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NORG (Boss)

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ノーグ (Nōgu?)
FF8 Norg
Elemental affinities
Tripletriad-fire Tripletriad-thunder Tripletriad-ice Tripletriad-water
100% 100% 100% 100%
Tripletriad-wind Tripletriad-earth Tripletriad-poison Tripletriad-holy
200% 100% 0% 100%
Damage Restorative Ground Gravity
100% Absorb Damage Damage
Status resistance
Death Poison Petrify Darkness Silence
Immune Immune Immune Immune Immune
Berserk Zombie Sleep Haste Slow
Immune Immune Immune Immune 10%
Stop Regen Reflect Doom Petrifying
0% Immune Immune Immune Immune
Float Drain Confuse Eject Card
Immune 0% Immune Immune Immune
Devour LV Up LV Down The End
Immune Immune Immune 0%
Location Balamb Garden (Floor B1)
Scan Master of Balamb Garden. Opposes Headmaster Cid in trying to control Balamb Garden.
Class None
Card Can't turn into a card!
Mug (25%) Circlet (100%)
Item Drop (99%)
Card Drop (0%) Nothing
Draw Shell
Leviathan*only once
Devour Couldn't Devour!
Abilities Blizzara, Protect, Psycho Blast, Silence, Slow, Water*Can't use if Leviathan is drawn
Other information -Can only be targeted once NORG Pod is defeated.
-Renzokuken always does 6 hits.
See also: NORG

NORG is a boss in Final Fantasy VIII fought on disk 2. He emerges after the battle against the NORG Pod. The player has the option to draw the GF Leviathan from him.



The battle against NORG begins with the player battling the NORG Pod.

At the start of the battle, NORG will say:


Hinting on a strategy regarding the Orbs on the NORG Pod.

Once the NORG Pod is destroyed, NORG will be exposed, and will say:


The Orbs won't attack if they are always kept blue. If the player allows them to turn red, they will cast status magic and powerful spells like Tornado. NORG will cast Shell and Protect on himself, but the party can draw Dispel from the Right Orb. The party can draw-cast the spells on themselves as well. NORG is weak against Wind, so to maximize the party's damage potential Aeros or Tornadoes can be junctioned to elemental attack. Since most of NORG's attacks are magical, one can also summon the GF Carbuncle or cast Shell.

NORG will frequently cast Water upon his reveal, which is a subtle hint that he has Leviathan available for drawing at this point. By doing so, he will lose access to this spell.

When NORG is defeated, he will mutter:

'Fushururu... I'M-DONE-FOR!'


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