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NulDeath (status)

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FFI NulMgc Status PS

The party under NulDeath status in Final Fantasy (PS).

NulDeath (バマジク, Bamajiku?), also known as Death Force, is a recurring status effect in the Final Fantasy series. It protects the afflicted from instant death spells, and is almost always cast through the spell NulDeath.


Final FantasyEdit

I NulDeath appears as a status that can be placed upon the party by using the spell NulDeath, also known as ARUB and NulMgc. The status gives resistance to spells and enemy abilities that use the death element. The status is also granted by the spell NulAll, also known as WALL.

Death elemental spells: Death, Kill.

Death elemental enemy abilities: Squint, Toxic.

Status effects are not blocked directly in this game and as such there is no true immunity to any normal status afflicting spell. However, because Kill uses an alternate calculation to hit having resistance to the death element will grant effective immunity that specific spell.

Because of how the NulDeath spell is set up, the NulDeath status is never granted on it's own and is always applied along side NulStatus and NulEarth.

Final Fantasy VIIEdit

VII Death Force can be cast through the Enemy Skill of the same name. It gives protection from Instant Death until the end of battle. Despite Death Force being an enemy ability, the lone enemy that casts Death Force never uses it in battle, thus the status never afflicts enemies unless Death Force is deliberately placed on an enemy by the player.

If Death-sentence is cast upon a unit with the Death Force status, the timer will count down, but when it reaches zero, nothing will occur since the Death-sentence status chains into the Death status which the unit is protected against. Death Force does not protect the player against the Death Joker Limit Break. Death Force is removed by DeSpell or White Wind.

A single enemy in the game is immune to Death Force, Manhole.