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Omega (Final Fantasy XIII-2)

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XIII-2

Userbox ff7-cloudCloud: I couldn't finish 'em. Looks like this's gonna get complicated.
The following tables are incomplete for one or more reasons. If you wish, please examine the table and add anything missing. Remove this notice upon completion.
Final Fantasy XIII-2
Omega
オメガ (Omega)
Omega XIII-2 Battle Render
Statistics
HP FFXIII-2 Strength Icon FFXIII-2 Magic Icon
882,500 ??? ???
Stagger Icon FFXIII Chain Icon FFXIII
None 100
Keep Launch Libra
??? Immune ???
CP Gil
1,000 3,000
Vulnerabilities
Fire Icon FFXIII Ice Icon FFXIII Lightning Icon FFXIII
Normal Normal Weakness
Wind Icon FFXIII Physical Icon FFXIII Magical Icon FFXIII
Normal Halved Halved
Status resistanceThe lower the number, the more suspectible the enemy is to the status.
Deprotect-ffxiii-icon Deshell-ffxiii-icon Slow-ffxiii-icon Poison-ffxiii-icon Imperil-ffxiii-icon
Immune Immune - Immune Immune
Curse-ffxiii-icon Pain-ffxiii-icon Fog-ffxiii-icon Debrave-ffxiii-icon Defaith-ffxiii-icon
Immune Immune Immune - -
Daze-ffxiii-icon Wound Death-ffxiii-icon Dispel-ffxiii-icon Provoke-ffxiii-icon
Immune - - - -
Location Coliseum -??? AF-
- Coliseum
Type Special
Subtype Fantasy
Recruit Chance 10%
Common Drop Power Generator
Rare Drop Kaiser Knuckles
Abilities Operation Ω, Missile, Wave Cannon, Flamethrower, Crippling Surge, Overheat, Pilebunker, Accelerator
Notes - Vulnerable to lightning damage.
- Employs physical and magical combination attacks.
- Employs powerful fire-based attacks.
- Capable of inflicting Daze.
From the sky it comes, heartless and bloodless—Omega, Bringer of the End! Unleash your might in the name of destruction...and may all men know despair!

The Omega is a downloadable content monster from Final Fantasy XIII-2. According to the Arbiter of Time, Omega was a long-forgotten weapon of war so horrific that it was sent into another dimension.

BattleEdit

Omega starts the battle with Operation Ω, which works as a signal of its offensive. Its Flamethrower is strong enough to instantly kill weaker characters, but a well-developed Sentinel can absorb most of the missiles and lasers. Omega is immune to most things, but Dispel works. After a while, Omega will begin charging a Wave Cannon.

Just after the Wave Cannon, Omega overheats and staggers and becomes vulnerable, notably to Deprotect. When staggered it uses missile attacks. Whenever Omega's stagger ends, it will use Pilebunker, to launch all party members and then resume with Operation Ω, and the battle restarts from there.

Omega instantly ends its stagger and uses Pilebunker when it reaches exactly at 1/3 of its maximum HP. At this point Omega will glow red and run around the arena dealing continuous small hits. When Omega glows red it won't be easy to hit using melee attacks, but the attack doesn't last long enough to lose the party's chain. During this state Omega's Chain Resistance lowers from 100 to 80, and furthermore his resistances to Physical and Magical attacks change from Halved to Weakness and loses his status immunity. Omega is still capable of Wave Cannon in this phase, but it won't overheat, and the running rampant attacks will resume. Before it uses Wave Cannon, it will buff itself with Accelerator.

StrategyEdit

Omega attacks rapidly, so it is advised to keep a Sentinel up for most of the fight. The player can also use a buffing paradigm, like Prudent Planning (SYN/SYN/SEN), or one with Serah as a Saboteur, like Premeditation.

The party should be ready to switch to a Tortoise Paradigm when he charges Wave Cannon to 120%, although he gives a brief warning just before he unleashes the attack. After Omega staggers the party should quickly swap into a healing paradigm like Combat Clinic to recover any lost HP before going all out. Omega tosses missiles out, but an offensive paradigm like Relentless Assault is recommended until it stands up again.

When Omega glows red it is recommended to use Tri-disaster (RAV/RAV/RAV) combination to attack him with Thunder attacks.

Paradigm PackEdit

Omega makes for a great, albeit expensive, Commando. Its basic attack is comprised of three quick lasers, its Ravage is an electric pulse that draws enemies towards it and its Blitz is a flamethrower that can devastate random encounters. When its Feral Link gauge is full, it gets a boost to all of its attributes thanks to the Feral Surge ability. It also learns Auto-Bravery late into its development.

Omega's downsides are that it is expensive to develop and its Feral Fatigue, which inflicts status ailments on it when its Feral Link is used, and Leadenstrike, which reduces its ATB gauge recharge rate by 70%, abilities. The former can be avoided by not using the Feral Link to keep the boosted attributes, while the latter can be counteracted by infusing Attack: ATB Charge II (from Yeoman lv. 1) and Siphon Boost II (from Fencer lv. 18), the combination of which, due to each of the three hits in Omega's attack activating Attack: ATB Charge II separately, allows it to recover an entire ATB segment per attack.

All in all, Omega is a powerful Commando, but may not be worth the investment.

Tameable Monster
Name Omega Role Commando
Traits Late Bloomer - Sparkprone - Heartless
Composition Mechanical Start Grade Monster Grade 3
Max Level 99 HP 3,310
Strength 597 Magic 483
ATB Segments 3 Stages 5
Innate Affinities Halves: Physical
Weak: Lightning
Feral Link Wave Cannon (Inflict magic damage on target and nearby foes. Input Type: Multiple)
Ability Type Level Infusible
Attack Command Initial N
Ruin Command Initial N
Feral Surge Passive Initial N
Feral Fatigue Passive Initial N
Leadenstrike Passive Initial N
Blitz Command 3 Y
Powerchain Auto 7 Y
Ravage Auto 12 N
Lifesiphon Auto 16 Y
Blindside Auto 20 Y
Strength: +10% Passive 25 Y
Scourge Auto 30 Y
Ruinga Command 45 Y
Strength: +16% Passive 55 Y
Strength: +20% Passive 65 Y
Auto-Bravery Passive 80 Y

Musical themesEdit

The theme "Threat Level Omega" plays during the battle with Omega. The only other time this theme plays is in Academia -400 AF-.

Before game patch 1.03 was released, the Japanese version played an untitled song in the battle against Omega, which was also featured in the original soundtrack as a hidden song. After this patch the track was changed to "Threat Level Omega".

Other appearancesEdit

Final Fantasy Trading Card GameEdit

TCG

Omega2 TCG

Omega appears with a dark-elemental card.

MerchandiseEdit

Creatureskai5secret

Omega from Final Fantasy Creatures Kai Vol 5.

Omega is a secret figure in the Final Fantasy Master Creatures Kai Vol 5 series of action figures.

GalleryEdit

EtymologyEdit

Omega (capital: Ω, lowercase: ω; Greek Ωμέγα) is the twenty-fourth and last letter of the Greek alphabet. It is synonymous with a set's end or limit.

TriviaEdit

  • This Omega's appearance is based on its Final Fantasy V counterpart.
  • The Arbiter of Time's dialogue about Omega paraphrases a book in Final Fantasy V about Omega, "The roiling skies let loose a vile beast without a soul: Omega was its name".
  • Omega is the only mechanical being that can be obtained as Paradigm Pack monster through the DLC.
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