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Monk (Final Fantasy)

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Monk
Monk-ff1-nes Monk-ff1-msx Monk-ff1-wsc Monk-ff1-psx Monk-ff1-gba Monk-ff1-psp
FFI NES Black Belt Map FFI MSX Black Belt Map FFI PS Monk Map FFI PSP Monk Map
A martial artist refined both in body and mind, the Monk specializes in barehanded fighting techniques.
Dawn of Souls Instructions
See also: Monk

The Monk (モンク, Monku?), also known as Black Belt, is a skilled martial artist who prefers his fists over weapons and magic in the original Final Fantasy. This is the only class in the game that never gets to use magic; this, coupled with his general lack of equipment, make him the least expensive class in the game (though his defense is thus relatively low as a result). He is a member of the Warriors of Light and helps to restore the power of the Crystals. He had a blue headband and clothing but the head band changed from white to red and then back to blue, and the hair has changed from long hair to shorter hair. Other than that, he has barely changed looks.

StatisticsEdit

Equipment and Magic usable by Monk
Weapons Crosier | Iron Nunchaku | Masamune | Nunchaku | Power Staff | Staff
Armor Bard's Tunic | Clothes | Kenpogi | Leather Armor | Power Vest
Equipment Copper Armlet | Diamond Armlet | Protect Ring | Ruby Armlet | Silver Armlet
Shields None
Helmets Leather Cap | Ribbon | Twist Headband | Tiger Mask |
Gloves Leather Gloves
White Magic None
Black Magic None

*all names from Dawn of Souls release

The Monk gets damage bonuses for fighting barehanded. He also gets a defense bonus based on Stamina. Barehanded damage easily gets better than claws, and with enough stamina, equipment (except for status/elemental protection) is also unneeded. Like the Thief, the Monk is another "investment" character, though his investment comes from grinding rather than class change; he starts the game weak, but his potential shows in that he can eventually catch up to the Warrior in a fight. At high enough levels, the Monk (and the Master) will even have the highest damage output in the game. If you have a black Mage and cast Temper and Haste on the Monk, his damage per hit can go well over 9000 per hit for sixteen hits in one turn.

MasterEdit

Master

FF1-Master-NESSprite FF1-Master-MSXSprite FF1-Master-PSSprite Master FFI GBA Master-ff1-psp

FFI NES Master Map FFI PS Master Map FFI PSP Master Map

After completing the Citadel of Trials, Bahamut the Dragon King upgrades him to the rank of Master (スーパーモンク, Sūpāmonku). Originally, the Master was decidedly the only downgrade in the game as his Magic Defense went from 4 to 1 per level up, but was otherwise similar (equipping a Ribbon does ignore this, though bothering to max a Black Belt to Level 50 almost makes this moot). In Dawn of Souls and up, the stat growth formula for promoted classes was altered, so the Master instead gains higher multiplier for his bonuses and gets more Magic Defense (2 instead of 1) at level up than the Monk.

StatisticsEdit

Equipment and Magic usable by Master
Weapons All Monk Weapons | Ultima Weapon*
Armor All Monk Armor
Equipment All Monk Equipment
Shields None
Helmets All Monk Helmets
Gloves All Monk Gloves
White Magic None
Black Magic None


*All names from Dawn of Souls release
All equipment marked with a * is from Dawn of Souls releases and on.

Name OriginsEdit

In the Dawn of Souls version, there are ten optional auto-names for the different character classes. Each name is a reference to another character or location's name in the Final Fantasy series. The ten names for the Monk class are:

In addition, the name Sabin from Final Fantasy VI was used in screenshots for the Final Fantasy Origins manual.

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