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Mysidian Tower

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II

The Mysidian Tower is a dungeon from Final Fantasy II. It is where the spell Ultima is sealed away. It is the longest dungeon in the game, on par with Pandaemonium.

The Mysidian Tower's floors 2 to 7 represent the standard elements of Fire, Ice, and Lightning. The enemies and treasure found vary depending much on the floor's theme. Floors 2 and 3 have a deep red tinge to their halls, and Floor 3 includes damaging pools of lava and the first boss, the Fire Gigas. Floors 4 and 5 instantly switch to a pale and frosty blue, complete with dangerous ice spikes set into the ground. On Floor 5, the Ice Gigas awaits. Floor 6 represents Lightning, and so their halls branch off into many forks, some over seemingly bottomless pits. Floor 6 holds the last elemental giant, the Thunder Gigas.

Floors 7, 8 and 9 are a trove of powerful monsters and precious treasures. The White Dragon guards the Black Robe, and a copy of Gottos attacks the party after they obtain the Flare Tome from a chest in some versions of the game. The final and highest floor is one large room that houses the hidden power of Ultima.

Story Edit

Spoiler warning: Plot and/or ending details follow. (Skip section)

Firion and his allies attempt to reach the tower to unseal Ultima, and gain the power needed to defeat Emperor Mateus. However, as they approach the island where the tower is located, they are swallowed by Leviathan. They manage to escape, and continue to the tower. As they climb the tower, they must fight three powerful gigas monsters on their way up. At the top, they see Minwu attempting to break the seal. He succeeds, but uses all of his strength to do so, and dies as a result. Firion then proceeds into the chamber, where he acquires Ultima.

Spoilers end here.

Quests Edit

Crystals Edit

On the top floor are five crystals; A central orange one, and four blue in the corners of the room. When examined, the four blue crystals given an increase a specific stat of a random party member (including Ricard) by 10. If the randomized party member has maxed out in the stat, then nothing will happen.

In the bottom-left is the crystal of power which increases Strength. The top-left is the crystal of spirit which increases Spirit. The top-right is the crystal of intelligence which increase Intelligence. The bottom-right is the crystal of speed which increases Agility. In the Origins version, the Memo File and Soft reset features allow a player to control who gets the stat gains by resetting until it chooses the desired character.

In the center of the room where the crystals lay is a fifth crystal that is orange, the crystal of the forbidden spell that contains the Ultima Tome that teaches Ultima.

After picking up the Ultima Tome, a warp tile appears that teleports the player to the World Map outside of the Mysidian Tower.

Items Edit

Mysidian Tower Fire iOS

The fire section of the Mysidian Tower.

Mysidian Tower Ice iOS

The ice section of the Mysidian Tower.

Mysidian Tower Thunder iOS

The thunder section of the Mysidian Tower.

Mysidian Tower Final iOS

The final section of the Mysidian tower.

Item Location
Ether First Floor
Staff First Floor
White Robe First Floor, top-right of room, accessed via hidden passage.
Flame Lance Second Floor
Flame Bow Second Floor
Flame Shield Second Floor
Flame Sword Third Floor
Flame Helm Third Floor
Flame Armor Third Floor
Ice Shield Fourth Floor
Ice Lance Fifth Floor
Ice Gloves Fourth Floor
Ice Armor Fourth Floor
Ice Brand Fifth Floor
Wizard's Staff Sixth Floor
Elixir Sixth Floor
Spider's Silk Seventh Floor
Hermes' Shoes Seventh Floor
Unicorn Horn Seventh Floor
Flare Tome Eight Floor, guarded by Gottos (but not in all versions of the game, like NES or Origins)
Hourglass Ninth Floor
Black Robe Ninth Floor, guarded by White Dragon
Cross Ninth Floor
Ultima Tome Tenth Floor

Enemies Edit

Outside
1F
FFII Background Mysidian Tower2

Mysidian Tower's fire floor background.

2F
3F
4F
FFII Background Mysidian Tower3

Mysidian Tower's ice floor background.

5F
6F
FFII Background Mysidian Tower4

Mysidian Tower's lightning floor background.

7F
8F
FFII Background Mysidian Tower1

Mysidian Tower's top floor background.

9F

Other appearances Edit

Final Fantasy Airborne Brigade Edit

FFAB

FFAB Mysidian Tower FFII
Castle Cornelia PSThis article or section is a stub about a location in Final Fantasy Airborne Brigade. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Record Keeper Edit

FFRK

Mysidian Tower, Part 1 Edit

FFRK Mysidian Tower, Part 1 FFII
Castle Cornelia PSThis article or section is a stub about a location in Final Fantasy Record Keeper. You can help the Final Fantasy Wiki by expanding it.

Mysidian Tower, Part 2 Edit

FFRK Mysidian Tower, Part 2 FFII
Castle Cornelia PSThis article or section is a stub about a location in Final Fantasy Record Keeper. You can help the Final Fantasy Wiki by expanding it.

Mysidian Tower, Part 3 Edit

FFRK Mysidian Tower, Part 3 FFII
Castle Cornelia PSThis article or section is a stub about a location in Final Fantasy Record Keeper. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Brave Exvius Edit

FFBE

Castle Cornelia PSThis article or section is a stub about a location in Final Fantasy Brave Exvius. You can help the Final Fantasy Wiki by expanding it.

Musical themes Edit

{{{image}}}
"Tower of the Magi"
Music-harp
FFII - Magician's Tower
Trouble with the audio sample?

The background music that plays in the Mysidian Tower is called "Tower of the Magi".

Gallery Edit

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