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Octomammoth (Final Fantasy IV)

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Octomamm
オクトマンモス (Okutomanmosu?)
Octomamm-ffiv-snes
Statistics
Level HP MP
10 2,350 146
Attack Magic
22 0
Defense Mag Def Mag Def%
0 25 0
Agil. Attack% Defense%
? ? 0
Attack×Multiplier for Attack Defense×Multiplier for Defense Magic Defense×Multiplier for Magic Defense
? ? ?
EXP GP
1,200 500
Elemental affinities
Fire Ice Lightning Darkness
100% 100% 200% 200%
Sacred Power Throw Restorative Drain/Osmose
-100%Absorbs 100% -100%Absorbs 100%Damages, supplies to the caster
Statuses and immunities
Venom Darkness Mute Pig Small
Immune Immune Immune Immune Immune
Toad Stone Swoon Petrify (gradual) Berserk
Immune Immune Immune Immune Immune
Charm Sleep Paralyze Float Curse
Immune Immune Immune - Immune
Peep / Peep Weak
- -
Location Underground Waterway
Type None
Steal Nothing
Item dropped (0%) Nothing
Abilities None
Octomamoth
オクトマンモス (Okutomanmosu?)
Octomamm-ffiv-snes
Statistics
Level HP MP
10 2,350 146
Attack Magic
22 0
Defense Mag Def Mag Def%
0 25 0
Agil. Attack% Defense%
? ? 0
Attack×Multiplier for Attack Defense×Multiplier for Defense Magic Defense×Multiplier for Magic Defense
? ? ?
EXP Gil
1,200 500
Elemental affinities
Fire Ice Lightning Dark
100% 100% 200% 200%
Holy Throw Restorative Drain/Osmose
-100%Absorbs 100% -100%Absorbs 100%Damages, supplies to the caster
Statuses and immunities
Poison Darkness Silence Pig Mini
Immune Immune Immune Immune Immune
Frog Stone Wounded Petrify (gradual) Berserk
Immune Immune Immune Immune Immune
Confuse Sleep Paralyze Levitate Curse
Immune Immune Immune - Immune
Scan / Study Tornado
- Immune
Location Underground Waterway
Type None
Steal Nothing
Item dropped (0%) Nothing
Abilities None
Octomamm
オクトマンモス (Okutomanmosu?)
Octomamm-ffiv-snes
Statistics
Level HP MP
10 2,350 146
Attack Magic
22 0
Defense Mag Def Mag Def%
0 25 0
Agil. Attack% Defense%
? ? 0
Attack×Multiplier for Attack Defense×Multiplier for Defense Magic Defense×Multiplier for Magic Defense
? ? ?
EXP Gil
1,200 500
Elemental affinities
Fire Ice Lightning Dark
100% 100% 200% 200%
Holy Throw Restorative Drain/Osmose
-100%Absorbs 100% -100%Absorbs 100%Damages, supplies to the caster
Statuses and immunities
Venom Darkness Mute Pig Small
Immune Immune Immune Immune Immune
Toad Stone Swoon Petrify (gradual) Berserk
Immune Immune Immune Immune Immune
Charm Sleep Paralyze Float Curse
Immune Immune Immune - Immune
Scan / Study Wind
- Immune
Location Underground Waterway
Type None
Steal Nothing
Item dropped (0%) Nothing
Abilities None
Octomammoth
オクトマンモス (Okutomanmosu?)
Octomammoth-ffiv-gba
Statistics
Level HP MP
10 2,350 146
Strength Magic
22 0
Defense Magic Defense Magic Evasion
0 25 0
Agility Precision Evasion
? ? 0
Attack×Multiplier for Attack Defense×Multiplier for Defense Magic Defense×Multiplier for Magic Defense
? ? ?
EXP Gil
1,200 500
Elemental affinities
Fire Ice Lightning Dark
100% 100% 200% 200%
Holy Throw Restorative Drain/Osmose
-100%Absorbs 100% -100%Absorbs 100%Damages, supplies to the caster
Statuses and immunities
Poison Blind Silence Pig Mini
Immune Immune Immune Immune Immune
Toad Stone Death Petrify (gradual) Berserk
Immune Immune Immune Immune Immune
Confuse Sleep Paralyze Float Curse
Immune Immune Immune - Immune
Scan / Study Tornado
- Immune
Location Underground Waterway
Type None
Steal Nothing
Item dropped (0%) Nothing
Abilities None
Octomammoth
オクトマンモス (Okutomanmosu?)
FF4PSP Octomammoth
Statistics
Level HP MP
10 2,350 146
Strength Magic
22 0
Defense Magic Defense Magic Evasion
0 25 0
Speed Accuracy Evasion
? ? 0
Attack×Multiplier for Attack Defense×Multiplier for Defense Magic Defense×Multiplier for Magic Defense
? ? ?
EXP Gil
1,200 500
Elemental affinities
Fire Ice Lightning Dark
100% 100% 200% 200%
Holy Throw Restorative Drain/Osmose
-100%Absorbs 100% -100%Absorbs 100%Damages, supplies to the caster
Statuses and immunities
Poison Blind Silence Pig Mini
Immune Immune Immune Immune Immune
Toad Petrify Death Gradual Petrify Berserk
Immune Immune Immune Immune Immune
Confuse Sleep Paralyze Float Curse
Immune Immune Immune - Immune
Libra / Analyze Tornado
- Immune
Location Underground Waterway
Type None
Steal Nothing
Item dropped (0%) Nothing
Abilities None
Octomammoth
オクトマンモス (Okutomanmosu?)
Octomammoth FFIV iOS
Statistics
Level HP
N/A 3,350
EXP Gil
10,050 1,000
Strength Stamina Speed
16 14 24
Intellect Spirit Attack Accuracy
8 14 14 115
Evasion Defense Magic Defense Magic Evasion
0 28 44 15
Elemental affinities
FFIV iOS Fire Icon FFIV iOS Ice Icon FFIV iOS Thunder Icon FFIV iOS Dark Icon
100% 100% 200% 200%
FFIV iOS Holy Icon FFIV iOS Earth Icon FFIV iOS Water Icon FFIV iOS Wind Icon
-100%Absorbs 100% -100%Absorbs 100%
Flare Throw Restorative Drain/Osmose
100% 100% -100%Absorbs 100%Damages, supplies to the caster
Statuses and immunities
Paralyze icon ffiv ios Sleep icon ffiv ios Confuse icon ffiv ios Stone icon ffiv ios Toad icon ffiv ios
Immune Immune Immune Immune Immune
Silence icon ffiv ios Mini icon ffiv ios Blind icon ffiv ios Poison icon ffiv ios Death
Immune Immune Immune Immune Immune
Critical Petrify icon ffiv ios Pig icon ffiv ios' Curse icon ffiv ios Berserk icon ffiv ios
Immune Immune Immune Immune Immune
Stop icon ffiv ios Slow icon ffiv ios Sap icon ffiv ios Libra/Analyze
- - - -
Location Underground Waterway
Steal Nothing
Item dropped (0%) Nothing
Abilities None
FF4 PSP Octomammoth Field

The Octomammoth, also known as Octomamm, is a boss from Final Fantasy IV. It blocks travelers using the Underground Waterway to reach Damcyan. Tellah has trouble defeating it, and recruits Cecil and Rydia to do it.

The Octomammoth was once an ordinary octopus that was mutated by unspecified "underwater experiments." Tellah comments that it is "an octomammoth," indicating it is not the only mutation of its type. Though no others appear in the game or its sequel, Final Fantasy IV: The After Years, two similar monsters appear, Octo-Kraken and Cooler Mammoth. Palom mentions that the Cooler Mammoth once gave Tellah trouble, indicating it may be the same creature.

BattleEdit

2D versionEdit

Octomammoth is weak and only uses physical attacks. Cecil should attack while Tellah and Rydia cast Thunder.

3D versionEdit

OctomammothDS

Octomammoth in the DS version.

The Octomammoth can be rough if the player has not been battling along the way. Cecil should have collected the Shadowblade and some Hades-type armor and use Darkness, then use physical attacks with Darkness status. Tellah and Rydia should use Thunder, and occasionally, if they have enough MP, summon Chocobo with Rydia. The party should heal with Cure or, hopefully, Cura when Cecil and the others get weak. After losing a percentage of HP, the beast's tentacles will vanish, and when it has about four left, Tellah will warn that a wounded beast is dangerous. Afterward the Octomammoth will slow down, but deliver massive hits that could possibly defeat Tellah or Rydia in one hit, and leave Cecil weak.

GalleryEdit

Related EnemiesEdit

Final Fantasy IV: The After YearsEdit

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