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Spellspring

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No mp cost

No MP Cost in Crisis Core -Final Fantasy VII-.

Spellspring, also known as No MP Cost, 0 MP Cost (消費MP0, Shōhi MP 0?), or Manafont, is a status effect that allows the target to freely use spells and skills that normally use MP, for no MP cost.

See also: One MP Cost

AppearancesEdit

Crisis Core -Final Fantasy VII-Edit

No MP Cost is a status acquired either though the Digital Mind Wave or through accessories. The game also has a similar status, No AP Cost.

If the DMW reel spins to 2-2-2 outside of modulation phase, Zack is granted with No MP Cost for the rest of the battle's duration. 7-7-# grants No MP Cost for 15 seconds, and #-7-# grants No MP Cost for 12 seconds. The accessory Soul of Thamasa grants the status when equipped. Soul of Thamasa can be found during missions 9-4-4 and 9-6-5.

If the DMW reel spins to 4-4-4 outside of modulation phase, Zack is granted with No AP Cost for the rest of the battle. 7-#-# grants No AP Cost for 12 seconds. The accessory Laurel Crown grants the status when equipped. Laurel Crown can be acquired by clearing mission 9-5-4 or by finding it during mission 9-6-2.

The Genji Helm grants both No MP and No AP Cost.

Final Fantasy XEdit

Spellspring is gained from the Twin Stars (one ally) and Three Stars (all) item. The status eliminates the use of MP and allows the target to freely use their spells and skills. The status can also be acquired through Rikku's Mix by mixing either Freedom (no MP cost for one target) or Freedom X (no MP cost for all targets). Also in a related manner, Lulu's Overdrive can freely cast any Black Magic for no MP cost.

Final Fantasy X-2Edit

Spellspring is again gained from the Twin Stars and Three Stars items. The accessory Ragnarok grants Spellspring, and can be obtained by blaming Rikku for the Mi'ihen Highroad Mystery in Chapters 4/5. Spellspring can also be cast by MP Mambo, a dance for the Songstress. Interestingly enough, Spellspring also negates the HP cost of the Dark Knight's Darkness.

MP Mambo requires the Key Item Magical Dances, Vol I, which is given to the player after they defeat all the bosses in the Den of Woe in Chapter 5. The effect is also gained with the Lady Luck dressphere with the mastered ability SOS Spellspring whenever the character falls in HP Critical health.

Final Fantasy XIEdit

Manafont is the Black Mage's Special Job Ability in Final Fantasy XI. The ability will invoke a Special Ability status effect that lasts for 30 seconds. During this 30 seconds, all spells and abilities that normally cost MP have 0 MP cost (as well as cannot be interrupted by damage).

This is especially helpful when the party is in dire straits and the Black Mage has run out of MP, but due to the high damage output of a Black Mage, it can mean that he will quickly gain a lot of enmity and in turn the attention of the enemy creature, and end up dying for the party.

Final Fantasy XIIEdit

Spellspring is an innate trait exclusive to opponents, such as the Entites, and Espers. Because Espers can cast magick without MP, the summoner is free to Syphon their MP for their own use.

Final Fantasy Type-0Edit


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Dissidia Final FantasyEdit

Shantotto's EX Mode ability in Dissidia Final Fantasy is Manafont, and allows her to keep her Bravery after delivering an HP attack.

Dissidia 012 Final FantasyEdit

Manafont now instead replenishes Shantotto's Bravery to its base value in an instant after she lands an HP attack.

Final Fantasy Trading Card GameEdit

One of Shantotto's cards can use Manafont. For the discard of a Shantotto card, Manafont removes the top card of the player's deck from the game, and for the rest of the turn the player can use that card's ability for no cost.

GalleryEdit

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