|Cid: Oh, shut up and help me remodel the Multiplayer page!|
|Please expand this article into a full one. More details can be found, and this request can be discussed, on the associated discussion page.|
Do you want to play multiplayer game?
Multiplayer (マルチプレイ, Maruchipurei?), also called Multiplay Mode, allows more than one player to play a Final Fantasy game at a time. Some games allow two players to control the main party in a game, others allow the players to face off, while still others are MMORPGs and allow many players to coexist in the game simultaneously.
A messaging mode called Mognet appears in the Nintendo DS version, available over local Wi-Fi network. Before the shutdown of the Nintendo Wi-Fi Connection service for Nintendo DS on May 20 2014, people had the possibility to trade friend codes and send letters via the Wi-Fi network. Unfortunately, this means that current DS players can no longer utilize the Mognet service to its fullest, and new players will only be able to use local DS-to-DS wireless communication to access the extra features it unlocks.
Two players can play the SNES version of Final Fantasy IV. There is no visible option in the North American "Final Fantasy II" version to allocate the characters, but as long as a second controller is plugged in, a second player can give commands to any characters during battle. However, in the original Japanese version, there is a menu option in config that allows each character can be assigned per controller, as is the case in Final Fantasy V and Final Fantasy VI.
A two-player Whyt battle mode appears in the DS remake.
Similarly to Final Fantasy V, players can assign battle party members to player one or player two in the SNES and PS versions. There's one thing to know when playing with two players that involves the Blitz command, if one player presses any buttons while the other is attempting to input a Blitz command, the Blitz will fail.
Final Fantasy X was originally going to include online elements, but the idea was scrapped.
Final Fantasy Type-0 includes multiplayer elements and has ad-hoc and online infrastructure features. The multiplayer allows players to call friends and people from other parts of the world to help them in battle and will run on a time limit.
Multiplayer is only available in the original PSP version and has been cut for the HD version, being replaced by the Support Personnel system.
To play Final Fantasy Crystal Chronicles in multiplayer mode, each player must use a Game Boy Advance as a controller and connected to the GameCube. Then, each Game Boy Advance will act as the player's personal screen where they can control their character and access an individual menu without disrupting the game's flow.
Multiplay Mode can be chosen at the title screen, and allows the player to either create a party, join a party, or play solo. Players can play Story Mode in almost its entirety without the story bits (excluding some parts such as replaying battles with early game bosses at the Crystal Temple) or play various Missions, accepted at the castle in Rebena Te Ra.
The game features a multiplayer mode with four players called Chaos Shrine Mode. During multiplayer all players receive the record of the group's best player, meaning a player can get good items by playing with good players.
The game features a multiplayer mode in which up to four players can connect together via local wireless connection, and fight monsters together. Playing in multiplayer mode gets significantly more wireless points which can be spent in the wireless shop for weapons, armor, and accessories.