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Onion Knight sprites (NES).

The way of the onion knights is a long and hard one... but once you master the job, the rewards just might be worth it!

In-game description

The bearer of this certificate has learned how to unlock the latent power within all of us and is deemed worthy of the title of Master Onion Knight.

In-job mastery certificate description

Template:See Also The Onion Knight (たまねぎ剣士, Tamanegi Kenshi?, lit. Onion Swordsman) is a job class in Final Fantasy III. In the original Famicom version it is the default job class, while in the 3D remake, it is a secret job class. It normally has very low statistics, but once a character reaches level 92, the Onion Knight gains 12 on each stat per level. It is recommended to use the Onion Knight class after reaching level 92 or after the Onion Knight's vitality surpasses that of the character's current job, since HP growth is proportional to the character's vitality upon level up.

The four Onion Knights of the Famicom version are not named in-game. The official manga serialization, Legend of the Eternal Wind: Final Fantasy III, names them Muuchi (ムウチ), Doug (ダグ), J. Bowie (J・ボウイ), and Melfi (メルフィ, the only female in the group). In the Dissidia Final Fantasy Ultimania guide and on the series' 25th anniversary website, they were given the same names as the protagonists in the 3D remake of Final Fantasy III: Luneth, Arc, Refia, and Ingus.

Obtaining the Job

In the Nintendo DS remake, the player must send a Mognet letter to seven other people playing Final Fantasy III. Afterwards, the player must send four more letters to Topapa, and the fourth letter will say that some children are in danger. The player must head to Ur and talk to Topapa, then head to Altar Cave and rescue the children from the Bombs. Afterwards, they will be given the Onion Knight job.

In the iOS/Android/PlayStation Portable/Steam remake, as there is no way to communicate with other players, the quest is unlocked once the player has completed 25% of their bestiary (usually after beating Gutsco). A message from Topapa through Mognet will say that the children went missing and they are not able to find them. Arc or Luneth must be in the first character slot for the message to appear. After talking to Topapa directly, he will tell that the children could be at Altar Cave. After saving the children from three Bombs, one of them will give a crystal fragment to Arc, unlocking the Onion Knight job.

Abilities

Famicom version

  • Command Ability - None

The Onion Knight has no special command since it is the default job class and the weakest during the beginning. However, once the character reaches level 90, their stats expand rapidly, reaching 99 in every stat, making it the most powerful class in the game. It's also the only class that can use the Onion equipment, the strongest equipment in the game.

Remake

  • Command Ability - White Magic and Black Magic Levels 1 - 8
Level White Magic Level Black Magic
1 Cure Poisona Sight 1 Fire Blizzard Sleep
2 Aero Toad Mini 2 Thunder Poison Blind
3 Cura Teleport Blindna 3 Fira Blizzara Thundara
4 Libra Confuse Silence 4 Break Blizzaga Shade
5 Curaga Raise Protect 5 Thundaga Raze Erase
6 Aeroga Stona Haste 6 Firaga Bio Warp
7 Curaja Esuna Reflect 7 Quake Breakga Drain
8 Tornado Arise Holy 8 Flare Death Meteor

Stats

Level Strength Agility Vitality Intellect Mind Level Strength Agility Vitality Intellect Mind
Famicom Version Remake Version
1 5 5 5 5 5 1 5 5 5 5 5
10 6 6 6 6 6 10 6 6 6 6 6
20 7 7 7 7 7 20 7 7 7 7 7
30 8 8 8 8 8 30 8 8 8 8 8
40 9 9 9 9 9 40 9 9 9 9 9
50 10 10 10 10 10 50 10 10 10 10 10
60 11 11 11 11 11 60 11 11 11 11 11
70 12 12 12 12 12 70 12 12 12 12 12
80 13 13 13 13 13 80 14 14 14 14 14
90 36 36 36 36 36 90 15 15 15 15 15
91 43 43 43 43 43 91 15 15 15 15 15
92 50 50 50 50 50 92 15 15 15 15 15
93 57 57 57 57 57 93 27 27 27 27 27
94 64 64 64 64 64 94 39 39 39 39 39
95 71 71 71 71 71 95 51 51 51 51 51
96 78 78 78 78 78 96 63 63 63 63 63
97 85 85 85 85 85 97 75 75 75 75 75
98 92 92 92 92 92 98 87 87 87 87 87
99 99 99 99 99 99 99 99 99 99 99 99

MP Growth

Level Lv.1 Lv.2 Lv.3 Lv.4 Lv.5 Lv.6 Lv.7 Lv.8
Remake Version
1 1 1 1 1 1 1 1 1
10 5 5 4 4 3 2 2 1
20 10 9 8 7 5 4 3 2
30 15 13 11 9 8 6 4 2
40 20 18 15 12 10 7 5 2
50 25 22 19 15 12 9 6 3
60 30 26 22 18 14 11 7 3
70 35 30 26 21 17 12 8 3
80 40 35 29 24 19 14 9 3
90 45 39 33 27 21 15 10 4
91 45 39 33 27 21 15 10 4
92 46 40 34 28 22 16 10 4
93 46 40 34 28 22 16 10 4
94 47 40 34 28 22 16 10 4
95 47 41 35 29 22 16 10 4
96 48 41 35 29 23 16 10 4
97 48 42 35 29 23 17 10 4
98 49 42 36 29 23 17 10 4
99 49 43 36 30 23 17 10 4

Equipment

In the original Famicom release, the Onion Knight can only equip three sets of equipment; the most basic equipment, some late-game equipment, and the ultimate Onion equipment. In the remake, the Onion Knight can equip anything, except for the job corresponding ultimate weapons. It is again the only job able to equip the Onion equipment.

Weapons

Name Attack Element Other Bonuses Other Information
Daggers
Knife 8 None None None
Dagger 9 None None None
Mythril Knife 14 None None None
Spark Dagger 23 Lightning +2 Agility None
Main Gauche 35 None +3 Agility None
Poison Dagger 40 Poison +4 Agility None
Behemoth Knife 70 None +8 Strength None
Air Knife 89 Wind +6 Agility None
Dark Knife 93 None +5 Agility None
Lust Dagger 110 None +8 Agility None
Swords
Golden Sword 5 None None None
Longsword 10 None None None
Wightslayer 15 None None None
Mythril Sword 17 None None None
Tyfring 28 None None None
Salamand Sword 30 Fire None Casts Fire when used.
Freezing Blade 32 Ice None Casts Blizzard when used.
Serpent Sword 25 Lightning None None
Royal Sword 50 None None None
Blood Sword 55 None None Absorbs damage dealt.
Ancient Sword 80 None None Inflicts Paralysis.
Defender 95 None +5 Vitality Casts Protect when used.
Break Blade 125 None None Inflicts Gradual Petrify.
Excalibur 137 None +5 all stats None
Ragnarok 140 None +5 all stats None
Onion Blade 150 None +7 all stats Ultimate equipment from the Legendary Smith.
Ultima Weapon 155 None +15 all stats None
Onion Sword 156 None +5 all stats None
Katana
Ashura 100 None None Effective against multiplying enemies.
Kotetsu 105 None None Effective against multiplying enemies.
Kiku-Ichimonji 115 None None Effective against multiplying enemies.
Masamune 132 None +10 Agility Effective against multiplying enemies.
Staves
Staff 3 None None None
Fire Staff 20 None +2 Intellect & Mind Casts Fire when used.
Ice Staff 20 None +2 Intellect & Mind Casts Blizzard when used.
Light Staff 20 None +2 Intellect & Mind Casts Thunder when used.
Golem Staff 30 None +3 Mind Casts Break when used.
Rune Staff 33 None +4 Mind Casts Erase when used.
Elder Staff 85 None +6 Mind Casts Cura when used.
Rods
Mythril Rod 12 None +1 Intellect None
Wizard Rod 20 None +5 Intellect None
Fire Rod 25 None +3 Intellect & Mind Casts Fira when used.
Ice Rod 25 None +3 Intellect & Mind Casts Blizzara when used.
Light Rod 25 None +3 Intellect & Mind Casts Thundara when used.
Omnirod 93 None +10 Intellect Inflicts Gradual Petrify.
Bows
Bow 10 None None None
Great Bow 18 None None None
Killer Bow 26 None None None
Rune Bow 42 None +2 Intellect & Mind None
Selene Bow 63 None None None
Yoichi Bow 70 None +5 Agility None
Eurytos Bow 95 None +5 Strength None
Elven Bow 109 None +5 Agility None
Arrows
Wooden Arrow 6 None None None
Holy Arrow 8 Holy None None
Iron Arrow 12 None None None
Fire Arrow 17 Fire None None
Ice Arrow 17 Ice None None
Light Arrow 17 Lightning None None
Sleep Arrow 20 None None Inflicts Sleep.
Poison Arrow 20 None None Inflicts Poison.
Medusa Arrow 23 None None Inflicts Petrify.
Magic Arrow 27 None None None
Yoichi Arrow 40 None None None
Books
Book of Fire 32 Fire +2 Intellect & Mind None
Book of Ice 32 Ice +2 Intellect & Mind None
Book of Light 32 Lightning +2 Intellect & Mind None
Tome of Fire 53 Fire +3 Intellect & Mind None
Tome of Ice 53 Ice +3 Intellect & Mind None
Tome of Light 53 Lightning +3 Intellect & Mind None
Cognitome 78 None +5 Intellect & Mind None
Knuckles
Bronze Knuckles 12 None None None
Sonic Knuckles 28 None +2 Agility None
Impact Claws 34 None None None
Cat Claws 42 None +3 Agility None
Kaiser Knuckles 50 None None None
Wyvern Claws 51 Wind +4 Agility None
Tiger Claws 82 None +5 Strength None
Faerie Claws 89 None +2 Intellect & Mind None
Metal Knuckles 100 None None None
Dark Claws 115 None None None
Hellish Claws 121 None +5 Vitality Inflicts Poison.
Spears
Thunder Spear 45 Lightning None Casts Thunder when used.
Wind Spear 53 Wind None Casts Aero when used.
Heavy Lance 84 None None None
Blood Lance 95 None None Absorbs damage dealt.
Trident 108 None None None
Dragon Lance 117 None None None
Holy Lance 125 Holy None Casts Holy when used.
Gungnir 140 None +10 Strength & Agility None
Hammers
Hammer 55 Lightning +1 Vitality None
Dragon Hammer 70 Lightning +4 Vitality None
Triton Hammer 110 Lightning +5 Vitality None
Platinum Hammer 115 Lightning +2 Vitality None
Blessed Hammer 120 Lightning +3 Vitality None
Axes
Viking Axe 33 None None None
Battleaxe 65 None None None
Dual Tomahawk 73 None None None
Rune Axe 110 None +2 Intellect & Mind None
Demon Axe 116 None +2 Strength & Vitality None
Dual Haken 122 None +3 Strength None
Bells
Diamond Bell 42 None None None
Earthen Bell 88 None None Inflicts Paralysis.
Rune Bell 98 None None None
Harps
Madhura Harp 60 None +5 Mind None
Loki Harp 60 None +5 Mind None
Lamia Harp 60 None +5 Mind Inflicts Confusion.
Dream Harp 60 None +5 Mind Inflicts Sleep.
Apollo Harp 60 None +10 Mind Inflicts Silence.
Throwing Weapons
Boomerang 40 None None None
Chakram 50 None None None
Rising Sun 70 None None None
Moonring Blade 110 None None None

Armor

Name Defense Magic Defense Other Bonuses Other Information
Shields
Leather Shield 2 1 None Protects against some status ailments.
Mythril Shield 3 3 None Protects against some status ailments.
Ice Shield 6 4 None Protects against some status ailments.
Heroic Shield 9 6 +1 all stats Protects against some status ailments.
Demon Shield 12 8 None Protects against some status ailments.
Diamond Shield 14 10 None Protects against some status ailments.
Aegis Shield 16 17 +4 Mind Protects against all status ailments.
Genji Shield 18 13 None Protects against some status ailments.
Crystal Shield 20 15 None Protects against some status ailments.
Onion Shield 30 30 +2 all stats Protects against all status ailments.
Head
Leather Cap 1 1 None None
Mythril Helm 4 3 None None
Shell Helm 6 5 None None
Headband 8 3 +1 Strength & Vitality None
Ice Helm 10 6 None None
Feathered Hat 10 16 +2 Agility None
Scholar Hat 11 16 +2 Intellect None
Black Cowl 15 10 +2 Agility None
Chakra Band 17 11 +2 Vitality None
Dragon Helm 18 9 +2 Vitality None
Viking Helm 19 5 None None
Diamond Helm 21 10 None None
Ribbon 23 20 None Protects against all status ailments.
Genji Helm 24 15 None None
Crystal Helm 31 17 None None
Onion Helm 40 40 +5 Intellect & Mind Protects against all status ailments.
Body
Vest 1 1 None None
Rusty Mail 1 1 None None
Leather Armor 3 1 None None
Mythril Armor 10 3 None None
Mage Robe 13 13 +1 Intellect & Mind None
Shell Armor 18 9 None None
Ice Armor 20 9 None None
Kenpo Gi 20 8 +1 Agility & Vitality None
Scholar Robe 20 23 +1 Intellect & Mind None
Flame Mail 21 11 None None
Knight Armor 25 7 None None
Black Garb 30 18 +2 Agility & Vitality None
Reflect Mail 30 30 +2 Intellect & Mind Protects against some status ailments.
White Robe 31 45 +5 Mind None
Black Robe 31 45 +5 Intellect None
Bard Vest 32 28 +2 Agility & Mind None
Black Belt Gi 33 18 +3 Agility & Vitality None
Dragon Mail 35 13 None None
Gaia Vest 35 25 +3 Vitality None
Viking Mail 36 5 None None
Demon Mail 38 17 None None
Diamond Mail 40 19 None None
Genji Armor 44 22 None None
Fuma Garb 47 30 +3 Agility & Vitality None
Crystal Mail 55 24 None None
Onion Mail 60 40 +5 Strength & Vitality Protects against all status ailments.
Arms
Bronze Bracers 1 1 None None
Mythril Bracers 2 4 +1 Intellect & Mind None
Mythril Gloves 3 1 None None
Gauntlets 8 4 +1 Strength & Vitality None
Thief Gloves 11 8 +3 Agility None
Rune Bracers 11 13 +2 Intellect & Mind Protects against some status ailments.
Power Bracers 13 9 +2 Strength & Vitality None
Diamond Bracers 13 16 +3 Intellect & Mind None
Diamond Gloves 15 7 +3 Strength & Vitality None
Protect Ring 18 18 +2 all stats None
Genji Gloves 20 14 +4 Strength & Mind None
Crystal Gloves 30 15 +4 Strength & Vitality None
Onion Gauntlets 50 25 +3 all stats Protects against all status ailments.

Other appearances

Dissidia Final Fantasy

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Dissidia OnionKnight

Template:Sideicon Onion Knight appears as a Warrior of Cosmos and stands as the hero representing Final Fantasy III, opposing the Cloud of Darkness.

Forming a duo with Terra Branford of Final Fantasy VI, and later a trio with Cloud Strife of Final Fantasy VII, the Onion Knight tries to offer the meek heroine his support through bravado and continual assurance of their victory. In truth he is easily frightened and uses his head to escape from conflicts. The Onion Knight's encounters with the various villains serve to test his courage and strength in the face of danger.

His alternate form is meant to resemble Luneth as an Onion Knight from Final Fantasy III.

Dissidia 012 Final Fantasy

Template:Sideicon Onion Knight reappears as a Warrior of Cosmos in the prequel to Dissidia Final Fantasy alongside all the other characters from the original. He plays a smaller role in the 12th cycle, only appearing in the Reports and as an Assist in a gateway in Vaan's storyline. Vaan appoints himself the Onion Knight's "big brother", believing that as the youngest Warrior of Cosmos he needs someone to look out for him. Though he is annoyed with Vaan treating him as a child while the others see him as an equal, the Onion Knight comes to think that having Vaan as a friend isn't so bad.

His third outfit removes his helmet, recolors his hair white and gives him black armor with red and gold details, based on Yoshitaka Amano's artwork of an Unnamed Warrior (Yoshitaka Amano's artwork of Unnamed Warrior) present in much of Final Fantasy III's art. As a bonus fourth downloadable outfit, the Onion Knight wears the vestments of Ingus while he is an Onion Knight.

Dissidia Final Fantasy (2015)

Onion Knight is set to return in the arcade reboot, and is classed as a Unique-type character. He can now enter the Ninja and Sage jobs through EX Skill, depending on the distance between him and his opponent; close range will job change to Ninja, long range will job change to Sage.

Theatrhythm Final Fantasy

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Theatrhythm Onion Knight

One of four orphans raised by the village elder of Ur, the village of wind. While exploring a new cave nearby this small village, they are directed by the Crystal of Wind and selected to be warriors for the Light. With hope alive in their breasts, these young souls shall set out from all that is familiar to them in order to fulfill their mission and save the world from its peril.

Online description

Onion Knight is a default playable character, based on his Dissidia appearance.

His stats and abilities are Speed and Spell oriented. His Limit, Ninjutsu, deals damage in proportion to Strength and Agility.

Stats

Level HP CP Strength Magic Agility Luck
1 185 8 9 17 20 14
10 739 14 21 39 46 32
20 1,353 20 34 63 75 52
80 4,597 50 102 191 227 157
90 4,767 50 105 198 235 162
99 4,920 50 109 204 243 168

iOS Stats

Level HP Strength Magic Agility Luck
1 185 D B SSS D
99 4920 D B SSS D

Abilities

Reactive Abilities
Ability CP Level Learned
Mirage (Lv1) 3 Initial
Mirage (Lv2) 5 Level 10
Fire 7 Level 20
Ninjutsu 18 Level 40
Blizzard 7 Level 50
Thunder 7 Level 55
Vigilance 4 Level 65
Mirage (Lv3) 7 Level 80
Proactive Abilities
Ability CP Level Learned
Wind Rhapsody (Lv1) 5 Initial
Hastemarch (Lv1) 7 Level 5
Agility Up (Lv1) 4 Level 15
Regen (Lv1) 20 Level 25
Agility Up (Lv2) 8 Level 30
Luck Up (Lv1) 5 Level 35
Agility Up (Lv3) 14 Level 45
Sacrifice (Lv1) 5 Level 60
Hastemarch (Lv2) 10 Level 70
Regen (Lv2) 25 Level 75
Sacrifice (Lv2) 10 Level 85


Theatrhythm Final Fantasy Curtain Call

Template:Sideicon Onion Knight returns as a default playable character. If the player did not select him among their party of four, he can later be unlocked by collecting Yellow Shards.

He is once again Speed and Spell oriented, and his Limit, Ninjutsu, functions the same as before, dealing damage in proportion to Strength and Agility.

Stats

Level CP HP Strength Magic Agility Luck Stamina Spirit
1 8 189 10 11 21 8 10 11
50 40 3262 79 89 167 62 78 90
99 50 5019 119 134 251 94 117 136

Abilities

Reactive Abilities
Ability CP Level Learned
Vigilance 4 Level 5
Blizzard 7 Level 10
Mirage (Lv1) 3 Level 15
Cure 5 Level 20
Haste (Lv1) 6 Level 25
Ninjutsu 18 Level 40
Thunder 7 Level 45
Cry (Lv1) 4 Level 55
Fire 7 Level 60
Cheer (Lv1) 8 Level 65
Haste (Lv2) 11 Level 70
Aero 7 Level 75
Auto Potion 15 Level 95
Proactive Abilities
Ability CP Level Learned
Agility Up (Lv1) 4 Initial
Wind Rhapsody (Lv1) 5 Initial
Regen (Lv1) 12 Level 30
Agility Up (Lv2) 8 Level 35
Wind Rhapsody (Lv2) 10 Level 50
Move-HP Up 13 Level 80
Agility Up (Lv3) 14 Level 85
Wind Rhapsody (Lv3) 16 Level 90


Final Fantasy Airborne Brigade

Template:Sideicon The Onion Knight is an ally and a summonable Legend depicted in his Dissidia outfit. His ability is Swordshower.

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Final Fantasy Artniks

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Final Fantasy Trading Card Game

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Final Fantasy Explorers

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Final Fantasy World Wide Words

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Triple Triad (Portal App)

042a Onion Knight

Onion Knight appears on a Triple Triad card.

Non-Final Fantasy Appearances

Kingdom Hearts Mobile

A costume of the Onion Knight in his Dissidia Final Fantasy attire appears in Kingdom Hearts Mobile.

Gallery

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Trivia

  • In the remake version the four protagonists have unique colors in many of their Job outfits, each matching those of the four Onion Knights' field sprites from the Famicom version. However, in the default party order for the remake version's characters, the colors are reversed from that of the Famicom version, with Luneth wearing purple, Arc wearing green etc. In other words, when playing the Famicom version, one would have to name the four characters Ingus, Refia, Arc and Luneth in that order to match them up to the same colors.

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