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Orc (Final Fantasy XI)

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The Orcs are a race of hulking, tribal beastmen who hail from the northern continent of Rhazowa, where their empire resides. They also have a substantial military presence in the Middle Lands, namely the continent of Quon, where they have a small outpost called Ghelsba in the Ronfaure region, and a large stronghold known as Davoi in the Norvallen region. These settlements are very close to the Elvaan Kingdom of San d'Oria, and are lead by Overlord Bakgodek.

Orcs are born with an innate lust for battle, which is put to good use, living in a society that requires all to participate in military training. Strength is valued above all in the orcish society, with the strongest among them rising in influence and power.

Most Orcs choose to follow the physical side of combat, becoming warriors, monks, dragoons, even rangers, while others choose to incorporate magic into their tactics, becoming dark knights or paladins. Others still choose to forgo physical combat completely and become black mages. These Orcs are often known as Shamans and are presumably held in very high regard.

Orcish technology is crude at best, constructing their buildings and siege weaponry from wood and animal hides, and fashioning armor from leather, wood and bone. They are occasionally seen wielding metal weaponry, though these could be stolen.

Orc Notorious Monsters (listed by zone)Edit

Ghelsba Outpost
Fort Ghelsba
Yughott Grotto
Jugner Forest
Monastic Cavern
Phanauet Channel
Jugner Forest 'S'
La Vaule (S)



[view  · edit  · purge]An orc is one of a race of mythical human-like creatures, generally described as fierce and combative, with grotesque features and often black, grey, or greenish skin. It originated from the writings of J. R. R. Tolkien.

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