|Oerba Dia Vanille|
|Rōmaji||Woruba Daia Vanira|
|Age||19* (Final Fantasy XIII, Final Fantasy XIII-2)|
719* (Final Fantasy XIII)
1219* (Final Fantasy XIII-2)
1719 * (Lightning Returns: Final Fantasy XIII)
|Weapon||Binding Rod (Rods)|
|Height||5' 3" (161 cm) |
|Primary Roles||Ravager, Saboteur, Medic|
|Japanese Voice actor(s)||Yukari Fukui|
|English Voice actor(s)||Georgia van Cuylenburg|
|Final Fantasy XIII Character|
- "All of Cocoon was against us. With us dead, they were sure everything would go back—back to the way it was before."
- "Vanille is an endearing young woman with a relentlessly sunny disposition. Her bright personality gives no hint of the dark resolve that lies within."
- —Online Description
Oerba Dia Vanille [vʌ'niːɫ] is a playable character and the narrator in Final Fantasy XIII. She is a mysterious young girl who, despite facing many hardships, remains a caring and upbeat person. She carries a dark past, along with a burden her friends are initially unaware of.
Her full name stands for "Vanille of the Dia clan, from the village of Oerba". In the English dub, she and Fang share a similar Australian accent.
Appearance and PersonalityEdit
- "My name is Oerba Dia Vanille. I'm a l'Cie from Gran Pulse. And to everyone on Cocoon... evil."
- —Vanille to Sazh
Despite her chronological age, Vanille has the physical appearance of a nineteen year-old. Her bright red hair is tied in curled pigtails. She has green eyes, and pierced ears adorned with silver hoop earrings. She wears a light pink halter top, an orange and yellow skirt, and beige boots. She wears a fur pelt around her waist, which she uses to attach carry her weapon; according to Dengeki PS3 magazine, it is made from a bear she defeated herself. She wears numerous bracelets, and three beaded necklaces, along with an assortment of beads attached to various parts of her clothing. Her outfit is inspired by the traditional clothes of the Namibian Himba women. Vanille's l'Cie brand is located on her upper left thigh, but mostly remains hidden beneath her skirt.
At a first glance, Vanille seems to have a childlike innocence but she hides a maturity befitting her age. Vanille is a considerate, compassionate, understanding, and at times, headstrong and stubborn person. Vanille is also empathetic, easily driven to tears, and deeply caring towards other people, Fang in particular. Vanille remains positive in situations others deem hopeless. She tries to cheer up her friends when they're down, and see the bright side of things. Her bubbly personality is a façade that hides her true fear and guilt. Over the course of the game, Vanille faces her past mistakes, learns to stop running away from her problems, and to fight for her friends and what she believes in.
- "Let's give up! Forget our Focus, we don't need it!"
- —Vanille to Fang
Vanille was a resident of Gran Pulse in the village of Oerba. During the War of Transgression, seven centuries before the events of Final Fantasy XIII, Vanille and Fang lost their families at the hands of Cocoon's l'Cie and fal'Cie. After meeting at Oerba's orphanage, they became friends. Fang decided to become a l'Cie to protect Vanille and their home and Vanille tagged along. By the powers of the Pulse fal'Cie Anima, Vanille and Fang were granted the power of Ragnarok and given the Focus to destroy Cocoon.
In the war's climax, Vanille was too scared to use the power of Ragnarok, so Fang became Ragnarok alone, but only scarred Cocoon's shell. Taking pity on the people of Cocoon, the goddess Etro intervened and crystallized Fang and Vanille before they could finish the job. The crystallized forms of Fang and Vanille were placed within the Pulse Vestige, which was taken into Cocoon in the war's aftermath.
Seven hundred years later, Vanille and Fang awaken from crystal stasis. Fang has lost the memory of their previous Focus and Ragnarok; to keep more people from getting hurt, Vanille pretends she has as well. Although Fang's l'Cie brand is scorched and unchanging, Vanille's brand is still active. Fang is unwilling to stand by and watch Vanille become a Cie'th, and vows to complete their Focus. After two days of looking for answers with no luck, they return to the Vestige.
Upon the fal'Cie Anima's throne, Fang and Vanille discover an unconscious Serah Farron, who has been branded a Pulse l'Cie. Vanille blames herself for Serah's misfortune, assuming Anima transformed Serah to complete their Focus. After stealing a pair of ID cards, Fang and Vanille travel to Euride Gorge to find the fal'Cie Kujata, which Fang plans to destroy to restore their memories, but Dajh Katzroy enters the room and the fal'Cie brands him a Sanctum l'Cie in response to Fang and Vanille's threat. The two are pursued by PSICOM troops and separated when Fang forces Vanille to escape without her.
Vanille makes her way back to Bodhum, leaves her weapon inside the Vestige, and wanders around the town. Four days later, Vanille befriends Serah and apologizes for her role in Serah becoming a l'Cie, but Serah is oblivious to Vanille's involvement and does not understand.
Two days later, Vanille attends Bodhum's fireworks festival, and, inspired by her meeting with Serah, wishes for Cocoon's safety. The following day, the Sanctum announces its discovery of Anima within the Vestige. Bodhum is then quarantined, and everyone in town will be Purged to Pulse. Vanille lines up to be Purged in hopes of returning home, and boards the Purge train alongside Nora Estheim and her son, Hope.
Final Fantasy XIIIEdit
- "No one ever said the future would be easy. But I think we all saw the glimmer of a dream, somewhere in the sky that night. The tiniest spark of hope that we could change our fate. Who could say? That moment has come and gone."
- —Vanille, about the night of Bodhum's fireworks festival
While entering the Hanging Edge, the Purge train is derailed by Lightning and Sazh. Along with the rest of the Purgees, Vanille is found by Snow Villiers and his resistance group, NORA. After Hope loses his mother in the chaos, Vanille has him stick with her. Since Hope blames Snow for his mother's death, Vanille encourages him to approach Snow but he leaves before Hope has the chance. Vanille and Hope hijack Gadot's airbike and follow Snow to the Vestige.
They crash-land inside the Vestige and damage the airbike. Vanille recovers her weapon and they meet with Snow, Lightning and Sazh and find Serah laying unconscious outside Anima's Throne. Serah asks Lightning to save Cocoon and transforms into a crystal. Lightning, Snow, and Sazh attack Anima, who brands Vanille's new acquaintances l'Cie. PSICOM's assault on the Vestige causes it to break apart, and they fall down to Lake Bresha with Anima's power crystallizing it on impact.
When they awaken, Sazh prompts them to determine their Focus. Vanille pretends that she, too, had just been branded by Anima. The group interprets their Focus having something to do with Ragnarok and destroying Cocoon, although Snow remains positive their Focus is to follow Serah's wish to save it. Soon after leaving Snow behind with Serah's crystal, the party finds their way into abandoned ruins, stumble upon a Sanctum airship which Sazh pilots out to the skies of Cocoon. The airship comes under fire from a wave of enemy ships, and crash-lands in the Vile Peaks.
Lightning announces she is heading for Eden to destroy its patron fal'Cie. Lightning leaves with Hope chasing after her, leaving Sazh and Vanille behind; and they choose to go in the opposite direction. Vanille and Sazh come across a scrap processing plant where they find a secluded area to rest. Sazh awakens during the night to find Vanille beside him, sobbing in her sleep.
In the Sunleth Waterscape on their way to Nautilus, Vanille asks Sazh about his family. Sazh reveals he is the father of Dajh Katzroy - the boy branded a l'Cie by Vanille and Fang's actions - and Sazh was branded in his attempt to complete the boy's Focus. Overcome with guilt, Vanille cannot bring herself to tell Sazh about her involvement.
In Nautilus, Vanille cannot hide behind a cheerful façade any longer. Noticing a change in her demeanor, Sazh suggests they go watch the Pompa Sancta to cheer her up. Breaking news footage of the chaos in Palumpolum is broadcast throughout the park. Sazh notes the appearances of Lightning, Hope, and Snow in the footage, but Vanille is shocked to see another familiar face: Fang. After the parade, Sazh and Vanille go to the Chocobo Corral, where Sazh reveals he wishes to turn himself in to the Sanctum to see Dajh one last time. Vanille tries to dissuade him by telling him who was responsible for the Euride incident, but before she has a chance to admit her involvement, they are attacked by the Sanctum.
The two flee out to the Clock Tower, where Dajh appears and crystallizes in Sazh's arms. Jihl Nabaat arrives with her troops, and the boy's Focus is revealed: to capture servants of the lowerworld fal'Cie. Nabaat reveals it was Vanille and Fang who threatened Kujata and made the fal'Cie brand Dajh. Vanille flees from the scene in tears and Nabaat lets the enraged Sazh pursue her, curious as to how much data they could collect by watching two l'Cie duel.
Within the courtyard of the Fiendlord's Keep, Vanille reveals her true nature as a l'Cie from Gran Pulse and demands Sazh to shoot her for the suffering she has caused, but Sazh refuses, since killing Vanille would not change anything. His Eidolon, Brynhildr, materializes and the two defeat it together, but Sazh points his guns again at Vanille afterward. Vanille accepts her punishment, but Sazh is too heartbroken to take Vanille's life and raises the gun to his own head. He averts his gun and shoots in the air before they are captured by PSICOM. Nabaat renders Sazh unconscious, and the two are led onto the Palamecia by Nabaat’s regiment.
During their captivity, Sazh realizes that since Vanille awoke from crystal stasis, Dajh will awaken too. He forgives Vanille when he realizes what happened to his son was an accident. Lightning, Snow, Hope, and Fang infiltrate the airship to rescue Vanille and Sazh.
Sazh and Vanille escape their cell and proceed to meet them halfway, where Vanille is reunited with Fang. The party reaches the bridge and confronts the Primarch, Galenth Dysley, who kills Nabaat and reveals his true identity as the fal'Cie Barthandelus. Dysley says the party's Focus is to destroy Orphan, the fal'Cie that sustains Cocoon, and that Serah's true Focus was to gather them together. The party escapes the descending Palamecia by Menrva in its airship form, and is taken to the Fifth Ark hidden in Eden.
In the Fifth Ark the group's l'Cie powers are fully awakened and they run into Cid Raines, a Sanctum l'Cie whose Focus is to aid them to destroy Cocoon to summon the Maker. Cid defies his Focus and attempts to kill them, but is defeated. To everyone's surprise, he transforms into a crystal. Inspired by this, the party decides to also defy their Focus and follow Serah's wish to save Cocoon. Vanille finds a Pulsian airship, guessing it to be one of the Ark's weapons. Everyone agrees to travel to Gran Pulse to find a way to change their fate.
They create a base camp in the Vallis Media, and spend days searching for answers with no luck. After Hope tames his Eidolon, Alexander, they decide to journey to Oerba together. When the party finds the ruins of Paddra, Vanille says she became Ragnarok and scarred Cocoon's shell centuries before. Fang is puzzled as to why she was turned into crystal despite not doing anything in the war. The party see the fal'Cie Dahaka fly by, and knowing it resides near Oerba, decide to follow it.
The party crosses the Archylte Steppe into the Mah'habara Subterra. In the Flower-filled Fissure, Fang says it was she who became Ragnarok and scarred Cocoon and not Vanille. The shock of having her deepest lie exposed causes Vanille to summon her Eidolon, Hecatoncheir, and she learns Fang was bluffing about regaining her memories to coax a confession from her. Once they tame Hecatoncheir, Fang reassures Vanille they are no longer alone: the party is their new family.
In the Sulyya Springs, Vanille tells Snow she had met Serah in Bodhum and how she was made a l'Cie because of her. She tells him Serah had a vision of Ragnarok like the rest of them and theorizes Serah had beaten her Focus by passing Cocoon's fate over to them, and that was the act that made her turn to crystal, meaning Barthandelus was lying about Serah's true Focus. The party then ascends Taejin's Tower to its top level.
At the top, Vanille and Fang reminisce about their hometown, describing it as a village filled with flowers, but are shocked to see their home devoid of life and color. The party rides a capsule down to the outskirts of Oerba. They traverse the dilapidated village and encounter Barthandelus at the end of a broken railway bridge. Knowing Barthandelus has resurrected Raines and caused more chaos in Cocoon, the party heads to Eden with the airship Barthandelus left them to stop the fal'Cie's plan. They make their way through Eden to Orphan's Cradle.
Inside the Narthex, the party defeats Barthandelus again, Menrva flies into a pool of liquid and awakens the fal'Cie Orphan. Orphan demands Vanille and Fang to become Ragnarok, and tortures Vanille to try and force her hand. Vanille and Fang see their friends transform into Cie'th – who attack Fang – triggering her transformation into an incomplete version of Ragnarok.
After Fang fails to destroy Orphan, she transforms back into a human and is subject to an agonizing cycle of torture as Vanille helplessly watches. Orphan tries to force Vanille to become Ragnarok but she resists and stands up to the fal'Cie instead of running away. Orphan explodes and sinks into its pool, releasing Fang. The rest of the party reverts from their Cie'th forms. They say their transformation was another fal'Cie trick, and that their new Focus is to save Cocoon and everyone's brands, including Vanille's, are burned out. Orphan's true form rises from the pool and the party sets out to destroy it.
After Orphan is destroyed, Orphan's Cradle vanishes, and the party is left floating above Eden as Cocoon begins to fall. As Lightning, Sazh, Hope and Snow float away, Vanille and Fang stay behind. They join hands and become Ragnarok to stop Cocoon from crashing into Gran Pulse by crystallizing it and creating a pillar to support Cocoon over Pulse. Lightning, Sazh, Hope, and Snow awaken from crystal stasis on Pulse, beneath the newly crystallized Cocoon. As Serah and Dajh appear over the horizon, they realize Vanille and Fang made the ultimate sacrifice and crystallized themselves to save Cocoon, fulfilling their Focus for all of them. Vanille and Fang remain within the core of Cocoon's crystal pillar, deep in a crystal sleep.
- "Of course they do, silly! Kids are kids - it doesn't matter where they're from!"
- —Vanille to Fang
As Vanille and Fang watch over their friends and the people evacuating Cocoon, Vanille feels at peace now that the harm she unintentionally caused has been undone. Vanille says they will meet again someday, and tells everyone to live their lives as she and Fang will watch over them. Seeing Serah look at Cocoon with pain in her eyes, Vanille recalls how she could not face the pain of her actions and ran away from it.
Remembering Serah's words about getting through with help from friends, Vanille knows that Serah will be strong enough to handle the realization of her and Fang's crimes. She tells Snow to always stand by Serah, and make her able to stand up to anything. After reassuring Fang that Serah will forgive her for getting her involved, they feel someone smiling at them, and Vanille recognizes it as the smile of the goddess Etro. Hearing Fang telling Snow and Lightning not to try and rescue them, Vanille laughs and says, "What are you gonna do? You know what they're like..."
- "Well, that's a good question. Hm, put it this way. It's the real me, but inside a dream. I'm still sleeping inside the crystal pillar, you see. And you're dreaming away, too. So it's like, we're meeting inside each other's heads."
- —Vanille to Serah
Dreaming within the pillar, Vanille reflects on how she and Fang felt Etro's presence the first time they turned to crystal, and again when they tried to hold up Cocoon as Ragnarok. Remembering how the priests of Oerba referred to Etro as a dark and scary goddess, Vanille wonders if they were wrong. She recalls Hope's visits to her and Fang, and Vanille continues to feel guilty for the trouble she caused to everyone in Cocoon, but urges Hope to save the future. She tries to call out to Serah, to tell her she and Fang had a dream about being in a new place with a young man and woman they had never met before. Seeing how happy they were, Vanille tells Serah not to give up and make a future where everyone is happy again.
Vanille and Fang appear to Serah in her dream in the Void Beyond, explaining they could connect since they are both dreaming. They had come to save Serah from being trapped in the endless dream that Caius Ballad placed her in, and that Noel needs her help before he becomes trapped in his own dream. Needing to resume their role in maintaining the pillar, Vanille and Fang disappear, leaving a portal to lead Serah to Noel.
By the year 500 AF, Hope and the Academy, along with Sazh, save the crystal holding Vanille and Fang before Cocoon finally falls.
Vanille appears in the paradox ending, "Vanille's Truth", where Serah, Mog, and Noel find her in Oerba XXX AF, an alternate timeline where a crystallized Vanille remained in Oerba after the War of Transgression, continuing to lament about her inability to fight for the people she cared about, and how she wasn't there for Fang as she had promised. Serah hears Vanille's voice and promises to find Fang for her.
- "I'm not all smiles and sunshine!"
- —Vanille in battle
- See also: Oerba Dia Vanille/Crystarium.
Vanille concentrates on casting magic spells from a distance, as opposed to the close combat style of Lightning and Snow. Despite being able to use the Attack command at the start of the game, she cannot use it after Chapter 3 because she does not have the Commando role, which she unlocks in Chapter 10. When the player first acquires Vanille in the Pulse Vestige, she already has three ATB slots because she is already a l'Cie. She's the only one able to fight her Eidolon with five ATB slots as it's possible, albeit difficult, to acquire a third-tier weapon before that.
Vanille has the second highest Magic stat in the game, making her a good Ravager, with the ability to learn all elemental spells up to the -"ra" rank with Fire and Ice being her -"ga" specialty. She is an effective Saboteur, specializing in abilities that decrease the enemies' defenses. She has the only Full ATB Skill that is not a Commando or Ravager ability: Death, a Saboteur ability that deals heavy non-elemental magic damage to an enemy and may inflict instant KO. Vanille's strength lies in her Medic role, where she rivals Hope when it comes to effective healing and, due to her higher HP stat, is less likely to be knocked out by powerful attacks.
- Base Statistics
- "Let's see some fireworks!"
- —Attacking with Hecatoncheir in Gestalt Mode
- Main article: Eidolon (Final Fantasy XIII)#Hecatoncheir
Vanille's Eidolon is Hecatoncheir, a many-armed, Earth-elemental Eidolon that transforms into a bipedal mech with four machine gun turrets. Vanille calls her Eidolon by the pet name "Hecaton" (a nickname which can actually be found on the inner circle of his summon symbol rather than 'Hecatoncheir').
See Vanille's Rods.
Vanille's weapon is a Binding Rod. Its head piece resembles a pair of antlers and the body consists of four long wires with hooks that deal damage to enemies by latching on and pulling, similar to a fishing rod.
- Main article: Oerba Dia Vanille/Quotes
Creation and DevelopmentEdit
According to the Final Fantasy XIII Ultimania Omega, the development team at one point considered making Vanille the official main character, but dismissed the idea as they had already released a trailer and art featuring Lightning in that role.
The idea to cast two characters with Australian accent came from the localization team, who requested the voice directing team to look for either Australian or New Zealand sounding voices; the rationale was that the team wanted Fang and Vanille to sound like from another world, but more in a sense of having a different melody to their voices, rather than a thick accent.
Vanille is voiced in English by Georgia van Cuylenburg. It took six months to complete the voice work for Vanille with four-hour sessions twice a week. The Japanese voice had been recorded first, and the voice actors could listen to it as guide to get the right tone; this was especially used for Vanille.
The other characters were intended to be "Americanized", but Vanille's voice actress was asked to stay with the Japanese performance and to use a "high, squeaky and upbeat" voice, as Vanille initially wants to misdirect the others with her happiness. Georgia van Cuylenburg has commented on that the most difficult aspect of voicing Vanille was to make the particular noise Vanille makes, the type of high-pitched moaning sound, which was not easy to make sound natural.
|Trouble with the audio sample?|
- "I created 'Vanille's Theme' to match a sad scene, but when the character and her scenes were revealed, I found that the sad piece didn't complement her any more, and an earnest and bright piece to fit the character's mindset popped into my mind."
- —Masashi Hamauzu; liner notes to Final Fantasy XIII: Original Soundtrack.
In Final Fantasy XIII, "Vanille's Theme" is composed of solo piano, and represents her cheerful nature and inner guilt. "Prelude to Final Fantasy XIII" recurs as a motif within "Vanille's Theme", which is intended to reflect her role as the game's narrator. Variants of her theme include two orchestral arrangements called "Lost Hope" and "Eidolons on Parade". The third variant "Memories of Happier Days", also begins with solo piano like her original theme, but turns into a melancholy but uplifting orchestral piece. A short reprise of her theme is heard in "Sulyya Springs", and at the beginning of "The Road Home". An orchestral motif of her theme is heard in the final battle theme.
Arrangement Album appearancesEdit
"Vanille's Theme" is part of the "Vanille's Theme ~ Memories of Happier Days ~ The Road Home" track on the album. It is the sixth track on the album.
Many cards depicting Vanille in the Final Fantasy Trading Card Game. One of them is a close-up of Vanille's face, and and another displays her render. A card for Hecatoncheir in Gestalt Mode also exists, with Vanille riding atop it. The cards are earth-elemental.
Non-Final Fantasy AppearancesEdit
Vanille appears as a selectable avatar in Kingdom Hearts Mobile. She and Sazh are currently the only characters from Final Fantasy XIII to appear in the game.
|Final Fantasy XIII|
Etymology and SymbolismEdit
Vanille is French for "vanilla", which is a type of spice used as flavoring for various sweet foods. Dia is Spanish and Portuguese for "day", which may allude to her bright personality.
The Japanese pronunciation of Dia, with a long "i" sound, is also a common Japanese abbreviation for "diamond", possibly alluding to Hecatoncheir being an Earth-elemental summon.
The characters of Fang and Vanille are based on the Ragnarok myth of Líf ("life") and Lífþrasir ("eager for life") - the only humans who will survive Ragnarok. They sleep through the destruction of the earth and upon awakening will find the earth green and verdant again. Líf and Lífþrasir will become the progenitors of a new race of humans, and their descendants will inhabit the world. This is congruent with the idea that Fang was originally envisioned as a male character.
- Vanille's crystal is used for the "Instrument of Faith" trophy/achievement.
- Vanille shares her Japanese voice actress with Terra Branford from Dissidia Final Fantasy and Dissidia 012 Final Fantasy.
- Vanille shares her clan name with the spell Dia from Final Fantasy and Final Fantasy XI. However, the Japanese pronunciation of her clan name is different.
- A photo of Vanille and Fang can be found in Oerba.
- Vanille's brand is located on the lower half of her body, while her fellow comrades are branded on the upper half of their bodies.
- Final Fantasy XIII includes a nude character model for Vanille, for the scene where she comes out of crystal stasis.
- ↑ http://na.square-enix.com/ffxiii-2/#/story
- ↑ Studio BentStuff, ed (2009) (in Japanese). Final Fantasy XIII Scenario Ultimania. Square Enix. pp. 018. ISBN 4757527756.
- ↑ http://www.ff-xiii.net/index.php?page=content&name_id=podcast
- ↑ 4.0 4.1 4.2 Georgia van Cuylenburg Interview with Myouterspace
- ↑ http://www.1up.com/do/blogEntry?bId=9121059
- ↑ http://kotaku.com/5451645/why-theres-a-naked-final-fantasy-xiii-character-model