The Ogre is an enemy from Final Fantasy IX. It can be found in Oeilvert and on the Triquai Plains on the Outer Continent. It is not a terribly difficult enemy when it is encountered, though it is advised to defeat it quickly to avoid its Trouble Knife attack, which can prove to be problematic if it appears in groups with other monsters. Physical attacks work well against it, as it is not very strong.
Stats[]
#111
#116
AI script[]
Function Ogre_Init
set troubleknifecounter = ( GetRandom % 4 ) + 1
Function Ogre_Loop
if ( SV_FunctionEnemy[HP] == 0 )
if ( ( SV_EnemyTeam[MODEL] ==$ SV_FunctionEnemy[MODEL] ) == SV_FunctionEnemy )
set SV_FunctionEnemy[STOP_ANIM] = 2
set SV_FunctionEnemy[PLAY_ANIM_ONCE] = 0
Wait( 1 )
loop
Function Ogre_ATB
if ( attackstep == 0 )
set troubleknifecounter--
if ( troubleknifecounter <= 0 )
set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP | TROUBLE) )
Attack( Trouble Knife )
set troubleknifecounter = 255
set attackstep = 1
set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP) & Matching(SV_PlayerTeam[STATUS_CURRENT], TROUBLE) )
if ( !( #SV_Target ) )
set SV_Target = RandomInTeam(SV_PlayerTeam)
Attack( Knife )
elseif ( attackstep == 1 )
set SV_Target = RandomInTeam( NotMatching(SV_PlayerTeam[STATUS_CURRENT], PETRIFY | DEATH | JUMP) & Matching(SV_PlayerTeam[STATUS_CURRENT], TROUBLE) )
if ( !( #SV_Target ) )
set SV_Target = SV_PlayerTeam
Attack( Flame )
set attackstep = 2
Attack( Knife )
else
if ( !( GetRandom & 7 ) )
set SV_Target = SV_PlayerTeam
Attack( Flame )
set SV_Target = RandomInTeam(SV_PlayerTeam)
Attack( Knife )
Tetra Master[]
Tetra Master |
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#039 Location: Black Mage Village |
Gallery[]
Etymology[]
ogre is a mythical creature found in West European folklore. Ogres are typically depicted as large, mean-spirited, humanoid monsters that prefer to feed on human beings.
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