The volcano's interior is mostly lava, a type of damage floor that hurts party members as they walk on it. Several of the sublevels' staircases are difficult to find, requiring treks through huge lava-filled expanses. Other levels involve navigation through maze-like rooms with multiple dead ends and treasure chests. Most of the enemies in Mount Gulg are Fire-based, so the party's Black Mage or Red Mage should make use of Blizzard and Blizzara spells.
*Although appearing in two chests in B4, there is only one Icebrand, as both chests will open when it is obtained.
- Fire Elemental
- Fire Gigas
- Fire Hydra
- Fire Lizard
- Hill Gigas
- Horned Devil
- Lava Worm
- Muck/Gray Ooze
- Ogre Chief
- Ogre Mage
- Red Dragon
- Marilith (Boss)
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Mount Gulg is mentioned in the errand "Molten Maiden":
Mount Gulg has not erupted for nigh on 5000 years, yet dangers enough remain that few dare venture near. But we did, and it was at the bottom of that deep, dark shaft we saw her: a lady of flame! Locals tell of a young girl who stumbled over the volcano's rim, thought the truth of it we could not say. Nonetheless, we erected a small shrine and offered prayers for the Mount Gulg Maiden.
The iconic Mount Gulg can be found in Dissidia 012 Final Fantasy's story mode overworld, at the Ancient Volcano Ring - Gulg region. It appears as a giant peak with an icy summit surrounded by a frozen lake and forests, mirroring its appearance in the original Final Fantasy. The Gulg Gateway lies here and is the site of a boss battle in all its appearances. The Gateway is the site of the final battle of Chapter 1 of Light to All when Cloud confronts Sephiroth, alluding to the Northern Cave of Final Fantasy VII.
Mt. Gulg appears in Theatrhythm Final Fantasy as the location where the eponymous theme's Field Music Sequence takes place.
Mt. Gulg appears in a Field Music Sequence.
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