When all is said and done, it's what's inside that truly matters. Still, a catchy name never hurt.
Namingway is a Hummingway, and he appears in various towns around the world, often in the Training Rooms, and in the end even on the Red Moon in a cave full of Hummingways, which is where he originally came from. His purpose is to offer to change the names of various characters throughout the game. Characters can have their names changed multiple times.
In the Nintendo DS remake, because of the voice-acting, Namingway can no longer change the characters' names. Unable to deal with this anymore, Namingway embarks on a world tour, seeking new meaning to his life. In each town he is encountered in, Namingway gives the player an item or asks a request of them. At one point, he even battles them himself. The full story of Namingway involves him becoming a cartographer, a musician, and an outdoorsman. He eventually begins courting two women, and when he finally chooses one of them to be with, he discovers she is cheating on him. Namingway thus abandons her and meets another woman, whom he marries.
Namingway is also friends with the Fat Chocobo, who takes over the various devices that Namingway gives the player access to. Namingway appears in the following locations. Note that Namingway will not appear in the next location until met in the preceding location and the subquest for that location completed.
In the Final Fantasy IV The Complete Collection version, he retains his appearance from the original release of Final Fantasy IV wherein he wears a turban over his head. He also retains his original purpose as the name changer.
|Namingway||West tower of Baron Castle.||Namingway introduces himself and tries to rename Cecil. When this fails, he is horrified and decides to embark on an adventure for a new occupation.|
|Mappingway||Entrance to Mist Cave.||Mappingway becomes a cartographer and gives the player the Wayfarer's Map, explains its function, and departs.|
|Livingway||House in Kaipo.||Livingway has lost his cartographer's tools and is unaware of what to do now. He provides the player with access to the Bestiary.|
|Recordingway||Inn in Fabul.||Recordingway decides to become a journalist and keep records of important events. He provides the player with access to the Event Theater.|
|Campingway||Any Chocobo Forest.||Campingway discovers he loves being outdoors, and becomes an outdoorsman. He offers to buy all the player's Tents for 300 gil.|
|Jammingway||Baron Town weapon shop.||Jammingway discovers his inclination for music and becomes a bard. He provides the player with access to the Music Box.|
|Cheatingway||Behind the Inn in Troia.||Cheatingway has made plans to date two different women, and requests the player distract one of them while he dates the other.|
|Puddingway||House in Agart.||Puddingway has decided on a single woman, who happens to like puddings. He requests a rare Rainbow Pudding from the player.|
|Mopingway||Pub in Dwarven Castle.||Mopingway discovered his girlfriend was cheating on him and has broken off the relationship. When Cecil talks to him, he grows angry and attacks, and gives the Eye Gouge augment when defeated.|
|Lovingway||Feymarch||Lovingway has met a new woman and is madly in love with her. He asks who the player is seeing, and they must enter a five-character name.|
|Weddingway||Tower of Prayers in Mysidia.||Weddingway is now engaged and has come to have the wedding in Mysidia. He gives the player the "????'s Love" augment, with the same name as the one they gave him in the Feymarch.|
|Hummingway||Hummingway Home||Hummingway and his bride have come to his home on the moon for their honeymoon. He thanks Cecil for all his help during his travels.|
|Going-my-Way||Random locations||Going-my-Way has embarked on a nostalgic journey around the world once again. He gives the player the Safe Travel augment.|
Namingway appears in various locations around the world at the end of each chapter. Due to being unable to change names, he instead changes his name to Challengingway and gives access to the Challenge Dungeons.
Location: Desert Palace
Namingway appears on a Tetra Master card. The card can be shown to a man in Daguerreo and he will offer to change the name of one of your characters. It is arguably the rarest card in the game after Ozma, with only two copies of it available to the player. One is in Kuja's room in Desert Palace (near the teleporter, only after Eiko has been kidnapped).
The other is in Treno, during the card tournament. When the player is in control of Vivi, they are given the option of "going home", or staying in Treno. Choosing the latter will give Zidane a different opponent in the card tournament's second round, who holds the Namingway card.
The great nomenclator Namingway bids you good tidings, sir.
- —Namingway to Vaan
Namingway appears as a Sahagin in the Sky Saloon on the Galbana. When asked, he will change the Galbana's name. During the game's course Namingway will hide amongst various places in the Sky Saloon, usually in an area that partially conceals him.
Namingway is an non-playable character that lives in a house west of Arbor. When asked, he will change the name of the magic spells the party has obtained.
Namingway makes a small cameo in Dissidia Final Fantasy as a tutor from the in-game manuals.