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Statue VS Diamond Weapon Art

Concept art of Diamond Weapon engaging a statue.

The Old Wall (第一魔法障壁, Dai ichi mahō shōheki?, lit. The original magic barrier) is a series of twelve towering statues build as a defense system strewn throughout Insomnia in the feature film Kingsglaive: Final Fantasy XV. Honoring the ancient kings of Lucis, who dwell within the Ring of the Lucii, the statues animate when the Crown City is in danger at the behest of the current king, if they are strong enough, or one deemed worthy by the Ring of the Lucii. The statues wield giant versions of the royal arms from Final Fantasy XV, and once activated, act autonomously to destroy invaders.[1]

StoryEdit

Spoiler warning: Plot and/or ending details follow. (Skip section)

According to the Final Fantasy XV Scenario Ultimania, the statues were created 2000 years ago to serve as coffins to each hold the soul of a dead king. From these coffins, the kings would await the coming of the "Chosen King." The statues were also intended to serve as the Wall that protects the kingdom of Lucis.[2]

Nyx and Statue VS Glauca and Diamond Weapon Art

Concept art of Diamond Weapon engaging a statue.

When King Regis meets with the Lucian ruling council to discuss Niflheim's offer of peace, he reveals he is too weak to control the Old Wall from his premature aging through the New Wall draining his life force. During the fall of Insomnia, Nyx Ulric is deemed worthy of the power within the Ring of the Lucii, and commands the Old Wall to combat Imperial General Glauca and multiple massive Diamond Weapons. Though successful in stopping the general and the daemons, the cost of using the power of the ring costs Nyx his life as per the agreement made with the spirits within the ring.

Spoilers end here.

GameplayEdit

Three new bosses dubbed guardians of the Old Wall appear in the Windows and Royal Editions of Final Fantasy XV: The Rogue, The Fierce and The Mystic.

GalleryEdit

ReferencesEdit