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Nightmare (Final Fantasy XII enemy)

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XII

The Nightmare is a fiend/nightmare-type enemy from Final Fantasy XII. It can be found in the Phase 1 Dig area of the Henne Mines. Nightmares can teleport, and the party cannot attack them in mid-teleport; if a party member attacks one in mid-teleport no damage will be done.

Bestiary entry Edit

Page 1: Observations Edit

Being a nightmarish equine creature, living in deep forests, possessing strange external organs that twist and wind like snakes. Though they have the bearing of herbivores at first glance, the positioning of their eyes and the set of their musculature are those of the flesh-eater, and indeed their teeth are sharp, being made for the tearing of tendon and hide. They are relentlessly aggressive, never abandoning a pursuit once the quarry has been sighted.

Page 2: Ivalice: The Wayfarer's Guide Edit

The uncharted wooded marches known as the Forests of Chaos are spoken of in legend, and though many are said to exist, little is known of their actual location. These dense forests, where the snowflies foregather in great flurries, brushing against the faces of all who pass, are so named because the sound of the snowflies' whirring wings pitch even the halest of wayfarers into confusion. They wander, lost, never again to leave the forest. While the marches may hide countless treasures, they are also places of unknown and unknowable danger. Consider your future, wayfarer. Consider your fate, and venture not into such places.

StatsEdit

Final Fantasy XII enemy stats
#084#085 #086
Location Species Aggression Movement type Rare Game Other information
Henne Mines (Phase 1 Dig) Fiend/Nightmare Aggressive (attacks on detection) Movement type? (Speed: Movement speed?) N/A N/A
Stats
Level HP MP Strength Magick Power
24 - 25 1,630 - 1,688 900 - 980 26 - 27 17 - 19
Vitality Speed Attack Power Defense Magick Resist
31 - 31 16 - 17 31 - 33 15 - 16 17 - 19
Evade EXP LP CP Gil
2 - 4 1,104 - 1,205 1 162 - 251 0 - 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 100% 100% 100% 150%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
0% 0% 0% Immune 0% Immune Immune 0%
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% 0% 0% 0% 0% 0% Immune
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 0% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy does not have innate Safety augment
Items
Item dropped Steal Poach

[20%] Monograph: Snowfly (Mage)
[9%] Canopic Jar: Arcana
[95%] Grimoire Togail
[5%] Snowfly;IZJS differences
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack

Max Combo hits: 3

Dark, Slow, Blind, Poison Kick None None

Other appearances Edit

Final Fantasy Record Keeper Edit

FFRK

FFRK Nightmare FFXII
Baknamy FFTA2This article or section is a stub about an enemy in Final Fantasy Record Keeper. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Brave ExviusEdit

FFBE

Baknamy FFTA2This article or section is a stub about an enemy in Final Fantasy Brave Exvius. You can help the Final Fantasy Wiki by expanding it.

Gallery Edit

Etymology Edit

Nightmare is a creature from Dungeons & Dragons. The nightmare resembles a large black horse, though flames wreathe its hooves and trail from its nostrils.

Related enemies Edit

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