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Another ultimate limit skill.
- —Description, Final Fantasy Tactics.
- See also: Limit (Final Fantasy VII)#Omnislash
Omnislash first appears in Final Fantasy VII as Cloud Strife's Level 4 Limit Break learned from the Omnislash item of the same name. Omnislash is acquired as a reward on the Battle Square, and is available as soon as the player obtains the Tiny Bronco, although it will be cheaper if obtained in later discs. Cloud can learn it once he has learned all of his other Limit Breaks. Omnislash hits random enemies 15 times under the effect of automatic critical hits for 0.75 times normal damage each hit.
Even if the player doesn't learn Omnislash, Cloud will still have it during the final confrontation against Sephiroth. This battle uses a different battle model for Cloud, making Omnislash look slightly different.
Obtaining Omnislash gains the player the Omnislash achievement in the PC version re-release of Final Fantasy VII. Due to automatically obtaining Omnislash right before for the fight against the final Sephiroth the player will complete this achievement by beating the game, even if they didn't teach the move to Cloud from the Omnislash manual.
A stronger variation of Omnislash, known as Omnislash Version 5, is used to defeat Sephiroth in Final Fantasy VII: Advent Children. The attack utilizes the Fusion Swords. The Limit Break involves Cloud separating his sword into its individual components, and attacking the opponent once with each sword. The attack was called "Omnislash Version 5" as it was the fifth version of the attack designed for the film.
In Final Fantasy VII: Advent Children Complete, an extended version of this attack uses thirteen slashes instead of the six. Due to the reasoning for the "Version 5" in the film's original version, the Complete version of the attack is known to fans as "Omnislash Version 6" though it is never stated as such. Earlier in the battle, Cloud also performs his original Omnislash, attacking Sephiroth with multiple sword slashes. However, he was unable to complete its signature final blow, as Sephiroth impales him first.
Omnislash is one of Cloud's Limit abilities. Unlike in his other appearances, Omnislash is not Cloud's ultimate move; his Limit Cherry Blossom is even more powerful than Omnislash. Omnislash takes 900 JP to learn and has a range of 3 and speed of 7, but Cloud can only use it if he is equipped with the Materia Blade.
Breaking my limits! This is it.
- —Cloud Strife
Omnislash is Cloud's EX Burst in the Dissidia series. The player must rapidly tap to fill up Cloud's Limit Break meter. Filling the meter in time will have Cloud bombard his opponent with fourteen sword slashes, then finishing up with a final powerful overhead slash that hits six times before applying HP damage. Failing to fill the meter will have Cloud perform up to three swings and an upward finishing slash.
Omnislash is the most powerful EX Burst in the game, assuming Cloud has full HP when he executes it. Its hits have a combined power of 68, much lower than most EX Bursts which have powers of approximately 100, but due to Cloud's EX Mode bonus, the damage of each hit is doubled at full HP, resulting in a total power of 136.
This ends here! No hard feelings.
- —Cloud Strife
Cloud also has another version of Omnislash called Omnislash Version 5, that is his aerial Bravery to HP attack, chaining from Slashing Blow. It slashes the opponent five times, after which Cloud leaps above the enemy to deliver a final strike that knocks the enemy down and away, possibly dealing Wall Rush. Omnislash Version 5 is learned when Cloud masters Slashing Blow, costs 20 CP to equip when masters, 300 AP to master, produces 165 EX Force, and has a power of 21, plus the power of the two hits from Slashing Blow.
An attack slicing the opponent over and over.
- —Menu description of Cloud's EX Burst
In Dissidia 012, Omnislash is again Cloud's EX Burst, with identical properties and power to the original game. However, its power is now surpassed by Gilgamesh's perfect EX Burst.
Omnislash Version 5 also returns as a move for Cloud chained from Slashing Blow. It now needs 15 CP to equip, 120 AP to master, produces 36 EX Force, and has a power of 20, plus the two hits from Slashing Blow.
Omnislash is Cloud's exclusive skill, it is learned at Level 40 and costs 18 CP to equip. During BMS, whenever a boss-type enemy enters Omnislash activates automatically to inflict damage based on Cloud's Strength.
Omnislash reappears as Cloud's exclusive skill. It is learned at Level 40 and costs 18 CP to equip. During BMS, whenever a boss-type enemy enters Omnislash activates automatically to inflict damage based on Cloud's Strength.
Omnislash ver. 5 is the exclusive skill for Cloud #2. It is learned at level 40 and costs 18 CP to equip. It deals damage in proportion to Cloud #2's Strength and Agility when a boss-type enemy appears.
One of Cloud's cards, depicting his Dissidia artwork, has Omnislash as an ability. Omnislash requires the discard of a Cloud card, four Light CP, and Dulling Cloud, and allows the player to Break a Forward of their choice. Cloud's card depicting his Advent Children render can use Omnislash Ver. 5 for the discard of a Cloud card. The player chooses one Forward and negates all its abilities, then at the end of the turn that Forward is removed from the game.
Non-Final Fantasy AppearancesEdit
Omnislash is a move for Cloud. It is executed by moving the joystick 360 degrees, pressing high attack + low attack at the same time. The move is notoriously difficult to pull off.
Zack Fair has the move "Unseen Omnislash", which functions exactly the same as Cloud's Omnislash.
Kingdom Hearts seriesEdit
Cloud and Sephiroth are able to perform Omnislash when fought in Kingdom Hearts. In Chain of Memories and Re:Chain of Memories, stocking three Cloud cards activates the Omnislash Sleight, calling Cloud to attack enemies several times. In Re:coded, Cloud randomly performs Omnislash in the Coliseum labyrinth both as a boss and a party member. When using Omnislash across the series, Cloud flies about attacking enemies rapidly, the exact number of attacks varying between games.
Zack has an attack similar to Omnislash when fought in Birth By Sleep called "Hero's Pride". Zack extends a dark aura around him, then delivers a series of attacks while dashing from side to side to drive the player's character into the air, then dives down to deliver a final blow and slam them to the ground. The playable characters are able to use Hero's Pride as a finish command when using Zack's D-Link.
In Other MediaEdit
In Dota 2 by Valve Corporation, a hero unit called Juggernaut has an ultimate ability called "Omnislash". It makes Juggernaut leap near a random target in his vicinity and strike once. Depending on the upgrades obtained, Omnislash grants a minimum of three leaps and a maximum of 12. As in the original Final Fantasy VII: Advent Children (2005), each leap is almost instantaneous and leaves an orange trail.
Omni is a Latin prefix meaning "all" or "every".