Odin is an optional boss in Final Fantasy V. The player must fight it to obtain the summon Odin. The player must defeat it within one minute or they will lose the battle. Odin is found in the basement of Castle of Bal in the Merged World. The basement is accessible from the nearby Jachol Cave entered from the world map.
When approaching the orb housing Odin, it will start a conversation:
- Odin: "Came here trying to best me, eh? A pity I don't have time to fight the likes of you. I could spare you... say, one minute. Still wanna rumble?"
- Player chooses Yes
- Odin: "Pretty confident, huh? One minute, and not a second more, got it?
Player chooses Yes
- Odin: "It's your funeral..."
When Odin is defeated, it will say:
- "All right, that's far enough!"
Odin is then obtained as a summon.
Odin absorbs Holy-elemental damage.
It is possible to defeat Odin and still lose the battle, as the timer doesn't stop when Odin says "That's it!", so if it hits 0:00 by the very moment he says that and "disappears", the battle will end in a Game Over.
Usually when fighting this battle the player does not have enough time to remove all of Odin's health, causing a game over. A working strategy can be to have Time Mage and Mime class abilities and cast Meteor and use Mimic to copy Meteor for a good amount of damage while only consuming a single cast's worth of MP.
In the European version, Return can be used to reset the timer to give unlimited chances to steal the rare Protect Ring. In the North American version, the spell does not affect the timer due to a bug.
In the iOS/Android versions it is possible to save precious seconds by placing the battle time in wait, synchronizing everyone's turn, giving a character a command and immediately entering any menu with the next character (like choosing attack but not choosing a target). That way the timer is frozen while the previous character resolves his/her attack.