

Orran Durai, also known as Olan Durai, is the adopted son of Cidolfus Orlandeau from Final Fantasy Tactics. With the exception of his exceptionally powerful Astrology move Celestial Stasis, he is not all that strong in combat. He appears in one battle as an NPC ally.


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Spoiler warning: Plot and/or ending details follow. (Skip section)

Run-ins with RamzaEdit

Meeting Orran

Ramza and Orran at Mining Town of Gollund.

Orran is at his father Cidolfus Orlandeau's side when Delita Heiral frames Glevanne, Druksmald Goltanna's chancellor, for treason. Orran's first meeting with Ramza occurs during his travels. As he is making his way through the Mining Town of Gollund he is cornered by several thieves. Ramza, traveling the same road, encounters the scene and rescues Orran from the gang. Orran returns to his job searching for deserters, wishing Ramza good tidings.

Some time later Ramza stumbles upon a group of Southern Sky deserters. They recognize Ramza as a wanted heretic and attack him, but are soundly defeated. Orran, who had been tracking the group from afar, makes his presence known and gives Ramza his thanks. He asks for proof that the war is being engineered by the Church of Glabados. Much later, after Orlandeau's death is staged by Delita, Orran angrily confronts him. Delita reveals what he really did, and tells Orran that he must help Ramza.

The Durai PapersEdit

Delita, Orran, Ovelia and Valmafra

Orran facing Delita.

Following the destruction of Ultima at the Airship Graveyard, Orran attends Alma Beoulve's funeral with the mage Valmafra Lenande and glimpses Ramza and Alma riding by on chocobos. He writes the Durai Papers, which detail the true history of the War of the Lions and Ramza's battles with the Lucavi.

The Church of Glabados realizes what will happen if the Durai Papers are published, and brands Orran a heretic and has him burned at the stake. The completed but unpublished Durai Papers are later rediscovered by Orran's descendant, Arazlam Durai.

Spoilers end here.


Orran starts at level 18 with 73 Bravery and 71 Faith, and comes equipped with the Bestiary, Wizard's Hat, Gaia Gear, and Hermes Shoes. He comes with the Astrology command, which allows him to use Celestial Stasis, and his other abilities are randomized. He is inherently immune to statuses other than Stone, Blind, Silence, Oil, Slow, and Stop.


When fought in the fourteenth Rendezvous battle, Brave Story, he is level 99 and starts with 73 Bravery and 71 Faith. He is equipped with the Omnilex, Black Garb, Japa Mala, and Thief's Cap. He has Astrology and Items, and equipped with Magick Counter, Swiftness, and Lifefont. He is immune to the same statuses as previously.

Other appearancesEdit

Final Fantasy VIIIEdit


Triple triad black mage

Orlan seen in the tutorial background.

He is known as Orlan, mentioned as the psychic who modified tarot cards for games, and invented the card game Triple Triad. Orlan can be seen sitting on a wooden bench in the background of the tutorial along with a Black Mage.

Final Fantasy Brave ExviusEdit


FFBE 572 Orran
You aren't alone! You have many friends that would risk their lives for you, and I'm one of them!
—Max Trust Mastery

Orran appears as a character and summonable vision. His job is listed as Astrologist.

Orran's Trust Master reward is the Heaven's Guidance special ability.

4★ - No. 0570: "A young man who appears in the tales of holy stones known as auracite in the distant world of Ivalice. An astrologer affiliated with the Knights of the Southern Sky, Orran excels at gathering information and analyzing it, as well as at devising highly efficient tactical plans. The adoptive son of Thunder God Orlandeau, he was ordered by his father to conduct an investigation of the Church's corruption. As he makes his way through the Mining Town of Gollund, he is saved by Ramza after being cornered by several thieves."
5★ - No. 0571: "A young man who appears in the tales of holy stones known as auracite in the distant world of Ivalice. Orran is investigating the power of the auracite, as well as the motives of the Knights Templar at his father's request. Although Orran serves the Knights of the Southern Sky, who are enemies of House Beoulve, Ramza confides in him and shares his knowledge of the cardinal's evil plot, creating a common cause between them. When Orlandeau is accused of treason and taken captive at Riovanes Castle, Orran enlists the help of Ramza to rescue his imprisoned father."
6★ - No. 0572: "A young man who appears in the tales of holy stones known as auracite in the distant world of Ivalice. After losing his real father to the Fifty Years' War, Orran was raised by Orlandeau, his father's brother in arms. Years later he is eventually labeled an accomplice to his adoptive father when news claim that Orlandeau has assassinated Duke Goltanna. This accusation destroys Orlandeau's name and reputation, but he is ultimately able to escape the sentence attached to the crime. Orran then decides to seek Princess Ovelia in order to appeal for his father's innocence."
—Entries for different versions of Orran.

The 4★ version of Orran is holding the Bestiary weapon, while the 5★ and 6★ versions are holding the Veil of Wiyu artefact.


Orran's stats at his highest levels are as follows (with no passive abilities taken into account), along with the maximum amount of stat points that can be increased through pot-enhancements:

Rarity Level HP MP ATK DEF MAG SPR Attack Hits Drop Check*Maximum LB crystals drop per hit
4★ 40 1927 (+210) 103 (+35) 68 (+14) 70 (+14) 81 (+14) 83 (+18) 1 8 FFBE Limit Burst crystal
5★ 80 2506 (+240) 135 (+40) 89 (+16) 91 (+16) 106 (+16) 109 (+24) 1 10 FFBE Limit Burst crystal
6★ 100 3258 (+390) 176 (+65) 116 (+26) 119 (+26) 138 (+26) 142 (+34) 1 12 FFBE Limit Burst crystal
Ability Level
Gravity 1
Cura 21
Entrust 1
Ability Level
Meteor 80
Song of Life 13
Magickal Refrain 61
Nameless Song 80
MP +20%*Passive 41
MAG +20%*Passive 73
Ability Level
Graviga 1
Protectga 92
Shellga 92
Reflect 100
Battle Chant 33
Angelsong 52
Manipulator of Fate 98
Durai Papers 100
Writer of History*Passive 1

Orran can equip the following weapons: daggers, staves, rods and music instruments.

He can equip the following armors: hats, clothes, light armors and robes.

He can equip accessories.

Limit Bursts
Rarity Name Effect Hits Cost
4★ Celestial stasis Base (Level 1): Magic damage (2.3x) to all enemies. Inflict stop (40%) for 5 turns to all enemies.
Max (Level 20): Magic damage (3x) to all enemies. Inflict stop (54%) for 5 turns to all enemies.
6 12 FFBE Limit Burst crystal
5★ Celestial stasis Base (Level 1): Magic damage (2.5x) to all enemies. Inflict stop (50%) for 5 turns to all enemies.
Max (Level 20): Magic damage (3.45x) to all enemies. Inflict stop (69%) for 5 turns to all enemies.
7 14 FFBE Limit Burst crystal
6★ Celestial stasis Base (Level 1): Magic damage (2.7x) to all enemies. Inflict stop (60%) for 5 turns to all enemies.
Max (Level 25): Magic damage (3.9x) to all enemies. Inflict stop (84%) for 5 turns to all enemies.
10 16 FFBE Limit Burst crystal
Awakening Materials
5★ 6★
Rainbow Needle x25
Bizarre Box 13
Sacred Crystal x15
Brilliant Ray x8
Holy Crystal x8
Calamity Writ x20
Fairies' Writ x10
Prismatic Horn x10
Calamity Gem x5
Divine Crystal x5
Rarity Summoned Fused Awoken
4★ My name is Orran Durai. Where is it you are headed to? As long as the enemy strikes at us, the fight will continue. That is how war goes. -
5★ You think there's value in using me? Well then, let us see what you've got. For the sake of my foster father's honor, I mustn't take part in clumsy fighting. Entrust the fate of the heavens to me. If I can become you, and you can become me...
6★ Do you have an interest in astrology? It's just about looking up and interpreting the movements of the stars in the sky. No one knows if or when the fighting will stop. Still, this doesn't mean we can let those evil-doers continue with their plans... What is it that humans look to for happiness? For what reason are we all alive? And what is it we should leave behind?

Final Fantasy Trading Card GameEdit


1-029u - Orran TCG

Orran appears as an Ice-elemental card.

Triple TriadEdit

351a Orran

Orran appears on a Triple Triad card in the version playable via Final Fantasy Portal App.

Non-Final Fantasy guest appearancesEdit

Knights of the CrystalsEdit

KotC Orlan

Orlan appears as a card in the Ivalice Special Arena has a limited-time special arena with eighteen floors.