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Neo Shinryu

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Neo Shinryu is one of the superbosses exclusive to the Advance and iOS versions of Final Fantasy V. He is found on the Sealed Temple's Shinryu's Lair on the chest containing the Ultima Weapon.

Defeating Neo Shinryu in the iOS version earns the player the "Neo Demon Dragon" achievement.

StatsEdit

1st

Final Fantasy V enemy stats
#321#322 #323
Names Location Type Auto-hit Other information
GBA: Neo Shinryu
Mobile/PC: Neo Shinryu
Sealed Temple (Shinryu's Lair - Shinryu's Roost) Dragon, Heavy None None
Stats
LV HP MP Strength Defense
97 65,000 60,000 200 100
Evasion Magic Magic Defense Magic Evasion Agility
20 8 100 0 0
Attack multiplier Magic multiplier Gil EXP ABP
0 7 0 0 See formations
Elemental affinities
Fire Ice Lightning Poison Holy Earth Wind Water Healing
100% 100% 100% 0% Absorbs 100% 100% 100% -100%Absorbs
Statuses and immunities
Death Petrify Toad Mini Float Poison Zombie Darkness
Immune Immune Immune Immune - Immune Immune -
Aging Sleep Paralyze Confuse Berserk Silence*(Mute) Image Reflect
Immune Immune Immune Immune Immune - - -
Protect Shell Stop Haste Slow Invincible Regen Doom*(Countdown)
- - Immune - - - - -
Eject Catch Control*(Tame) Calm Scan Fractional damage HP to critical status Revive kill
Immune - - Immune - Immune Immune Immune
Items (GBA/Mobile/PC)
Steal (40%80% with Thief's Gloves) Item dropped
Elixir (100%) Nothing
Abilities (GBA/Mobile/PC)
Special Technique Abilities Control & Berserk (Immune) Blue Magic Release
None Ice Storm, Lightning, Silence, Maelstrom, Mighty Guard, Attack, Poison Breath, Tidal Wave, Zombie Breath, Earthquake, Re-Form None None None

2nd

Final Fantasy V enemy stats
#321#322 #323
Names Location Type Auto-hit Other information
GBA: Neo Shinryu
Mobile/PC: Neo Shinryu
Sealed Temple (Shinryu's Lair - Shinryu's Roost) Dragon, Heavy None None
Stats
LV HP MP Strength Defense
97 65,000 60,000 200 100
Evasion Magic Magic Defense Magic Evasion Agility
20 8 100 0 0
Attack multiplier Magic multiplier Gil EXP ABP
0 7 0 0 See formations
Elemental affinities
Fire Ice Lightning Poison Holy Earth Wind Water Healing
100% 100% 100% 0% Absorbs 100% 100% 100% -100%Absorbs
Statuses and immunities
Death Petrify Toad Mini Float Poison Zombie Darkness
Immune Immune Immune Immune - Immune Immune -
Aging Sleep Paralyze Confuse Berserk Silence*(Mute) Image Reflect
Immune Immune Immune Immune Immune - - -
Protect Shell Stop Haste Slow Invincible Regen Doom*(Countdown)
- - Immune - - - - -
Eject Catch Control*(Tame) Calm Scan Fractional damage HP to critical status Revive kill
Immune - - Immune - Immune Immune Immune
Items (GBA/Mobile/PC)
Steal (40%80% with Thief's Gloves) Item dropped
Elixir (100%) Nothing (100%)
Abilities (GBA/Mobile/PC)
Special Technique Abilities Control & Berserk (Immune) Blue Magic Release
None Doom, Giga Flare, Meteor, White Hole, Zombie Powder None Doom None

Battle Edit

Neo Shinryu starts off with Mighty Guard. After that, he will use Ice Storm, Tidal Wave, Curse (inflicts several negative status effects), Lightning, Breath Wing (the last two of which remove 25% of everyone's max HP), Earthquake, Blaze, Poison Breath (inflicts Poison), Zombie Powder (inflicts Zombie), White Hole (inflicts Death and Petrify), Doom, and Almagest. Almagest is Holy-elemental, making it difficult to nullify.

Once Neo Shinryu is killed he will doublecast Giga Flare and Meteor on the party, which may still kill them. However, it is not much of a threat, as it possesses weak Magic offense.

Despite what the Bestiary says, Neo Shinryu is vulnerable to Old, though it may take a few tries before it hits.

Neo Shinryu has two hidden targets, responsible for his so-called "high miss rate". These absorb multitarget attacks as well as Rapid Fire, and cannot be killed.

Strategy Edit

The effects from Neo Shinryu's Mighty Guard can be dispelled, but it's best not to do this. The Force Shield dropped by Omega Mk.II works to nullify Amalgest's Holy element, as does an occasional Aegis Shield block (33% chance).

The party should use single target attacks, preferably magical in nature. Level 3 Flare always hits if the player has adjusted Neo Shinryu's level to a number divisible by three, and deals high damage for a low MP cost. Single target magic attacks without a hit rate (Firaga/Blizzaga/Thundaga/Flare etc.) will hit regardless, as long as they are not multitargeted.

A cheap method to beating Neo Shinryu is to have a party of master Dragoons dual wielding Dragon Lances, and have everyone Jump constantly. The dragon should go down in four jumps if they all hit. An alternative is to use the Apollo's Harp, which will do 9,999 to Neo Shinryu if it hits.

If his level is adjusted to a level that is divisible by 2, Level 2 Old will hit in the first try.

For Neo Shinryu's final attack it is suggested to have a person with Hide to survive the last kamikaze attack.

Other appearances Edit

Pictlogica Final Fantasy Edit

PFF

PFF Neo Shinryu
Baknamy FFTA2This article or section is a stub about an enemy in Pictlogica Final Fantasy. You can help the Final Fantasy Wiki by expanding it.

Gallery Edit

Etymology Edit

Neo is a prefix from the ancient Greek word for "new" or "young".

Shinryu is the Japanese name for Shénlóng, literally "god dragon" or "spirit dragon", an important ancient dragon in Chinese mythology. It is said to preside over storms and rain, and can bring disastrous drought, thunderstorms and general bad weather if it feels neglected.

Related enemies Edit