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Nightmare (Final Fantasy XII)

From Final Fantasy Wiki

Final Fantasy XII Enemy
Nightmare
Minimum Stats
Level Evade%
24 2
HP MP
1,630 900
Power Defense
31 15
M. Pwr M. Def
17 17
Vitality Speed
{{{Vitality min}}} {{{Speed min}}}
EXP CP
{{{EXP min}}} {{{CP min}}}
Maximum Stats
Level Evade%
25 4
HP MP
1,688 980
Power Defense
33 16
M. Pwr M. Def
19 19
Vitality Speed
{{{Vitality max}}} {{{Speed max}}}
EXP CP
{{{EXP max}}} {{{CP max}}}
Elemental affinities
Fire Ice Lightning Water
- - - -
Wind Earth Dark Holy
- - - Weak
Japanese ナイトメア
Romaji Naitomea
Location Henne Mines,
(Phase 1 Dig)
Bestiary Location The Henne Mines
LP Awarded 1
Common Steal Dark Magicite
Uncommon Steal Grimoire Togail
Rare Steal Hi-Potion
Common Drop Grimoire Togail
Uncommon Drop Dark Magicite
Rare Drop Smelling Salts
Very Rare Drop Remedy
Monograph Drop Snowfly (20% - Mage's Monograph)
Canopic Jar Drop Arcana (9%)
Common Poach Grimoire Togail
Rare Poach Snowfly
Attacks 3-hit max, Kick
Abilities Dark, Slow, Blind, Poison
Innate abilities N/A
Immune to Confuse, Sleep, Blind, Lure, Charm
Other Information N/A

The Nightmare is a fiend/nightmare-type enemy from Final Fantasy XII. It can be found in the Phase 1 Dig area of the Henne Mines. Nightmares can teleport, and your party cannot attack them in mid-teleport, if a party member attacks one mid-teleport no damage will be done.

Contents

[edit] Bestiary Entry

Genus: Fiend
Class: Nightmare

[edit] Page 1: Observations

"Being a nightmarish equine creature, living in deep forests, possessing strange external organs that twist and wind like snakes. Though they have the bearing of herbivores at first glance, the positioning of their eyes and the set of their musculature are those of the flesh-eater, and indeed their teeth are sharp, being made for the tearing of tendon and hide. They are relentlessly aggressive, never abandoning a pursuit once the quarry has been sighted."

[edit] Page 2: Ivalice: The Wayfarer's Guide

"The uncharted wooded marches known as the Forests of Chaos are spoken of in legend, and though many are said to exist, little is known of their actual location. These dense forests, where the snowflies foregather in great flurries, brushing against the faces of all who pass, are so named because the sound of the snowflies' whirring wings pitch even the halest of wayfarers into confusion. They wander, lost, never again to leave the forest. While the marches may hide countless treasures, they are also places of unknown and unknowable danger. Consider your future, wayfarer. Consider your fate, and venture not into such places."

[edit] Related Enemies