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The Ninja is a wind-elemental Eidolon from Final Fantasy Dimensions II. It can be obtained as a signet for Maina to equip by completing Maina's sixth episode, "Ninja Training 2".

In the original free-to-play versions of the game, the Ninja's signet was a god-tier summon that could only be obtained through the game's summon draw shop. However, it taught the Utsusemi ability instead of the Fuma Shuriken ability. In the premium versions of the game, the Ninja's Utsusemi ability was replaced with the Fuma Shuriken ability from the removed Onion Ninja signet. The Ninja was an SSS rank summon and could be equipped by any party member.

ProfileEdit

The Ninja summon is based on the recurring job class in the series. The artwork for the Ninja is based on the design of the Ninja's artifact armor from Final Fantasy XIV. In addition, each artwork depicts the summon wielding the Ninja's Zodiac Weapon, Sasuke's Blades.

BattleEdit

The Ninja's special attack is Spring of Speed, which raises speed of all party members for five turns and hastens their next action. Summoning the Ninja costs 2 bar from the Summon Gauge.

StatsEdit

Rank AP Required Max HP Max MP Max Attack Max Magic Max Speed Components Needed
1★ 50/50 190 12 16 16 31 None
2★ 100/100 232 15 19 19 38 Green Gem I
3★ 150/150 270 17 22 22 44 Green Gem II

AbilitiesEdit

The following are the abilities Maina can learn from Ninja:

Name Ability-type Effect Cost
Fuma Shuriken I Ability Random Enemy: Deals 1,000 damage 3 times. MP 80
Fuma Shuriken II Ability Random Enemy: Deals 2,000 damage 4 times. MP 80
Fuma Shuriken III Ability Random Enemy: Deals 3,000 damage 5 times. MP 80
Evade +30 Passive (Unlocked with Final Evolution)

GalleryEdit

Etymology Edit

A ninja was a covert agent or mercenary in feudal Japan who specialized in unorthodox warfare. The functions of the ninja included espionage, sabotage, infiltration, and assassination, and open combat in certain situations.