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- See also: Ochu.
|Final Fantasy XIII-2 Enemy|
|Location||The Archylte Steppe -Year Unknown-|
|Common Drop||Grasitha (10%)|
|Rare Drop||Gandiva (5%)|
|Abilities||Seed Dispersal, Pollen, Screech|
|Notes|| - Calls allies.|
- Capable of inflicting Debrave.
- Capable of restoring HP.
The Ochu is an enemy in Final Fantasy XIII-2.
- See also: Fragment/Monster Bits.
Ochus are wild plant-monsters that live on Gran Pulse. Variants include the small microchu and its close cousin the neochu, as well as the rapidly mutating chaochu.
Because the ochu and its relatives inhabit similar environments, they are fierce rivals for food and resources. On Pulse, evolution acts on populations remarkably quickly; new varieties and species emerge in a matter of years. That said, however, the ochu and neochu have been in competition for much longer.
Although it has lower stats than its counterpart in Final Fantasy XIII, the strategy to beat it is similar. The player should start off with a defensive paradigm like Protection (MED/SYN/SEN) and get up some enhancements. Thereafter, the Ochu should be the main priority since it will summon Microchu if their numbers go low. The vulnerability against fire should be used as an advantage and Relentless Assault (COM/RAV/RAV) or Tri-Disaster (RAV/RAV/RAV) should be the main paradigm. A Synergist monster with Enfire is also a good addition. Ochu deals a moderate amount of damage, so Combat Clinic (MED/MED/SEN) is probably the best shot at restoring HP, as the Sentinel will draw the Microchu and Ochu while the two Medics concentrates on healing. Once staggered the player should change to Cerberus-X, Aggresion-X or Tireless Charge-X. When it has finally been downed, the player can use Misdirection (COM/MED/MED) and take out the Microchu, but if feeling confident, Tireless Charge-W (or X, depending on the player's damage preference) can also be used.
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