Wikia

Final Fantasy Wiki

Omega Mark XII

Talk16
16,202 pages on
this wiki

Final Fantasy XII Superboss
Omega Mark XII
オメガmk.XII (Omega Mk. XII)
Omega-ffxii
#291#292 #293
Minimum Stats Maximum Stats
Level Level
99 99
HP MP HP MP
1,037,069 (NTSC-U) (PAL) 999 10,370,699 (NTSC-J) 999
Strength Magic Strength Magic
66 48 66 48
Defense Mag Def Defense Mag Def
38 40 38 40
Vitality Speed Vitality Speed
85 24 85 24
Attack Evade% Attack Evade%
130 0 130 0
EXP LP EXP LP
0 255 0 255
CP Gil CP Gil
65,000 0 65,000 0
Elemental affinities
Fire Ice Lightning Water
Varies Varies Varies Varies
Wind Earth Dark Holy
Varies Varies Varies Varies
Bestiary Location Bosses
Location The Great Crystal (Dhebon Jilaam Avaa)
Common Steal None
Uncommon Steal None
Rare Steal Knot of Rust
Common Drop Omega Badge
Uncommon Drop None
Rare Drop None
Very Rare Drop Mythril Sword
Monograph Drop None
Canopic Jar Drop None
Common Poach N/A
Rare Poach N/A
Attacks Regular Attack, may Berserk (NTSC-U)
Abilities None
Innate abilities Safety, Null Knockback, Null VIT, Null Weather Effects, Piercing Magic, Null EVA, Focus, Adrenaline, Spellbreaker, Last Stand, Attack Plus, Parry, Counter, Counter Plus, Shift, Return Damage, Resist Damage, Half MP Cost, Attack CT = 0, Magic CT = 0, Spellbound
Immune to Death, Petrify, Stop, Doom, Confuse, Sleep, Disease, Reverse, Slow, Disable, Immobilize, Silence, Blind, Poison, Oil, Sap, Lure, Berserk, Warp, Fractional Damage, Sight Unseeing, Syphon, Numerology, Charm, Achilles, Wither, Addle
Other Information Libra is ineffective; resets to full HP if you leave area.
Omega Mark XII
オメガmk.XII (Omega Mk. XII)
Omega-ffxii
#291#292 #293
Statistics
Level
99
HP MP
1,037,069 999
Strength Magic
66 48
Defense Mag Def
38 40
Vitality Speed
85 24
Attack Evade%
155 0
EXP LP
0 0
CP Gil
0 0
Elemental affinities
Fire Ice Lightning Water
Varies Varies Varies Varies
Wind Earth Dark Holy
Varies Varies Varies Varies
Bestiary Location Bosses
Location The Great Crystal (Dhebon Jilaam Avaa)
Common Steal Cudgel
Uncommon Steal Ribbon (Equipment)
Rare Steal Excalipoor
Common Drop None
Uncommon Drop None
Rare Drop None
Very Rare Drop None
Monograph Drop None
Canopic Jar Drop None
Common Poach N/A
Rare Poach N/A
Attacks Regular Attack, may Berserk
Abilities None
Innate abilities Safety, Null Knockback, Null VIT, Null Weather Effects, Piercing Magic, Null EVA, Focus, Adrenaline, Spellbreaker, Last Stand, Attack Plus, Parry, Counter, Counter Plus, Shift, Return Damage, Resist Damage, Half MP Cost, Attack CT = 0, Magic CT = 0, Spellbound
Immune to Death, Petrify, Stop, Doom, Confuse, Sleep, Disease, Reverse, Slow, Disable, Immobilize, Silence, Blind, Poison, Oil, Sap, Lure, Berserk, Warp, Fractional Damage, Sight Unseeing, Syphon, Numerology, Charm, Achilles, Wither, Addle
Other Information Libra is ineffective
Omega Mark XII
オメガmk.XII (Omega Mk. XII)
Omega-ffxii
#291#292 #293
Minimum Stats Maximum Stats
Level Level
{{{3 Lvl min}}} {{{3 Lvl max}}}
HP MP HP MP
{{{3 HP min}}} {{{3 MP min}}} {{{3 HP max}}} {{{3 MP max}}}
Strength Magic Strength Magic
{{{3 Str min}}} {{{3 Mag min}}} {{{3 Str max}}} {{{3 Mag max}}}
Defense Mag Def Defense Mag Def
{{{3 Def min}}} {{{3 M.Def min}}} {{{3 Def max}}} {{{3 M.Def max}}}
Vitality Speed Vitality Speed
{{{3 Vitality min}}} {{{3 Speed min}}} {{{3 Vitality max}}} {{{3 Speed max}}}
Attack Evade% Attack Evade%
{{{3 Atk min}}} {{{3 Evd min}}} {{{3 Atk max}}} {{{3 Evd max}}}
EXP LP EXP LP
{{{3 EXP min}}} {{{3 LP}}} {{{3 EXP max}}} {{{3 LP}}}
CP Gil CP Gil
{{{3 CP min}}} {{{3 Gil min}}} {{{3 CP max}}} {{{3 Gil max}}}
Elemental affinities
Fire Ice Lightning Water
{{{3 Fire}}} {{{3 Ice}}} {{{3 Lightning}}} {{{3 Water}}}
Wind Earth Dark Holy
{{{3 Wind}}} {{{3 Earth}}} {{{3 Dark}}} {{{3 Holy}}}
Bestiary Location Bosses
Location {{{3 Location(s)}}}
Common Steal {{{3 Common Steal}}}
Uncommon Steal {{{3 Uncommon Steal}}}
Rare Steal {{{3 Rare Steal}}}
Common Drop {{{3 High Drop}}}
Uncommon Drop {{{3 Medium Drop}}}
Rare Drop {{{3 Low Drop}}}
Very Rare Drop {{{3 Very Low Drop}}}
Monograph Drop {{{3 Monograph}}}
Canopic Jar Drop {{{3 Canopic}}}
Common Poach {{{3 Common Poach}}}
Rare Poach {{{3 Rare Poach}}}
Attacks {{{3 Attack(s)}}}
Abilities {{{3 Abilities}}}
Innate abilities {{{3 Innate}}}
Immune to {{{3 Immune to}}}
Other Information {{{3 Additional}}}
Omega Mark XII
オメガmk.XII (Omega Mk. XII)
Omega-ffxii
#291#292 #293
Minimum Stats Maximum Stats
Level Level
{{{4 Lvl min}}} {{{4 Lvl max}}}
HP MP HP MP
{{{4 HP min}}} {{{4 MP min}}} {{{4 HP max}}} {{{4 MP max}}}
Strength Magic Strength Magic
{{{4 Str min}}} {{{4 Mag min}}} {{{4 Str max}}} {{{4 Mag max}}}
Defense Mag Def Defense Mag Def
{{{4 Def min}}} {{{4 M.Def min}}} {{{4 Def max}}} {{{4 M.Def max}}}
Vitality Speed Vitality Speed
{{{4 Vitality min}}} {{{4 Speed min}}} {{{4 Vitality max}}} {{{4 Speed max}}}
Attack Evade% Attack Evade%
{{{4 Atk min}}} {{{4 Evd min}}} {{{4 Atk max}}} {{{4 Evd max}}}
EXP LP EXP LP
{{{4 EXP min}}} {{{4 LP}}} {{{4 EXP max}}} {{{4 LP}}}
CP Gil CP Gil
{{{4 CP min}}} {{{4 Gil min}}} {{{4 CP max}}} {{{4 Gil max}}}
Elemental affinities
Fire Ice Lightning Water
{{{4 Fire}}} {{{4 Ice}}} {{{4 Lightning}}} {{{4 Water}}}
Wind Earth Dark Holy
{{{4 Wind}}} {{{4 Earth}}} {{{4 Dark}}} {{{4 Holy}}}
Bestiary Location Bosses
Location {{{4 Location(s)}}}
Common Steal {{{4 Common Steal}}}
Uncommon Steal {{{4 Uncommon Steal}}}
Rare Steal {{{4 Rare Steal}}}
Common Drop {{{4 High Drop}}}
Uncommon Drop {{{4 Medium Drop}}}
Rare Drop {{{4 Low Drop}}}
Very Rare Drop {{{4 Very Low Drop}}}
Monograph Drop {{{4 Monograph}}}
Canopic Jar Drop {{{4 Canopic}}}
Common Poach {{{4 Common Poach}}}
Rare Poach {{{4 Rare Poach}}}
Attacks {{{4 Attack(s)}}}
Abilities {{{4 Abilities}}}
Innate abilities {{{4 Innate}}}
Immune to {{{4 Immune to}}}
Other Information {{{4 Additional}}}
See also: Omega (Enemy)

Omega Mk. XII is an optional superboss in Final Fantasy XII. It is considered one of the toughest bosses in the game. It is a gigantic mimic found in the deepest reaches of the Great Crystal.

In Final Fantasy XII International Zodiac Job System, Omega Weapon is also fought on the Trial Mode stage 99.

Clan PrimerEdit

Genus: Unclassified
Classification: Ancient Warmech
An ancient weapon of war, traveling the rifts between dimensions. Its body is set with machineries and weaponry of a far higher order than anything made today. Though it is a construct, it was built with the ability to grow, and so it has evolved like a living creature.
It generates the energy it needs to live by filtering and condensing Mist from the air.

LocationEdit

Dormant-Omega-Mark-XII

Dormant Omega Mark XII.

Omega is located in the Great Crystal at Giruvegan and is only available to fight once the hunt for Yiazmat has been accepted. The player party can enter Omega's chamber in the Crystal beforehand, but it will be in a dormant state and unresponsive, resembling a giant treasure chest like the Mimics in other dungeons.

BattleEdit

Omega is a tough opponent and will continuously use a laser beam that kills a character in two hits, even at level 99.

Omega will always attack the nearest target and is one of the few enemies in the game that cannot detect players who are vanished.

StrategyEdit

Using Balance on low HP works for added damage. The party should have Arise, Renew and Curaja.

A viable option at any level is to get three decoy characters under Stop and Reverse, a primary mage, a vanished character, and the character who controls Zodiark. Omega is one of the few enemies in the game that cannot detect players who are vanished, so a vanished character should never be targeted as long as they don't target Omega either.

First the player must get the Zodiark character under Reverse, and approach Omega on the platform, then summon Zodiark, who will use Final Eclipse. After that, the player can dump one of the decoys on the platform (leaving the Zodiark character KO'd) and put in the vanished character, who will try to sneak away and revive the Zodiark character, also putting him under Reverse.

Then, the player should remove all characters from play and go to the stopped decoy who keeps Omega busy and put in the character who controls Zodiark and do Final Eclipse again. If Stop runs out, the player can dump in another decoy, revive the fallen one and put him under Stop and Reverse again. The idea is to repeat this action, using Final Eclipse 20-30 times or so, until Omega falls. The key is keeping the decoy on the platform with Omega, so it stays busy and doesn't restore itself.

Another simpler tactic is to, with Bubble Belts equipped, use the following gambits in this order: (1) Self = Reverse; (2) Any Ally = Arise; and (3) Attack nearest target. Once in a while, the party should cast Hastega after a party member has cast Reverse on him/herself. Omega always attacks the nearest target, so the player can keep one mage/long range type character out of its range to revive fallen allies.

RewardsEdit

Following defeat, Omega will drop the Omega Badge loot. Selling the Omega Badge, Godslayer's Badge and Lu Shang's Badge will unlock the ultimate weapon in the Bazaar, the Wyrmhero Blade.

The Final Fantasy XII Scenario Ultimania reveals that the Mythril Sword, an item not obtainable through shops, loots, or treasures, can be obtained from defeating Omega; the player should raise the chain level to its highest just before attacking Omega.

Unlike other optional bosses, Clan Centurio doesn't give a reward for defeating Omega.

Ancient WarmechEdit

According to the Clan Primer entry, Omega Mk. XII is a construct of machine and weaponry that was created to battle a great Wyrm, possibly the Hell Wyrm or Yiazmat. This could also be a reference to Shinryu, dragon associated with Omega in Final Fantasy V.

Omega was given the ability to grow and evolve. It was left in the Great Crystal and allowed to grow on its own, using the Mist as an energy source. The story from the Urutan-Yensa bestiary entry seems to tell of the creation of Omega Mark XII, and implies that the creator lost track of it after its tracking devices were destroyed in a battle of some sort.

Version DifferencesEdit

In the Japanese version of Final Fantasy XII, Omega has a little more than 10 million HP, making him second only to Yiazmat. For the North American and PAL versions, its HP was reduced to a mere 1 million, less than the Hell Wyrm and even a couple of the higher Marks.

The North American and PAL versions also added the Berserk status effect onto Omega's attack. Whatever the reasons for these changes, Omega is still one of the toughest battles, being the only enemy at Level 99 with the highest strength, defense and magic power.

GalleryEdit

EtymologyEdit

"Omega" is a reference to Omega Mark's heritage of the Omega Weapon superboss from earlier Final Fantasy installments. "Mark" in his name probably does not bear influence of the hunt marks of the many hunt clans in Ivalice; it is more likely it is "Mark XII", describing it as the 12th model of Omega Weapon, after a series of modifications to the original.

This naming convention was first used in Final Fantasy V Advance, with the superboss Omega Mk.II. The "XII" part of the boss's name is an allusion to the number twelve, the game's number in the Final Fantasy series.

TriviaEdit

  • Upon defeat, Omega Mark's head falls off upon the Warmech's malfunction. Its decapitated remains, as seen in a short sequence, resemble the traditional Omega Weapon's design even more.
  • Much like Gilgamesh, Omega Mark XII is said to be traveling the rifts between dimensions. This could hint that this is the same Omega encountered in Final Fantasy V, who was trapped in the same Interdimensional Rift as Gilgamesh.
  • Omega Mark XII was perhaps designed to defeat Yiazmat, as it only "activates" when the hunt for the great wyrm is accepted.
  • The story the player can obtain by completing the Urutan-Yensa bestiary makes a reference to Omega, since the author of these pages states at the end that he hopes his Mark XII finds a place "rich in Mist", which is one of the characteristics of the Great Crystal inside Giruvegan.

EtymologyEdit

[view  · edit  · purge]Omega (capital: Ω, lowercase: ω; Greek Ωμέγα) is the 24th and last letter of the Greek alphabet. It commonly represents the end or a limit of something, such as the concept of "alpha and omega".

Related EnemiesEdit

Around Wikia's network

Random Wiki