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The Nightmare (深淵の間, Shin'en no Ma?, lit. Chamber of the Abyss) is a campaign comprised of advanced Records in Final Fantasy Record Keeper. Players wishing to take on the Records within the Nightmare will find battles of exceptionally high difficulty as well as ultra-rare Rank 6 refinement items and other prizes not available in the standard game. This feature was first activated in the global release of the game on March 26, 2016 (UTC).
All 12 cycles released. Nightmare dungeons are now a standard feature.
As Dr. Mog continued his research into the vanishing records, he stumbled upon a tome that spoke of vast ruins deep underground, known as the Nightmare.
The Nightmare contains twelve powerful records, but like the records in the paintings in the Royal Archives, these too have begun to fade.According to Dr. Mog, if all twelve Nightmare Records can be restored, it will be a vital step toward uncovering the truth behind the event that led to the record crisis.
The Nightmare is presented as a ring of twelve dungeon groups, with each dungeon group offering four supercharged boss battles. Each contains one or more items necessary to craft a Rank 6 ability, as well as tickets to the Hall of Rites upon mastery.
At this point, Record Synergies are dependent upon the Record entered, rather than being neutral across the Nightmare. Thus, it may be prudent to develop as many units as needed to maximize Synergy.
Once all four battles have been conquered in a group, the Nightmare Record will be revealed, at which point heroes in a target ability class will receive a Record Synergy bonus called a "Nightmare Shift". Even if the Nightmare boss is not native to their own worlds, synergized units will also speak lines of dialogue from their games of origin. The player must at least complete this final battle to receive his/her copy of the Nightmare Ability Record.
From that point forward, the player can collect any of the eight synthesis crystals needed to forge or hone a Rank 6 ability at will, but cannot craft more than one copy per game. All heroes in the target class whose abilities are already at Rank 5 will be upgraded to Rank 6 as well.
Completion of all cycles will grant access to Magicite dungeons.
Musical themes Edit
The theme for the Nightmare hall is "The Stone's Secret". The theme for each Record Room is "Infiltration". The theme for each Nightmare boss is "The Barbarians". All these unique themes are originally from Final Fantasy XII.
List of Nightmare cycles Edit
|Cloud: I couldn't finish 'em. Looks like this's gonna get complicated.|
|The following tables are incomplete and require the final four cycles entries to be filled. If you wish, please examine the table and add anything missing. Remove this notice upon completion.|
|Record||Face Pos.||Bosses||First Appearance|
|Ultima||1||Phantom Train (VI)||September 25 - October 6, 2015||March 26 - April 5, 2016|
|Liquid Flame (V)|
|Ultima Buster (Nightmare)|
|Crushdown||2||Behemoth (II)||October 21 - November 6, 2015||April 24 - May 4, 2016|
|Hill Gigas (IX)|
|Iguion x2 (VIII)|
|Motor Ball (VII)|
|Demon Wall XII (Nightmare)|
|Reraise||3||Scarmiglione (IV)||November 25 - December 7, 2015||May 21 - June 2, 2016|
|Gi Nattak (VII)|
|Evrae Altana (Nightmare)|
|Neo Bahamut||4||Odin (III)||December 22, 2015 - January 4, 2016||June 18 - July 1, 2016|
|Magus Sisters (X)|
|Neo Bahamut (Nightmare)|
|Quadruple Foul||5||Gyges the Great (XIV)||January 20 - February 1, 2016||July 27 - August 8, 2016|
|Northern Cross||6||Gargoyle x2 (V)||February 24 - March 7, 2016||August 23 - September 4, 2016|
|The Four (VII)|
|Meltdown||7||Garland (IX)||March 23 - April 4, 2016||September 18 - September 30, 2016|
|Havoc Skytank (XIII)|
|Kaiser Dragon (Nightmare)|
|Curada||8||Imperial Shadow (II)||April 26 - May 9, 2016|
|Earth Guardian (IX)|
|Defender Z (X)|
|Affliction Break||9||Leviathan (III)|
|Jenova DEATH (VII)|
|Belias the Gigas (FFT)|
|Omega Drive||12||Iron Giant (VIII)|
|Braska's Final Aeon (X)|
|Omega Weapon (Nightmare)|
Nightmare, as a gaming term, can refer to an exceptionally difficult area or any modification to the game engine that results in a sharp difficulty spike. Nightmare levels are generally played by experienced players seeking a challenge.