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RoF Multiplay Mode

The Multiplay Mode character select screen in Final Fantasy Crystal Chronicles: Ring of Fates.

Do you want to play multiplayer game?

Multiplayer (マルチプレイ, Maruchipurei?), also called Multiplay Mode, allows more than one player to play a Final Fantasy game at a time. Some games allow two players to control the main party in a game, others allow the players to face off, while still others are MMORPGs and allow many players to coexist in the game simultaneously.

Appearances

Final Fantasy III

Template:Sideicon A messaging mode called Mognet appears in the Nintendo DS version, available over local Wi-Fi network. Before the shutdown of the Nintendo Wi-Fi Connection service for Nintendo DS on May 20 2014,[1] people had the possibility to trade friend codes and send letters via the Wi-Fi network. Unfortunately, this means that current DS players can no longer utilize the Mognet service to its fullest, and new players will only be able to use local DS-to-DS wireless communication to access the extra features it unlocks.

Final Fantasy IV

Template:Sideicon Two players can play the SNES version. There is no visible option in the North American "Final Fantasy II" version to allocate the characters, but as long as a second controller is plugged in, a second player can give commands to any characters during battle. However, in the original Japanese version, there is a menu option in config that allows each character can be assigned per controller, as is the case in Final Fantasy V and Final Fantasy VI.

A two-player Whyt battle mode appears in the DS remake.

Final Fantasy IV: The After Years

Template:Sideicon In the WiiWare version, players can assign party slots between four different controllers.

Final Fantasy V

Template:Sideicon In the SNES and PS versions, players can allocate different party slots to the two different players, though player one still controls the party on the map.

Final Fantasy VI

Template:Sideicon Similarly to Final Fantasy V, players can assign battle party members to player one or player two in the SNES and PS versions. There's one thing to know when playing with two players that involves the Blitz command, if one player presses any buttons while the other is attempting to input a Blitz command, the Blitz will fail.

Dirge of Cerberus -Final Fantasy VII-

Template:Sideicon The Japanese version featured a multiplayer mode which serves as a prequel to the main game. It was not made available to overseas versions.

Final Fantasy IX

Template:Sideicon As a throwback to Final Fantasy V and Final Fantasy VI, players can once again divide the party up between the two players.

Final Fantasy X

Template:Sideicon Final Fantasy X was originally going to include online elements, but the idea was scrapped.Lua error in Module:Cite at line 82: Could not find an entry in Module:Codename/data or Module:Sources matching this input.

Final Fantasy XI

Template:Sideicon Final Fantasy XI was the first main series multiplayer game and is a MMORPG.

Final Fantasy XIV

Template:Sideicon Final Fantasy XIV followed in a MMORPG and features gameplay features similar to Final Fantasy XI.

Final Fantasy XV

Template:Sideicon The "Comrades" expansion adds cooperative multiplayer to the game, allowing players to create their own avatar and take on quests with up to three other players online.

Final Fantasy Type-0

Template:Sideicon Final Fantasy Type-0 includes multiplayer elements and has ad-hoc and online infrastructure features. The multiplayer allows players to call friends and people from other parts of the world to help them in battle and will run on a time limit.

Multiplayer is only available in the original PSP version and has been cut for the HD version, being replaced by the Support Personnel system.

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Final Fantasy Tactics: The War of the Lions

Template:Sideicon The War of the Lions remake of Final Fantasy Tactics includes two multiplayer modes: Melee, where the two players can battle, and Rendezvous, where the two players team up and tackle a mission.

Final Fantasy Tactics Advance

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Final Fantasy Tactics A2: Grimoire of the Rift

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Final Fantasy Crystal Chronicles

Template:Sideicon To play Final Fantasy Crystal Chronicles in multiplayer mode, each player must use a Game Boy Advance as a controller and connected to the GameCube. Then, each Game Boy Advance will act as the player's personal screen where they can control their character and access an individual menu without disrupting the game's flow.

Final Fantasy Crystal Chronicles: Ring of Fates

Template:Sideicon Template:See Also Multiplay Mode can be chosen at the title screen, and allows the player to either create a party, join a party, or play solo. Players can play Story Mode in almost its entirety without the story bits (excluding some parts such as replaying battles with early game bosses at the Crystal Temple) or play various Missions, accepted at the castle in Rebena Te Ra.

Final Fantasy Crystal Chronicles: Echoes of Time

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Final Fantasy Crystal Chronicles: The Crystal Bearers

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Dissidia Final Fantasy

Template:Sideicon Multiplayer is ad-hoc and can only be played between two people who are next to each other.

Dissidia 012 Final Fantasy

Template:Sideicon Multiplayer is the same as its predecessor, but include the new gameplay features introduced.

Theatrhythm Final Fantasy

Template:Sideicon The game features a multiplayer mode with four players called Chaos Shrine Mode. During multiplayer all players receive the record of the group's best player, meaning a player can get good items by playing with good players.

Theatrhythm Final Fantasy Curtain Call

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Final Fantasy: The 4 Heroes of Light

Template:Sideicon The game features a multiplayer mode in which up to four players can connect together via local wireless connection, and fight monsters together. Playing in multiplayer mode gets significantly more wireless points which can be spent in the wireless shop for weapons, armor, and accessories.

Final Fantasy Fables: Chocobo Tales

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Final Fantasy Airborne Brigade

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World of Final Fantasy

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Gallery

References

Template:Recurring elements

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