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Narshe Mines

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FFVI Narshe Mines
Narshe Mines.
TenzaZangetsuAdded by TenzaZangetsu

The Narshe Mines (ナルシェ炭坑, Narushe Tankō?) refers to two dungeons in Final Fantasy VI, located in Narshe. The Moogles' home and the frozen esper Valigarmanda are found deep within the caves.

Contents

StorylineEdit

Spoiler warning: Plot and/or ending details follow. (Skip section)

The Gestahlian Empire sends in a force consisting of Biggs, Wedge, and Terra Branford to capture the esper recently discovered in a new mineshaft. After fighting their way through the Narshe guards, they finally find the object of their search. The Esper resonates with Terra, killing off Biggs and Wedge and destroying the Slave Crown that was robbing Terra of her free will.

Arvis recovers Terra, but she is pursued by Narshe Guards out of revenge. Terra flees into the mines and loses consciousness when a floor collapses. Arvis sends Locke Cole to rescue her, and with moogles' help he fends off the guards and escapes via a secret entrance just outside of town. Terra uses the same entrance to sneak back into town later in the game with Edgar and Banon.

The moogle Mog can be recruited in the Mines in the World of Ruin.

AreasEdit

Narshe Checkpoint
The route through the checkpoint room.

The inner mines are accessed north of the main town, and is where the frozen esper Valigarmanda is found at the beginning of the game. This passage leads up to the snowfields above the town where the Returners battle an Imperial force lead by Kefka. The frozen esper is relocated to a bluff just past the snowfields after the game's introductory sequence, and remains there for the rest of the game. If the player returns and defeats the esper in the World of Ruin, Valigarmanda opens a new path leading to the Yeti's Cave where Umaro can be recruited.

The outer mines lead from just outside the entrance of town to the back door of Arvis's home. The outer mines house a moogle camp and a "checkpoint" room where a glowing orange light traces a path through a maze - the party must follow the path exactly to proceed. Straying will cause a field of blue light to surround them, and the player must "tag" the glowing orange light to disperse the field, or else face an enemy and be teleported back to the entrance of the room.

TreasureEdit

Only the outer mines have treasure chests, the inner mines do not.

Enemy formationsEdit

World of BalanceEdit

Outer mines

Inner mines

  • Wererat x2
  • Bandit, Spritzer
  • Spritzer x2

Room outside checkpoint

Checkpoint room

Battle to save Terra

Imperial attack


World of RuinEdit

Outer Mines

Inner Mines and snowfields


MusicEdit

{{{image}}}
"The Mines of Narshe" from Final Fantasy VI
Music-harp
FFVI - The Mines of Narshe
Trouble with the audio sample?

The Narshe Mines have its eponymous theme as a background theme. "Mog's Theme" plays in the moogle base.

GalleryEdit

 
Nasrhe mines
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