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Moogle Knight

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For the Final Fantasy Tactics Advance Job, see Mog Knight.
Ffta-moogle-mogknight
"The moogle knight stands equal to any hume or bangaa warrior in bravery, if not in height."
—Description

Moogle Knight is a Job class in Final Fantasy Tactics A2: Grimoire of the Rift usable only by Moogles. They wield Blades to damage enemies, like Fighters and Gladiators. The Moogle variation of Ultima, Ultima Charge, is available to this Job. Moogle Knights boast great HP, Defense, and Attack unique to other Moogle Jobs, considering that most of them are very poor in physical stat growth so that players wanting a melee Moogle unit should turn to it.

One of the Moogle Knights, Zupp, is the commander of Goug Watch, a Moogle clan created to protect the city of Goug. He is an under-confident Moogle Knight that has Gunmanship as his secondary A-ability. The player will help him train and later defend his town (and clan) from a group led by a Parivir that was the former hired town guard, but was not paid very well and decided to turn against the very city he protected.

Contents

RequirementsEdit

  • To Use: Master 1 Animist A-Ability

StatsEdit

Weapons Head Body Equip Shields?
Blades Hats, Helmets Heavy Armor Yes


Move Jump Evasion Unarmed
Attack Raise
HP MP Atk Def Mgk Res Spd
4 2 0 18 C F B A F C 48%

AbilitiesEdit

OnslaughtEdit

MOOGLE KNIGHTS charge bravely into battle with these mighty attacks.

Skill Weapon Learned From Effect Range AP To Master MP Use
Moogle Attack Flametongue Deals damage and knocks back. Weapon range 100
Moogle Guard Kwigon Blade Raise Defense and Resistance for one turn. Self 200
Moogle Lance Atomos Blade Ranged attack. 3 250
Moogle Rush Shadow Blade Double damage, half accuracy. Weapon range 250
Moogle Shield Pearl Blade Nullifies the next status ailment. 4 200
Moogle Aid Icebrand Recover some HP and cure status ailments. Self 300
Moogle Disarm Paraiba Blade Destroys weapon or armor if successful. 1 350
Ultima Charge Materia Blade Magic-based attack that inflicts massive damage. Weapon range 990 32

ReactionEdit

Skill Equipment Learned From Effect AP To Master
Critical: Haste Gold Armor Bestows Haste when in critical HP. 300

SupportEdit

Skill Equipment Learned From Effect AP To Master
Shieldbearer Round Shield Allows shieldwielding, regardless of Job. 150

GalleryEdit

 
FFTA2 Moogle Attack
 
FFTA2 Moogle Guard
 
FFTA2 Moogle Lance
 
FFTA2 Moogle Shield
 
FFTA2 Moogle Aid
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