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Mythril Mine (Final Fantasy VII)

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Mythril mines

The Mythril Mines.

The Mythril Mine (ミスリルマイン, Misuriru Main?) is a short dungeon in Final Fantasy VII where townsfolk from Kalm used to work before the appearances of Midgar Zolom stopped the mining expeditions. Despite being called "Mythril" Mines, the mines are referred to as "coal mines" by a miner in the Kalm bar in the game's PlayStation translation, contrary to the original Japanese release which never stated this. In the PC version the word "coal" has been removed. The weapon shop of Kalm, where the miners reside, sell weapons made of mythril.

In Crisis Core -Final Fantasy VII- the Mythril Mine has a shop visitable from the menu.

The mines travel beneath the mountain range in the eastern continent, connecting the Chocobo Farm in the Grasslands Area to Fort Condor and Junon in the Junon Area.

StoryEdit

Spoiler warning: Plot and/or ending details follow. (Skip section)

The party follows Sephiroth through the mines during their world-wide hunt for him. Outside, Sephiroth has killed a Midgar Zolom prior to the party's arrival, and left its corpse on a tree trunk as a warning.

Inside the mines, the party meets the Turks: Rude, Tseng, and the rookie Elena. The Turks do not attack, only give a warning that Reno will be back with a new weapon to fight them. Elena accidentally slips Sephiroth has been sighted heading towards Junon, and the two parties part ways.

LocationsEdit

MythrilMineLoc

Location of the Mythril Mine, indicated by crosshair.

The Mythril Mine is located to the South on Gaia's Eastern continent.

Final Fantasy VIIEdit


Castle Cornelia PS This article or section is a stub about a location in Final Fantasy VII. You can help Final Fantasy Wiki by expanding it.

TunnelsEdit

EastEdit

WestEdit

Cliff EdgeEdit

ItemsEdit

ShopsEdit

Crisis Core -Final Fantasy VIIEdit

Shops in Crisis Core -Final Fantasy VII- can only be visited from the menu. Mythril Mine Trading opens after finding the shop info from a treasure in Mission 2-4-5.

Name Cost
Moon Bracer 10,000 gil
Shining Bracer 10,000 gil
Protect Ring 30,000 gil
Faerie Ring 20,000 gil
Twisted Headband 10,000 gil

Enemy formationsEdit

Battlebg-ffvii-mythrilmine

Battle background.

The Mythril Mines are an excellent place to level up Limit Breaks early in the game. Enemy groups in the northern peninsula have as many as five enemies. Using group attacks, like the Enemy Skill Matra Magic, allow vast numbers of enemies to be defeated in a relatively short time.

Zolom Swamp SideEdit

Eastern PeninsulaEdit

Fort Condor SideEdit

Northern PeninsulaEdit

Musical ThemesEdit

The background music for the Mythril Mine is "In Search of the Man in Black".

Other AppearancesEdit

Last Order -Final Fantasy VII-Edit

In Last Order -Final Fantasy VII-, while attempting to get to Midgar, Zack Fair fights his way through a contingent of Shinra troops in the mine's abandoned facility/town. Eventually acquiring a motorcycle from one of the troops he rides the bike into the mine tunnels, making it to the other end before the bike's fuel runs out.

Final Fantasy Airborne BrigadeEdit


Castle Cornelia PS This article or section is a stub about a location in Final Fantasy Airborne Brigade. You can help Final Fantasy Wiki by expanding it.

GalleryEdit

EtymologyEdit

[view  · edit  · purge]The word "mythril" is a reference to "mithril," a fictional metal from J. R. R. Tolkien's Middle-earth fantasy setting. The name comes from Sindarin "mith," meaning "grey" and "ril," meaning "glitter." Mithril is described by Gandalf thusly, "It could be beaten like copper, and polished like glass; and the Dwarves could make of it a metal, light and yet harder than tempered steel. Its beauty was like to that of common silver, but the beauty of mithril did not tarnish or grow dim." The Saul Zaentz Company owns all rights to many terms and names used in Tolkien's writings, including the word "mithril," and thus Final Fantasy likely uses the spelling "mythril" to avoid legal complications.

TriviaEdit

  • If the player skipped Kalm, Cloud's party members stop him from going deeper into the mines, telling him to go back to Kalm. This can lead to a tricky situation as the player cannot use a chocobo to cross the marshes, although the Midgar Zolom can still be avoided by other means.
    • If the player triggers the aforementioned scene and Aeris is in the party, she will use Tifa's dialogue because the developers accidentally assigned Aeris with the wrong text ID. The line Aeris is meant to say can never be seen in a normal play-through, although it still exists in the game's text files.
  • The Mythril Mine is referenced in the Brain Blast quiz of Final Fantasy XIII-2. It is listed as an incorrect option for a question asking for the location of the Paddra Ruins.

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