Nightmare (Ability)
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Added by Xenomic- "On the verge of death... Nightmare!"
- —Upon casting in Final Fantasy Tactics.
Nightmare is a recurring ability in the series, having most commonly appeared in games taking place in Ivalice. It causes Sleep with 100% accuracy, and may also induce Doom.
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Appearances
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Final Fantasy VII
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Nightmare is one of the abilities usable by Vincent during his Limit Break Hellmasker. Nightmare inflicts Sleep, Poison, Confusion, Silence, Frog, and Small to one enemy.
Final Fantasy XII: Revenant Wings
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Nightmare is the ability of Diabolos, which inflicts non-elemental damage to one target and has a chance to inflict Sleep.
Final Fantasy Tactics
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Cúchulainn and Zalera can use this ability. This attack inflicts Sleep or Doom (randomly decided) with a 100% success rate. See also enemy abilities.
Final Fantasy Tactics Advance
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Nightmare is an ability of the Assassin class, learned from the Kikuichimonji for 300 AP and costs 18 MP to use. It can inflict both Sleep and/or Doom on one target.
Final Fantasy Tactics A2: Grimoire of the Rift
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Nightmare returns as an ability learned yet again by the Assassin class for 300 AP from the Kikuichimonji, costing 8 MP to cast and requiring the user to be next to the target.
Final Fantasy Airborne Brigade
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Final Fantasy Fables: Chocobo's Dungeon
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