The Music Player is a recurring bonus feature found in a few Final Fantasy games, and most notably the Finest Fantasy for Advance. Using the music player, any of the game's tracks can be played and listened to on a continuous loop.
The music player is unlocked after defeating Chaos and finishing the game. It appears in both the Dawn of Souls and 20th Anniversary editions.
The music player can be gained after beating Emperor Mateus and finishing the game. It appears in both the Dawn of Souls and 20th Anniversary editions.
- Main article: Music Box (Final Fantasy IV)
In the Advance version, it is unlocked after defeating Zeromus. However, in the DS version, the Fat Chocobo has a music-playing function. Using it, any songs that have been heard in-game can be played back.
The Music Player appears in both the Advance and iOS versions, and it is unlocked after beating Neo Exdeath.
Present only in the Advance version, it is unlocked after defeating Kefka.
On the second floor of the Hotel in Shumi Village, there is a music player that will play any track that the player has heard in the game so far.
- Main article: Luca (Final Fantasy X)#Sphere Theater
Tracks and full-motion video cutscenes from the game can be bought and listened to in the Sphere Theater in Luca.
Not unlike the previous game, tracks and full-motion video cutscenes from the game can be bought listened to in the Sphere Theater in Luca.
If the player starts a new file with the name "PolkaPolka" as Ramza Beoulve's name, they will be taken to a Sound Test menu where they can listen to all the tracks in the game with weirdly-named titles.
The player can access the Sound Test menu by Holding Down, Start and the B button while on the Title Screen. They may need to hold them for a few seconds. There is a bug involving the Sound Test and the "Sing" ability.
Music players can be found in every cafe in the form of a gramophone, it cost 1 GP to listen to one track that is currently available. Tracks becomes unlock as the player progresses throughout the game. There is also one gramophone found in the inn in Edo.
By holding the Select, Start and B button while on the Title Screen, the player will have access to the Sound Test. A bug occurs where the save-counter value from the loading screen is carried over if the player happen to go there first, leading to overflow and illegal values for the Sound Effect option.
After completing at least two Destiny Odysseys, the Museum will be unlocked. A Music Player can be seen in the Theater along with cutscenes and character voices. New tracks can be bought in the PP Catalog after completing Shade Impulse 4 and unlocking Gabranth and Shantotto.
Like Dissidia, the game has to be completed to unlock the Museum. The Music Player, called the Jukebox can be used and is just like it is in Dissidia, but without the Theater selection, as the Theater is now its own selection in the Museum.
Located in the Museum, the Music Player can be accessed after a single song is unlocked for it.