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Final Fantasy XII Enemy
オイルタワー (Oirutawā)
#108#109 #110
Minimum Stats Maximum Stats
Level Level
27 28
2,818 990 2,923 999
Strength Magic Strength Magic
29 19 30 21
Defense Mag Def Defense Mag Def
31 17 34 19
Vitality Speed Vitality Speed
36 15 37 15
Attack Evade% Attack Evade%
36 0 38 0
1,456 1 1,565 1
CP Gil CP Gil
198 0 292 0
Elemental affinities
Fire Ice Lightning Water
Absorb - - Weak
Wind Earth Dark Holy
- - - -
Bestiary Location The Stilshrine of Miriam
Location Stilshrine of Miriam (Walk of Torn Illusion, Cold Distance)
Common Steal Fire Magicite
Uncommon Steal Yellow Liquid
Rare Steal Sagittarius Gem
Common Drop Yellow Liquid
Uncommon Drop Handkerchief
Rare Drop Teleport Stone
Very Rare Drop Golden Staff
Monograph Drop Pebble (30% - Warmage's Monograph)
Canopic Jar Drop Arcana (11%)
Common Poach Yellow Liquid
Silver Liquid (International Ver.)
Rare Poach Silver Liquid
Attacks (3-hit max, may inflict Oil), Lunge
Abilities Fire, Silence, Phantasmal Gaze, Divide
Innate abilities Resist Guns and Measures
Immune to Stop*, Disable*, Immobilize*, Slow*, Silence, Sap, Lure
Other Information *Area dependent.

The Oiling is an amorph/flan-type enemy in Final Fantasy XII found in the Stilshrine of Miriam secret area.

Bestiary EntryEdit

Matriarch Bomb-large


Genus: Amorph
Class: Flan

Page 1: ObservationsEdit

Being an amorph found in the ruins of arctic lands. The uncanny ichor of which it is composed is resistant to the cold, yet the slightest lick of flame will set it ablaze. Some effort has been made in the past to utilize this substance as a weapon, but a viable method of collection has yet to be devised. Quite recently, a similar substance was found in the Ogir-Yensa Sandsea and research is under way to find a connection between the two.

Page 2: Aletap RumorsEdit

Main article: Aletap Rumors#Oil Bomb

How to FindEdit

FF12 Map - Stilshrine of Miriam
Map of the Stilshrine of Miriam showing the passage to Cold Distance.

To find the Oiling's, as well as the Rare Game Matriarch Bomb, the player needs to locate the hidden passage in Ward of the Sword-King. To find it, the player should head south to where Darkmare stands in waiting. The western wall here is where the hidden passage is located. When the player stands in front of the western wall for a few seconds, the wall will vanish and reveal a hidden stairway leading up. The player should cast Float on the party, as the last hidden area has a trap that immediately applies berserk and confuse and is otherwise impossible to avoid. A one time only chest can be found here, and contains either a Dark Matter or a Shell Shield.


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