FFVI Relm Arrowny Menu iOS
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The Music Player is a recurring bonus feature found in a few Final Fantasy games, and most notably the Finest Fantasy for Advance. Using the music player, any of the game's tracks can be played and listened to on a continuous loop.

Appearances Edit

Final Fantasy Edit

FF-Music Player

The Music Player in the 20th Anniversary version of Final Fantasy.

The music player is unlocked after defeating Chaos and finishing the game. It appears in both the Dawn of Souls and 20th Anniversary editions.

Final Fantasy II Edit

FFII-Music Player

The Music Player in the 20th Anniversary version of Final Fantasy II.

The music player can be gained after beating Emperor Mateus and finishing the game. It appears in both the Dawn of Souls and 20th Anniversary editions.

Final Fantasy IV Edit

Music Box FFIV iOS

The Music Player in Final Fantasy IV (iOS/Android).

In the Advance version, it is unlocked after defeating Zeromus. However, in the DS version, the Fat Chocobo has a music-playing function. Using it, any songs that have been heard in-game can be played back.

Final Fantasy V Edit

FFV iOS Music Player

The Music Player in Final Fantasy V (iOS/Android).

The Music Player appears in both the Advance and smartphone versions, and it is unlocked after beating Neo Exdeath.

Final Fantasy VI Edit

FFVI Music Player iOS

The Music Player in Final Fantasy VI (iOS/Android).

The Music Player is either unlocked after defeating Kefka in the Advance version or accessible through the Configuration menu in the smartphone release.

Final Fantasy VIII Edit

On the second floor of the Hotel in Shumi Village, there is a music player that will play any track that the player has heard in the game so far.

Final Fantasy X Edit

FFX Media Player Menu

Sphere Theater in Luca.

Tracks and full-motion video cutscenes from the game can be bought and listened to in the Sphere Theater in Luca.

Final Fantasy X-2 Edit

Tracks and full-motion video cutscenes from the game can be bought listened to in the Sphere Theater in Luca.

Final Fantasy XIV Edit

An Orchestrion is a furnishing implemented to the game in version 3.2. It can be placed in the player's private house, and is also available in every inn room. It's functioning as a music player for the room it's placed in. More tracks can be added to the playlist by using related items.

Final Fantasy XV Edit

The radio in the Regalia serves as a music player. The player can choose to play tracks from previous Final Fantasy titles, which can be bought as albums from various shops in the world. The Portable MP3 Player item can also be purchased, allowing the player to listen to tracks on foot. The music is interrupted in battles where battle theme plays instead and while riding a chocobo when the game's chocobo theme plays. As of patch 1.05, the music player can be used even while riding a chocobo.

Impresario-ffvi-iosThis article or section is a stub in Final Fantasy XV. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Tactics: The War of the Lions Edit

FFT-Music Player

The Music Player in War of the Lions.

If the player starts a new file with the name "PolkaPolka" as Ramza Beoulve's name, they will be taken to a Sound Test menu where they can listen to all the tracks in the game with weirdly-named titles.

The Final Fantasy Legend Edit

FFL Sound Test

Sound Test menu.

The player can access the Sound Test menu by Holding Down, Start and the B button while on the title screen. They may need to hold them for a few seconds. There is a bug involving the Sound Test and the "Sing" ability.

Final Fantasy Legend II Edit

FFLII Gramophone
FFLII Sound Test

Sound Test menu.

Music players can be found in every cafe in the form of a gramophone, it cost 1 GP to listen to one track that is currently available. Tracks becomes unlock as the player progresses throughout the game. There is also one gramophone found in the inn in Edo.

By holding the Select, Start and B button while on the title screen, the player will have access to the Sound Test. A bug occurs where the save-counter value from the loading screen is carried over if the player happen to go there first, leading to overflow and illegal values for the Sound Effect option.

Dissidia Final Fantasy Edit

After completing at least two Destiny Odysseys, the Museum will be unlocked. A Music Player can be seen in the Theater along with cutscenes and character voices. New tracks can be bought in the PP Catalog after completing Shade Impulse 4 and unlocking Gabranth and Shantotto.

Dissidia 012 Final Fantasy Edit

Like Dissidia, the game has to be completed to unlock the Museum. The Music Player, called the Jukebox can be used and is just like it is in Dissidia, but without the Theater selection, as the Theater is now its own selection in the Museum.

Theatrhythm Final Fantasy Edit

Located in the Museum, the Music Player can be accessed after a single song is unlocked for it. Songs can be unlocked for play in the Music Player by accumulating Rhythmia. Tracks played in the player have a set length, like in the normal game, but can be manually set to loop after they finish. They can also be sorted by song title, type (BMS, EMS or FMS) or game of origin, and players can register their favorite songs in a special list so they can find them more easily. By plugging headphones in the 3DS, players can listen to music even when the 3DS is closed, allowing them to listen to it on the go if they so wish.

Theatrhythm Final Fantasy Curtain Call Edit

The Music Player is unlocked as soon as the player unlocks music for it. It works exactly the same as it did in the previous game, except that tracks are unlocked in groups sorted by game of origin, as opposed to one at a time.

Bravely Second: End LayerEdit

A jukebox is available while playing Chompcraft, featuring music tracks from Bravely Default and Bravely Second. New tracks are unlocked by fulfilling sales conditions in the minigame and progressing through the story when those tracks are played.

Gallery Edit