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Monk (Final Fantasy XI)

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FFXI-Galka-Monk
"With their bodies that double as deadly weapons, monks attack enemies with explosive strength."
—Official Description
See also: Monk.


Monk is a basic job in Final Fantasy XI available to players. It is also a common job among beastmen and the job type for all mandragora in the game. Monks excel in hand-to-hand combat; sometimes with their bare fists, but usually by equipping various knuckles and similar hand-to-hand weapons. Monks wear light armor and have very high hit point totals.

In terms of the races of Vana'diel, the Galka, and the Elvaan stand out as the preeminent monks. High strength for Elvaan make them favorable, while Galka's naturally high HP can make for some ridiculously high HP totals. Combined with high vitality, Galkas make for quite strong monks. The race least suited to being monks is probably the Tarutaru due to their low HP and weaker physical characteristics.

Contents

Becoming a MonkEdit

Monk is a basic job. This means that players can choose to level a monk without having completed any quests. A player choosing to start as a monk will receive a White Belt, the first in a series of 4 belts that can be earned in Final Fantasy XI.

Monk AbilitiesEdit

For a more in-depth description, see the Monk abilities page

Job AbilitiesEdit

Level  Name
1  Hundred Fists
5  Boost
15  Dodge
25  Focus
35  Chakra
41  Chi Blast
45  Counterstance
65  Footwork
75
Merit
 Mantra
 Formless Strikes
79  Perfect Counter
88  Impetus


Job TraitsEdit

Level  Name
1  Martial Arts
5  Subtle Blow
10  Counter
15  Max HP Boost
16  Martial Arts II
25  Subtle Blow II
31  Martial Arts III
35  Max HP Boost II
45  Subtle Blow III
46  Martial Arts IV
51  Kick Attacks
55  Max HP Boost III
61  Martial Arts V
65  Subtle Blow IV
70  Max HP Boost IV
71  Kick Attacks II
75  Martial Arts VI
75
Merit
 Invigorate
 Penance
77  Tactical Guard
82  Martial Arts VII
85  Skillchain Bonus
86  Max HP Boost V


Combat Skill RatingsEdit

 Skill Rank Caps by Level
1 37 45 75 90
 Hand-to-Hand A+ 6 123 138 301 361
 Staff B 5 118 132 275 335
 Club C+ 5 114 128 255 315
 Throwing E 4 101 114 215 255
 Guard A- 6 123 138 294 354
 Evasion B+ 5 118 132 281 341
 Parrying E 4 101 114 215 255

Monks in Final Fantasy XIEdit

Monk FFXI Ikeda Art

Monks are a very high damaging, versatile job. While they basically do only one type of damage, bludgeoning, and have a relatively low skill for a main weapon, they have access to a great deal of Speed, Strength, and Accuracy bonuses that more than make up for any lack of accuracy naturally.

StrengthsEdit

  • Monks do very good damage versus average and low defense creatures and extremely high damage versus Skeletons.
  • High HP total

WeaknessesEdit

  • Monks struggle against high Defense enemies such as Crabs.
  • Monks do not have a Weapon Skill that can create distortion until late in the game, which is a player preference-created stigma associated with the job.
  • Monks have relatively low defense.


SubjobsEdit

WarriorEdit

Until reaching level 70, almost all Monks found in Vana'diel will probably be using Warrior as a subjob. There are many reasons why Warrior is so highly favored, including the fact that Berserk will drastically increase damage over time and it stacks with Monk's Boost ability for extra Weapon Skill damage. Provoke makes them good at being a "SATA" partner or as an off-tank if things go wrong. Double Attack provides an extra increase in damage.

NinjaEdit

After level 70, the Ninja subjob takes off in popularity, if only because of the advent of "Bones Parties" and other "TP-Burn" style parties where rather than having a tank, hate can bounce between party members freely, all of whom have blink through Utsusemi.

ThiefEdit

A few Monk players prefer a moderate drop in damage over time to do more so-called "spike damage", which refers to damage dealt in an an instant, usually because of Sneak Attack and/or Trick Attack. To facilitate this, the player must use Thief as a subjob.

Other appearancesEdit

Final Fantasy Trading Card GameEdit

Monk XI TCG

Monk from Final Fantasy XI appears in the Final Fantasy Trading Card Game.

GalleryEdit

 
Monk Concept
 
XI Monk Artwork
 
Monk FFXI Ikeda Icon
 
Mithra MNK (FFXI)
v · e · dFinal Fantasy XI Jobs
Basic Jobs
Warrior - Monk - White Mage - Black Mage - Red Mage - Thief
Original Advanced Jobs
Paladin - Dark Knight - Beastmaster - Bard - Ranger - Summoner
Rise of the Zilart Jobs
Samurai - Ninja - Dragoon
Treasures of Aht Urhgan Jobs
Blue Mage - Corsair - Puppetmaster
Wings of the Goddess Jobs
Dancer - Scholar
Seekers of Adoulin Jobs
Geomancer - Rune Fencer
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