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The Nightmare (深淵の間, Shin'en no Ma?, lit. Chamber of the Abyss) is a campaign comprised of advanced Records in Final Fantasy Record Keeper. Players wishing to take on the Records within the Nightmare will find battles of exceptionally high difficulty as well as ultra-rare Rank 6 refinement items and other prizes not available in the standard game. This feature was first activated in the global release of the game on March 26, 2016 (UTC).
The Nightmare arena is CLOSED in the global release. 11/12 cycles complete.
As Dr. Mog continued his research into the vanishing records, he stumbled upon a tome that spoke of vast ruins deep underground, known as the Nightmare.
The Nightmare contains twelve powerful records, but like the records in the paintings in the Royal Archives, these too have begun to fade.According to Dr. Mog, if all twelve Nightmare Records can be restored, it will be a vital step toward uncovering the truth behind the event that led to the record crisis.
The Nightmare is presented as a ring of twelve dungeon groups, with each dungeon group offering four supercharged boss battles. Each contains one or more items necessary to craft a Rank 6 ability, as well as tickets to the Hall of Rites upon mastery.
However, the nature of the Nightmare is cyclical; it will only remain open for fixed periods of time. If the player should miss any window, s/he will have another opportunity to clear prior dungeons when the Nightmare opens for a new Ability Record. It is currently unknown whether the campaign will reset after the twelfth event, or simply end.
Record Synergies are dependent upon the Record entered, rather than being neutral across the Nightmare. Thus, it may be prudent to develop as many units as needed to maximize Synergy.
The theme for the Nightmare hall is "The Stone's Secret" from Final Fantasy XII. The theme for each Record Room is "Nalbina Fortress", also from Final Fantasy XII.
List of Nightmare cyclesEdit
|Record||Face Pos.||Bosses||First Appearance|
|Ultima||1||Phantom Train (VI)||September 25 - October 6, 2015||March 26 - April 5, 2016|
|Liquid Flame (V)|
|Crushdown||2||Behemoth (II)||October 21 - November 6, 2015||April 24 - May 4, 2016|
|Hill Gigas (IX)|
|Iguion x2 (VIII)|
|Motor Ball (VII)|
|Reraise||3||Scarmiglione (IV)||November 25 - December 7, 2015||May 21 - June 2, 2016|
|Gi Nattak (VII)|
|Neo Bahamut||4||Odin (III)||December 22, 2015 - January 4, 2016||June 18 - July 1, 2016|
|Magus Sisters (X)|
|Quadruple Foul||5||Gyges the Great (XIV)||January 20 - February 1, 2016||July 27 - August 8, 2016|
|Northern Cross||6||Gargoyle x2 (V)||February 24 - March 7, 2016||August 23 - September 4, 2016|
|The Four (VII)|
|Meltdown||7||Garland (IX)||March 23 - April 4, 2016||September 18 - September 30, 2016|
|Havoc Skytank (XIII)|
|Curada||8||Imperial Shadow (II)||April 26 - May 9, 2016|
|Earth Guardian (IX)|
|Defender Z (X)|
Nightmare, as a gaming term, can refer to an exceptionally difficult area or any modification to the game engine that results in a sharp difficulty spike. Nightmare levels are generally played by experienced players seeking a challenge.