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The One-Eye is a special enemy in Final Fantasy X created in the Species Conquest at Monster Arena. It requires at least four of each Eye-type fiends to have been captured, except for the Bat Eye, which is only encountered in Via Purifico, when capturing enemies is not possible. One-Eye uses the same model as the Bat Eye.


Final Fantasy X enemy stats
#215#216 #217
Location Monster Arena Species Other information
Monster Arena Species Conquest Evil Eye N/A
Sensor description Scan description
Immune to sensors Immune to scans
HP MP Strength Magic Defense Magic Defense
150,000 (15,000) 270 55 77 58 183
Agility Accuracy Evasion Luck AP (Overkill) Gil
38 85 10 15 10,000 (10,000) 0
Elemental affinities
Fire Ice Lightning Water Holy
0% 0% 0% 0% 100%
Statuses and immunities
Silence Sleep Darkness Poison Petrify Slow Zombie Power Break
Immune Immune Immune Immune Immune Immune Immune 0
Magic Break Armor Break Mental Break Threaten Death Provoke Doom (200Turns taken for target to die) Nul
0 0 Immune Immune Immune Immune 0 0
Shell Protect Reflect Haste Demi Regen Distill Sensor
0 0 0 0 Immune 0 0 Immune
Scan Bribe Delay Zanmato Berserk Capture Physical Magical
Immune 0 0 Lv. 5 0 Immune 0 0
Common steal (75%) Rare steal (25%) Common drop (87.5%) Rare drop (12.5%)
Lunar Curtain x3 Blessed Gem Magic Def Sphere x1Overkill: x2 Dark Matter x1Overkill: x2
Equipment drop (100%) Weapon abilities Armor abilities Bribe
2-3 slots, 1-3 abilities Triple AP MP +10%, MP +20%, MP +30% (fixed) None
Abilities Ronso Rage
Shockwave, Black Stare None


It is immune to four of five elements (Fire/Thunder/Water/Ice).

One-Eye has Auto Regen. Being a flying enemy, One-Eye can be difficult to hit with a normal attack, but its low Evade stat will work in the party's favor. One-Eye has a couple of attacks which can prove to be dangerous to an unprepared party. Shockwave will hit all characters for magic damage and inflicts various status effects: Confuse, Slow, Sleep (by 10 turns), Darkness (by 10 turns) and Silence (by 10 turns); and Black Stare is directed against one character for physical damage and causes Curse.

One-Eye can drop weapons with the Triple AP ability (useful for getting weapons for the Don Tonberry trick) and armor with any combination of MP +10%, MP +20%, or MP +30%, the latter being fixed.


The simplest strategy at lower endgame levels is to use Sandy's Razzia twice (select "Fight!" and then "One more time!") or Anima's Oblivion once (in the HD, PAL, or International versions). Aeons are immune to the status inflictions and should survive the initial Shockwave, so the Magus Sisters should not have much trouble staying alive.

Another strategy is to use Auron's Banishing Blade Overdrive as first move. If Auron doesn't have his Celestial Weapon, or a weapon with the First Strike ability, having Tidus use Armor Break will also work. Wakka should use his Attack Reels Overdrive, landing all 2x to finish him off.

Alternatively, a well-geared Auron can kill One-Eye before it has the opportunity to attack: Auron with a Auto-Haste armor and Masamune. The player should guard which each party member until One-Eye attacks and kills the party. Now that Auron has 1 HP he will deal maximum damage with his Masamune, and should be able to kill One-Eye. A Strength stat of about 100 is sufficient.

Other appearancesEdit

Pictlogica Final FantasyEdit

Baknamy FFTA2This article or section is a stub about an enemy in Pictlogica Final Fantasy. You can help the Final Fantasy Wiki by expanding it.


Related enemiesEdit

Final Fantasy X-2Edit

Final Fantasy X-2: Last MissionEdit