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Omega Mark XII

From Final Fantasy Wiki

Final Fantasy XII Superboss
Omega Mark XII
Minimum Stats
Level Evade%
99 0
HP MP
1,000,000 (NTSC-U) (PAL) 999
Power Defense
130 38
M. Pwr M. Def
48 40
Vitality Speed
{{{Vitality min}}} {{{Speed min}}}
EXP CP
{{{EXP min}}} {{{CP min}}}
Maximum Stats
Level Evade%
99 0
HP MP
10,370,699 (NTSC-J) 999
Power Defense
130 38
M. Pwr M. Def
48 40
Vitality Speed
{{{Vitality max}}} {{{Speed max}}}
EXP CP
{{{EXP max}}} {{{CP max}}}
Elemental affinities
Fire Ice Lightning Water
Varies Varies Varies Varies
Wind Earth Dark Holy
Varies Varies Varies Varies
Japanese オメガmk.XII
Romaji Omega Mk. XII
Location The Great Crystal, Dhebon Jilaam Avaa
Bestiary Location Boss
LP Awarded 255
Common Steal None
Uncommon Steal None
Rare Steal Knot of Rust
Common Drop None
Uncommon Drop None
Rare Drop None
Very Rare Drop Mythril Sword
Monograph Drop {{{Monograph}}}
Canopic Jar Drop {{{Canopic}}}
Common Poach N/A
Rare Poach N/A
Attacks Regular Attack, may Berserk (NTSC-U)
Abilities None
Innate abilities Safety
Null Knockback
Ignore Vitality
Ignore Weather Effects
Piercing Magic
Ignore Evasion
Attack up when at full HP
Attack up when critical
Magic up when critical
Defense up when critical
Increased Attack
Parry
Counter
Increased Counter rate
Elemental Weakness Shift
Return Damage
Resist Damage
Half MP Cost
Attack Charge Time equals 0
Magic Charge Time equals 0
Spellbound
Immune to Death, Petrify, Stop, Doom, Confuse, Sleep, Disease, Reverse, Slow, Disable, Immobilize, Silence, Blind, Poison, Oil, Sap, Lure, Berserk, Warp, Fractional Damage, Sight Unseeing, Syphon, Numerology, Charm, Achilles, Wither, Addle
Other Information Libra is ineffective; resets to full HP if you leave area.

Omega Mk. XII is an optional superboss in Final Fantasy XII. It is one of the toughest bosses in the game.

Contents

[edit] Clan Primer

Genus: Unclassified
Classification: Ancient Warmech

An ancient weapon of war, traveling the rifts between dimensions. Its body is set with machineries and weaponry of a far higher order than anything made today. Though it is a construct, it was built with the ability to grow, and so it has evolved like a living creature.

It generates the energy it needs to live by filtering and condensing Mist from the air.

[edit] Location

Omega is located in the Great Crystal at Giruvegan and is only available to fight once the Elite Mark for Yiazmat has been accepted. The player party can enter Omega's chamber in the Crystal beforehand, but it will be in a dormant state and unresponsive, resembling a giant treasure chest like the Mimics in Barheim Passage.

Following defeat, Omega will drop the Omega Badge key item. Selling the Omega Badge, Godslayer's Badge and Lu Shang's Badge will unlock the ultimate weapon in the Bazaar, the Wyrmhero Blade.

The Final Fantasy XII Scenario Ultimania also revealed that the Mythril Sword, an item not obtainable through shops, loots, or treasure chests can be obtained from defeating Omega. The important thing to do is to raise the Chain Level to its highest level just before attacking Omega.

[edit] Battle

This battle is going to be tough. He will continuously use a laser beam and kill you in two hits, even if you are level 99. Use Balance if your HP is low. You should have Arise, Renew,and Curaja. Hit him hard and revive when needed. Another suggested option that is viable at any level is to get three decoy characters under stop and reverse, a primary mage, a vanished character, and the character who controls Zodiark. First get your Zodiark character under reverse, and approach Omega on the platform. Summon Zodiark, who will use Final Eclipse. After that dump one of your decoys on the platform (leaving the Zodiark character K'Oed) and put in your vanish character, who will try to sneak away and revive the Zodiark character, also putting him under reverse. Then, remove all characters from play and you will go to your stopped decoy who keeps Omega busy. Put in the character who controls Zodiark and do Final Eclipse again. If stop runs out dump in another decoy, revive the fallen one and put him under stop and reverse again. The idea is to repeat this action, using Final Eclipse 20-30 times or so, until Omega falls. The key is keeping the decoy on the platform with omega, so it stays busy and doesn't restore itself. Additionally, casting Vanish on the party will make Omega unable to see them, making the fight considerably easier.

[edit] Ancient Warmech

According to the Clan Primer entry, Omega Mk. XII is a construct of machine and weaponry that was created to battle a great Wyrm (possibly the Hell Wyrm or Yiazmat) and was also given the ability to grow and evolve. It was left in the Great Crystal and allowed to grow on its own, using the Mist as an energy source. The story from the Urutan-Yensa bestiary entry seems to tell of the creation of Omega Mark XII, and implies that the creator lost track of it after its tracking devices were destroyed in a battle of some sort.

[edit] Version Differences

In the Japanese version of Final Fantasy XII, Omega has a little more than 10 Million HP, making him second only to Yiazmat. But for the North American and PAL versions, it's HP was reduced to a mere 1 Million, less than the Hell Wyrm and even a couple of the higher Marks.
The North American and PAL versions of Omega also added the berserk status effect onto Omega's attack. Whatever the reasons for this change, Omega is still one of the toughest battles, being the only enemy at Level 99 with the highest strength, defense and magic power.

[edit] Related Enemies