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Octopus (Final Fantasy X)

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Octopus is an enemy in Final Fantasy X. It is fought in the sewers of the Via Purifico below the city of St. Bevelle. It uses an attack that can cause Slow. To make matters worse, it is Armored, so Tidus, Wakka and Rikku may have a hard time damaging it unless one of them has Armor Break.

The one and only visit to its location is perhaps a little early in the game for characters to have the Bribe skill, but those who do have it can obtain 20 Healing Springs for 4,500 gil each, where other monsters in the game 'charge' 5,600 or more.


Final Fantasy X enemy stats
#113#114 #115
Location Monster Arena Species Other information
Via Purifico (Underwater) Does not appear Cephalopod Enemy is Tough. Fought underwater. Attack may cause Slow.
Sensor description Scan description
Head is covered by a hard shell. Since it's covered by a hard shell, piercing weapons are the way to go. Magic defense is low, and it's also weak against lightning. Its attacks may inflict slow.
HP MP Strength Magic Defense Magic Defense
4,500 (2,108) 1 27 1 1 1
Accuracy Accuracy Evasion Luck AP (Overkill) Gil
10 0 0 15 750 (1,050) 220
Elemental affinities
Fire Ice Lightning Water Holy
100% 100% 150% -100%Absorbs 100%
Statuses and immunities
Silence Sleep Darkness Poison (25%Percentage of maximum HP removed each turn) Petrify Slow Zombie Power Break
0 Immune 0 0 0 0 0 0
Magic Break Armor Break Mental Break Threaten Death Provoke Doom (5Turns taken for target to die) Nul
0 0 0 Immune 0 0 0 0
Shell Protect Reflect Haste Demi Regen Distill Sensor
0 0 0 0 0 0 0 0
Scan Bribe Delay Zanmato Berserk Capture Physical Magical
0 Healing Spring 0 Lv. 1 0 Immune 0 0
Common steal (75%) Rare steal (25%) Common drop (87.5%) Rare drop (12.5%)
Dragon Scale x2 Water Gem Mana Sphere x1Overkill: x2 Mana Sphere x1Overkill: x2
Equipment drop (50%) Weapon abilities Armor abilities
1 slot, 0-1 ability Piercing, Waterstrike, Strength +5%, Magic +5% Water Ward, HP +5% Healing Spring x20 (90,000 gil)
Abilities Ronso Rage
Physical attack only. None


  • Although Octopus has, like most enemies, a list of potential equipment drop abilities, it is set to roll 0 random abilities and thus almost always drops blank equipment. The only exception is when dropping weapons for Auron or Kimahri; as with most enemies' drops, these will always have Piercing, but nothing else.

Related enemiesEdit

Final Fantasy X-2Edit

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