- See also: Mythril Equipment.
- "Mythril is a strong, easily processed metal. Highly responsive to magic, it forms the basis of magical armaments."
- —Bookshelf at Mysidia, Final Fantasy II
Mythril (ミスリル, Misuriru?) is a valuable metal found in the Final Fantasy series. It can be crafted into many pieces of equipment, like swords, armor and gauntlets. The name is derived from a metal called Mithril, appearing in J.R.R. Tolkien's fictional universe featured in The Hobbit and The Lord of the Rings.
The party needs to find Mythril in order to make into weapons for the rebel army. However, it is kept in the Semitt Falls and is guarded by a Sergeant of the Palamecian army. When it is retrieved and return to Altair, the smith Tobul will commence the production of Mythril weapons that can be used by the party.
There is a Mythril Mine the party must pass through on the way to Junon, but the mine has been abandoned due to advent of Mako energy. The Mythril key item can be obtained from the old man in the cave northeast of Junon (the party needs the buggy to cross over the river). The sleeping man tells the player either how many battles they have fought, how many times they have escaped or gives a hint on how to acquire Master Materia from the Huge Materia.
If the last two digits of the number of battles the player has fought are the same, the man will give an item. If the numbers are odd he gives out the Mythril and if the last two numbers are even (unless the numbers are double zero) he'll give a Bolt Ring. One can hold only one piece of Mythril at a time, but the Mythril can be given to a man living in a house between Gongaga and Gold Saucer, and he lets the player choose between two treasures in his house; the treasure in the ground floor holds a Gold Armor, and the treasure at the top floor contains Aeris's best Limit Break, Great Gospel. After trading the piece of Mythril, the player can acquire another one from the sleeping man, so they can get both treasures.
Between 32768 and 65535 battles, the man will not give any items. That is because the game can't use a key-number higher than 32767, and will use numbers from -32768 to 32767. The game calculates the chance to get either a Mythril or a Bolt Ring by removing 100 until the result is between 0 and 99, but at 32768 battles, the game will consider the player to be at -32768 battles, meaning the game will never remove 100 and the number of battles will be never considered between 0 and 99; therefore, between 32768 and 65535 battles, the player can't get Mythril or Bolt Ring. After 65535 battles the counter overflows and starts again from the beginning.
Mythril is an item used in Materia Fusion. For each piece used, the new Materia will grant one additional point to the Materia's Vitality stat, up to a limit of 99 pieces. Mythril is dropped by Holy Tonberry, Tycoon, Gaea Malboro, Diceratops, G Hetairos and G Purgatorio and is stolen from Holy Tonberry, Mover EX, G Paladin, G Judecca and G Purgatorio.
- See also: Imperial Currency.
Mythril is used to make some equipment in Final Fantasy XI. It can be forged into ingots but it is perhaps mostly used for coins in Aht Urhgan. Mythril coins are worth 1/5 of 1 Imperial Gold piece, or about twice what Silver is worth, and therefore ten times what Bronze is worth.
- "This type of silver is laced with strong magicks, making it resistant to fire and the ill will of foes. A common material in quality arms and armor."
Mythril is a rare piece of Loot in Final Fantasy XII, and can be sold at the bazaar in order to obtain rare items. Mythril can be stolen from Molen and poached from Mythril Golem. It is also a reward for completing the Hunt for Roblon. At the Bazaar, Mythril is one of the items needed to make the Whale Whisker.
- "This mysterious ore is rich in magickal energy. It is known to become poisonous when exposed to certain alchemical processes."
Mythril is a Loot material, obtained by completing the missions Strong Lady, Stuck in the Muck, The Stone with No Name, A Lasting Peace, and From 'Cross the Sea. It is required in order to create the Materia Blade, The Fallen Angel, Heretic Rod, Ivory Pole, Cat Claws, White Fangs, Templar Shield, and Angel Ring.
Mythril is a crafting item, bought for 5,000 gil at River Belle Path during the second and third cycles.
Mythril is a material that can be bought for 100 gil, created for 50 gil by using up three Mythril Shards, one Red Stone, and one Blue Stone through the Refined Mythril scroll, or won from Carniflower, Dragon, and Behemoth at the Lunite Temple, Cu Chaspel and Coelacanth in Rela Cyel Past on Normal Mode, or Daedalus, Hammer Goblin, Ice Flan, Dark Skeleton, Cloud Bee (only at Abyssus Forest), Goblin, Ice Bomb, Lick Prickle, Lizardman, Mu (in all places but Valley of Heroes), Behemoth (at Old Town), Skeleton, Coelacanth at Rela Cyel, Scorpion (at Valley of Heroes), and Garuda at Mount Vaal on Hard or Very Hard mode.
- "A magical metal with a rainbow luster. Valued as a hard yet light material for equipment."
Mythril is a material that can be obtained by creating it for 160 gil and by using up three Mythril Shards, three White Dusts, and three Dark Dusts.
Mythril can be stolen or gained after defeating a Mythriltoise in the area outside Invidia. There is a small chance a Mimic will drop it after being defeated. Mythril is one of the two ways to try and hatch the dragon egg in Invidia. If the player gives a piece of Mythril to the Weapon Shop owner, the shopkeeper will give the player a Mythril Hammer. If the player trades a piece of Mythril to Mylion in Urbeth after defeating the Ice Dragon, she will give the player the Rainbow Boots.
- "An extremely precious metal. It sparkles of silver and has strength surpassing steel."
Mythril is a trade accessory that can be found in treasure chests during Story Mode. It is required to trade for Mythril equipment.
Mythril is a trade accessory that is found in various treasure chests and the Moogle Shop. It grants +1 Luck when equipped. As before, it is needed to trade for Mythril equipment.