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Necrosis (Final Fantasy XIII-2)

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Final Fantasy XIII-2 Enemy
ネクローシス (Nekurōshisu)
FFXIII-2 Necrosis
HP FFXIII-2 Strength Icon FFXIII-2 Magic Icon
9,120 164 152
Stagger Icon FFXIII Chain Icon FFXIII
200% 75
Keep Launch Libra
15 Immune 20
CP Gil
128 140
Fire Icon FFXIII Ice Icon FFXIII Lightning Icon FFXIII
- - -
Wind Icon FFXIII Physical Icon FFXIII Magical Icon FFXIII
- - -
Status resistanceThe lower the number, the more suspectible the enemy is to the status.
Deprotect-ffxiii-icon Deshell-ffxiii-icon Slow-ffxiii-icon Poison-ffxiii-icon Imperil-ffxiii-icon
70% 30% 30% 30% 30%
Curse-ffxiii-icon Pain-ffxiii-icon Fog-ffxiii-icon Debrave-ffxiii-icon Defaith-ffxiii-icon
30% 30% 30% 70% 30%
Daze-ffxiii-icon Wound Death-ffxiii-icon Dispel-ffxiii-icon Provoke-ffxiii-icon
30% - - - -
Location Yaschas Massif -01X AF- (The Pass of Paddra)
Type Feral Creature
Subtype Stalker
Recruit Chance 10%
Common Drop Molted Tail (15%)
Rare Drop Chronomist (2%)
Abilities Serial Killer
Notes - Capable of draining HP.
- Capable of inflicting Deprotect.
- Capable of inflicting Debrave.

The Necrosis is an enemy in Final Fantasy XIII-2. It always appears with two other Necroses. It can drain HP while attacking, and inflict Poison, Deprotect, and Deshell with Serial Killer.

Paradigm PackEdit

The Necrosis is a Saboteur. It does have limited use in battle, as it inflicts the same status ailments that Serah and Noel can, albeit its attacks are physical and it is costly to develop; on par with Twilight Odin and Omega. It does have some useful passive abilities. It is the only source of an inheritable Resilience: +40% passive ability, so players may wish to level Necrosis up to level 70 so that it learns it, then infuse it into other monsters that would otherwise be susceptible to status ailments.

Tameable Monster
Name Necrosis Role Saboteur
Traits Late Bloomer - Rare - Calm
Composition Biological Start Grade Monster Grade 3
Max Level 99 HP 448
Strength 47 Magic 98
ATB Segments 3 Stages 5
Innate Affinities N/A
Feral Link Biohazard Injection (Deal physical damage and inflict debuffing ailments. Input Type: Multiple)
Crystarium Development Graph
Green: HP / 10 Red: Strength Purple: Magic
Necrosis Development
Ability Type Level Infusible
Deprotect II Command Initial N
Improved Debuffing Passive Initial N
Resilience: +10% Passive Initial Y
Poison II Command 9 N
Deshell II Command 12 N
Resist Physical: +5% Passive 15 Y
Heavy Deshellga Command 24 N
Imperil II Command 28 N
Resist Physical: +15% Passive 30 Y
HP: +10% Passive 36 Y
Heavy Deprotega Command 39 N
Resilience: +20% Passive 46 Y
HP: +16% Passive 50 Y
Heavy Imperilga Command 52 N
HP: +25% Passive 66 Y
Resilience: +40% Passive 70 Y
HP: +30% Passive 72 Y
Heavy Poisonga Command 80 Y
Improved Debuffing II Passive 86 N


Necrosis is the premature death of cells in living tissue. Necrosis is caused by factors external to the cell or tissue, such as infection, toxins, or trauma.

Related enemiesEdit

Final Fantasy XIIIEdit

Lightning Returns: Final Fantasy XIIIEdit

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