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The Nightmare (深淵の間, Shin'en no Ma?, lit. Chamber of the Abyss) is a campaign comprised of advanced Records in Final Fantasy Record Keeper. Players wishing to take on the Records within the Nightmare will find battles of exceptionally high difficulty as well as ultra-rare Rank 6 refinement items and other prizes not available in the standard game. This feature was first activated in the global release of the game on March 26, 2016 (UTC).

Status Edit

All 12 cycles released. Nightmare dungeons are now a standard feature.

Story Edit

As Dr. Mog continued his research into the vanishing records, he stumbled upon a tome that spoke of vast ruins deep underground, known as the Nightmare.

The Nightmare contains twelve powerful records, but like the records in the paintings in the Royal Archives, these too have begun to fade.

According to Dr. Mog, if all twelve Nightmare Records can be restored, it will be a vital step toward uncovering the truth behind the event that led to the record crisis.
—In-game file

Rules Edit

The Nightmare is presented as a ring of twelve dungeon groups, with each dungeon group offering four supercharged boss battles. Each contains one or more items necessary to craft a Rank 6 ability, as well as tickets to the Hall of Rites upon mastery.

At this point, Record Synergies are dependent upon the Record entered, rather than being neutral across the Nightmare. Thus, it may be prudent to develop as many units as needed to maximize Synergy.

Once all four battles have been conquered in a group, the Nightmare Record will be revealed, at which point heroes in a target ability class will receive a Record Synergy bonus called a "Nightmare Shift". Even if the Nightmare boss is not native to their own worlds, synergized units will also speak lines of dialogue from their games of origin. The player must at least complete this final battle to receive his/her copy of the Nightmare Ability Record.

From that point forward, the player can collect any of the eight synthesis crystals needed to forge or hone a Rank 6 ability at will, but cannot craft more than one copy per game. All heroes in the target class whose abilities are already at Rank 5 will be upgraded to Rank 6 as well.

Completion of all cycles will grant access to Magicite dungeons.

Musical themes Edit

The theme for the Nightmare hall is "The Stone's Secret". The theme for each Record Room is "Infiltration". The theme for each Nightmare boss is "The Barbarians". All these unique themes are originally from Final Fantasy XII.

List of Nightmare cycles Edit

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The following tables are incomplete and require the final four cycles entries to be filled. If you wish, please examine the table and add anything missing. Remove this notice upon completion.
Record Face Pos. Bosses First Appearance
Japan Global
Ultima
FFRK Ultima Record Nightmare Dungeon
1 Phantom Train (VI) September 25 - October 6, 2015 March 26 - April 5, 2016
Liquid Flame (V)
Spherimorph (X)
Dreadnought (XIII)
Ultima Buster (Nightmare)
Crushdown
FFRK Crushdown Record Nightmare Dungeon
2 Behemoth (II) October 21 - November 6, 2015 April 24 - May 4, 2016
Hill Gigas (IX)
Iguion x2 (VIII)
Motor Ball (VII)
Demon Wall XII (Nightmare)
Reraise
FFRK Reraise Record Nightmare Dungeon
3 Scarmiglione (IV) November 25 - December 7, 2015 May 21 - June 2, 2016
Dullahan (VI)
Gi Nattak (VII)
Tiamat (XII)
Evrae Altana (Nightmare)
Neo Bahamut
FFRK Neo Bahamut Record Nightmare
4 Odin (III) December 22, 2015 - January 4, 2016 June 18 - July 1, 2016
Brothers (VIII)
Magus Sisters (X)
Ark (IX)
Neo Bahamut (Nightmare)
Quadruple Foul
FFRK Quadruple Foul Record Nightmare
5 Gyges the Great (XIV) January 20 - February 1, 2016 July 27 - August 8, 2016
Humbaba (VI)
Tiamat (I)
Barthandelus (XIII)
CPU (Nightmare)
Northern Cross
FFRK Northern Cross Record Nightmare
6 Gargoyle x2 (V) February 24 - March 7, 2016 August 23 - September 4, 2016
Cerberus (VIII)
The Four (VII)
Mandragoras (XII)
Tonberries (Nightmare)
Meltdown
FFRK Meltdown Record Nightmare
7 Garland (IX) March 23 - April 4, 2016 September 18 - September 30, 2016
Hein (III)
Gigases (II)
Havoc Skytank (XIII)
Kaiser Dragon (Nightmare)
Curada
FFRK Curada Record Nightmare
8 Imperial Shadow (II) April 26 - May 9, 2016
Earth Guardian (IX)
Defender Z (X)
Lich (I)
Guardian (Nightmare)
Affliction Break
9 Leviathan (III)
Rubicante (IV)
Jenova DEATH (VII)
Vinuskar (XII)
Necrophobe (Nightmare)
Dervish
10 Marilith (I)
Garuda (III)
Ahriman (XII)
Brynhildr (XIII)
Atomos (Nightmare)
Valigarmanda
11 Valefor (X)
Alexander (XIII)
Mateus (XII)
Belias the Gigas (FFT)
Valigarmanda (Nightmare)
Omega Drive
12 Iron Giant (VIII)
Porphyrion (XI)
Atlas (XIII)
Braska's Final Aeon (X)
Omega Weapon (Nightmare)

Gallery Edit

Etymology Edit

Nightmare, as a gaming term, can refer to an exceptionally difficult area or any modification to the game engine that results in a sharp difficulty spike. Nightmare levels are generally played by experienced players seeking a challenge.

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