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Ninja (Final Fantasy III job)

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FF4PSP Cid PortraitCid: Oh, shut up and help me remodel the Ninja (Final Fantasy III job) page!
Please expand this article into a full one. This can be done by making a 2D and 3D weapon/armor table like here. Equipment stats do not belong here since the weapons/armor should link to their respectable list of Final Fantasy III weapon/armor page.. This request can be discussed on the associated discussion page.
FF3-Ninja
FF3-NES-Ninja
Ninja excel at using dark blades. They have the ability to throw weapons, which deal enormous amounts of damage.
—In-game description
The bearer of this certificate has become a veritable inventory ballista and is deemed worthy if the title of Master Ninja.
—In-job mastery certificate description

The Ninja (忍者, Ninja?) is a Job class in Final Fantasy III gained in the hidden land of Eureka in the Famicom version, and from the Earth Crystal in the 3D remake versions. Ninjas can deal massive damage by throwing weapons and specialized projectiles at the enemy. In remake versions the Ninja is weaker than in the original version to be equal to other Jobs. Ninja is considered to be a powered up version of the Dark Knight, or Magic Knight Job. With its high agility, Ninja has many attacks at a slightly lower attack strength, dealing the same damage as a mid job level Knight when first converted.

AbilitiesEdit

NES versionEdit

  • Special Ability - None

Ninja lacks a special ability but it can equip almost every weapon. The Ninja can equip Shuriken as normal weapons, which is consumed after the next use of the Fight command. Shuriken is the disposable equivalent to the Onion Sword, therefore, a fully equipped Onion Knight is technically the strongest physical class.

Remake versionsEdit

Ninja can throw any weapon in the party's inventory; this is the only way to use Shurikens, which are no longer equippable. Upwards of 10,000 HP of damage can be inflicted this way, although the game will always display such damage as 9,999.

Throw damage and hit rate are determined by the following formulae:

Throw Damage = (Weapon Attack x 2.5 + 100) x (100 + JobLv) x 10 / 99 x Random No. between 1.0 and 1.8
Hit Rate = (95 + JobLv / 22)%

StatsEdit

Level Str Agi Vit Int Mnd Level Str Agi Vit Int Mnd
NES Version Remake Versions
1 25 25 20 15 15 1 5 5 5 5 5
10 31 31 27 19 19 10 10 11 10 10 10
20 40 40 35 22 22 20 17 20 15 15 15
30 47 47 43 26 26 30 24 28 20 20 20
40 55 55 51 29 29 40 31 36 24 24 24
50 62 62 59 33 33 50 38 45 29 29 29
60 70 70 67 36 36 60 44 53 34 34 34
70 77 77 75 40 40 70 51 61 38 38 38
80 85 85 83 43 43 80 58 69 43 43 43
90 92 92 91 47 47 90 65 78 48 48 48
99 99 99 98 50 50 99 71 85 52 52 52

EquipmentEdit

In the NES original, Ninja could equip any item except for the Onion equipment. For the remake, the Ninja has a more limited equipment list.

WeaponsEdit

Name Attack Power Other Bonuses Element Other Information
Daggers
Knife 8 None None None
Dagger 9 None None None
Mythril Knife 14 None None None
Spark Dagger 23 +2 Agility Lightning None
Main Gauche 35 +3 Agility None None
Poison Dagger 40 +4 Agility Poison None
Behemoth Knife 78 +8 Strength None None
Air Knife 89 +6 Agility Wind None
Dark Knife 93 +5 Agility None None
Lust Dagger 110 +8 Agility None None
Dark Blades
Ashura 100 None None Effective against multiplying enemies.
Kotetsu 105 None None Effective against multiplying enemies.
Kiku-Ichimonji 115 None None Effective against multiplying enemies.
Masamune 132 +10 Agility None Effective against multiplying enemies.
Muramasa 140 +5 Strength, +5 Vitality, +5 Intellect, +5 Mind and +10 Agility None Ultimate equipment from the Legendary Smith. 3D versions only. Effective against multiplying enemies.
Throwing weapons
Boomerang 40 None None None
Chakram 50 None None None
Rising Sun 70 None None None
Moonring Blade 110 None None None
Shuriken 200 None None Can only be used with the Throw command.

ArmorEdit

Name Defense Power Magic Defense Power Other Bonuses Other Information
Head
Leather Cap 1 1 None None
Mythril Helm 4 3 None None
Shell Helm 6 5 None None
Headband 8 3 +1 Strength and +1 Vitality None
Ice Helm 10 6 None None
Feathered Hat 10 16 +2 Agility None
Black Cowl 15 10 +2 Agility None
Chakra Band 17 11 +2 Vitality None
Ribbon 23 20 None Protects against all status ailments.
Genji Helm 24 15 None None
Body
Vest 1 1 None None
Rusty Mail 1 1 None None
Leather Armor 3 1 None None
Kenpo Gi 20 8 +1 Agility and +1 Vitality None
Black Garb 30 18 +2 Agility and +2 Vitality None
Black Belt Gi 33 18 +3 Agility and +3 Vitality None
Genji Armor 45 22 None None
Fuma Garb 47 30 +3 Agility and +3 Vitality None
Arm
Bronze Bracers 1 1 None None
Mythril Gloves 3 1 None None
Gauntlets 8 4 +1 Strength and +1 Vitality None
Thief Gloves 11 8 +3 Agility None
Power Bracers 13 9 +2 Strength and +2 Vitality None
Diamond Gloves 15 7 +3 Strength and +3 Vitality None
Protect Ring 18 18 +2 to all stats None
Genji Gloves 20 14 +4 Strength and +4 Mind None
Shield
Leather Shield 2 1 None Protects against some status ailments.
Genji Shield 18 13 None Protects against some status ailments.

Other appearancesEdit

Dissidia Final FantasyEdit

Dissidia Onion Ninja 2

In Onion Knight's EX Mode, he utilizes the Ninja Job class whenever he uses a physical attack. If his EX Burst is activated by a physical HP attack, the Onion Knight will use Shuriken and Back Attack, or just Back Attack if the player fails to select Shuriken. During the EX burst, a Final Fantasy III battle window will appear and the player must select Shuriken under throw section.

A Ghost Card bearing the Final Fantasy III Ninja Player Icon can be fought by the player. The ghost is a Level 100 Onion Knight, and has the Green Gem and Noah's Lute to be won via Battlegen.

Final Fantasy Legends: Toki no SuishōEdit

Onion Ninja Artwork

The Ninja job from Final Fantasy III appears in Final Fantasy Legends: Toki no Suishō in the form of the Onion Ninja Phantom Stone.

The Onion Ninja is an wind-elemental summon. The summon's special attack is Elemental Storm, which deals fire, water, wind, and earth-elemental damage four times. Summoning Onion Ninja costs 2 point from the Consumption Gauge.

Onion Ninja allows the wielder to use the following abilities:

Upgrading StatsEdit

Rank Maximum Level Phantom Stone Cost Max HP Max MP Max Attack Max Magic Max Speed Components Needed
☆ 5 50 18 ? ? ? ? ? None
☆ 6 50 18 1038 72 127 93 125 ?
☆ 7 60 18 1209 95 147 106 144 ?

GalleryEdit

Final Fantasy Trading Card GameEdit

Ninja appears in Final Fantasy Trading Card Game with Wind-, Fire-, and Thunder-elemental cards. All four playable characters from the 3D remakes are represented. Onion Knight's Ninja Ex-Mode artwork from Dissidia Final Fantasy is also featured on one card.

Triple Triad (Portal App)Edit

038a Ninja

Ninja from Final Fantasy III 3D remake appears on a Triple Triad card.

GalleryEdit

EtymologyEdit

A ninja was a covert agent or mercenary in feudal Japan who specialized in unorthodox warfare. The functions of the ninja included espionage, sabotage, infiltration, and assassination, and open combat in certain situations.

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