Monastery Vaults
Talk3this wiki
The Monastery Vaults (地下書庫, chika shoko?), also known as Underground Book Storage, is part of the Orbonne Monastery in Final Fantasy Tactics.
The monastery is said to have an underground library filled with many great literary works, such has historical writings and scriptures which includes works of foreign languages. These literary works are strewn in piles of disarray on the floors, and ancient scrolls and lithographs are piled among the printed works. Priests are restricted in going to the third underground floor of the vault. In the deepest area of the vault, the floor covers a tunnel entrance, and a magickal rune is inscribed on the floor.
Five battles are fought in the Monastery Vaults between Ramza Beoulve and the forces of the Church of Glabados. The first three of the five battles are fought in Chapter Three, the remaining two are fought as part of the final sequence of battles leading up to the final boss; it is also the Point of No Return.
Contents |
Story
Edit
The Battle for the Virgo Stone
Edit
Following the declaration of Ramza as a heretic by the church, Ramza attempts to recover the Virgo Zodiac Stone from the monastery, where Alma believes it to be located. A Knights Templar named Isilud Tengille arrives first, also seeking the stone.
When the monastery's librarian, Simon, refuses to help Isilud he is mortally wounded. Isilud proceeds into the Monastery Vaults to search for the stone and Ramza and Alma arrive to find Simon dying. Ramza leaves all of the Zodiac Stones he had collected up to that point with Alma, and rushes downstairs to confront Isilud.
Isilud finds the Virgo Stone, but is confronted by Ramza. After being defeated in battle, Isilud teleports back up to the exit, where Wiegraf Folles has captured Alma. As Ramza runs back up the stairs, Wiegraf has Isilud take Alma away, while he fights Ramza. Ramza prevails but is unable to prevent Isilud from making off with his sister. As Wiegraf lay dying, the Aries Stone, which Wiegraf had been given by the other Knights Templar, reacts.
A voice offers Wiegraf great power, which he accepts, becoming one with the Lucavi demon Belias. Ramza draws his sword, prepared to fight, but Belias is not looking to fight Ramza just yet, and merely teleports away. After Wiegraf's escape, Simon manages to give Ramza the Scriptures of Germonique before dying.
Link to Mullonde
Edit
As the Lucavi plot unfolds, it comes to the attention of Folmarv Tengille who is the hos for Lucavi demon Hashmal, that Orbonne Monastery is the site of the portal to Necrohol of Mullonde. He takes the captured Alma there in an attempt to cross over into Mullonde and resurrect his master Ultima.
Folmarv is joined by two others in the service of the Lucavi: Loffrey and Cletienne. The trio descend to the lowest floor of the Underground Book Storage where they find the portal. Loffrey reads an incantation to allow Folmarv and Cletienne pass through, but Ramza arrives moments later. Loffrey and Ramza fight and Ramza emerges victorious, but as Loffrey lay dying, he once recites the incantation, and draws both himself and Ramza into the portal.
On the other side, Loffrey seals the portal before succumbing. Ramza defeats Cletienne and fights his way to the Airship Graveyard where Folmarv is attempting the ritual to resurrect Ultima by using Alma as a host body. Folmarv transforms into Hashmal, but Ramza prevails, though the demon is able to complete to resurrection by offering himself as a sacrifice. Ramza fights and triumphs over Ultima, and the ensuing explosion destroys the Airship Graveyard.
Battle Information
Edit
Monastery Vaults - Second Level
Edit
| Monastery Vaults | |||
|---|---|---|---|
| Units |
6 (3 Dragoons, 2 Time Mages, 1 Chemist)
None
. X X . . | Additional info | First in a series of three battles, save a separate file. |
| Conditions | Defeat all enemies. | ||
| Weather | Indoors | ||
| Enemy level | Average: 24 | Recommended level | 25 - 27 |
| Team capacity | 4 + Ramza | Number of teams | 1 |
| Battle Trophies | Battle Folio | Hidden items | None |
| Terrain | Book, Brick, Furnishings, Stairs | Geomancy | Wind Slash, Will-o'-the-Wisp |
Ramza and his party encounter a group of soldiers commanded by Isilud to protect the passage, ultimately defeating them to continue their pursuit of Isilud.
Monastery Vaults - Third Level
Edit
| Monastery Vaults | |||
|---|---|---|---|
| Units |
6 (Isilud, 2 Knights, 2 Archers, 1 Summoner)
None
. . . . X | Additional info | The battle will end once Isilud's HP has been reduced to below 20%. |
| Conditions | Defeat Isilud. | ||
| Weather | Indoors | ||
| Enemy level | Average: 24 | Recommended level | 26 - 28 |
| Team capacity | 4 + Ramza | Number of teams | 1 |
| Battle Trophies | Guardian Bracelet | Hidden items | None |
| Terrain | Flagstone, Book, Stairs | Geomancy | Contortion, Wind Slash, Will-o'-the-Wisp |
After Ramza reaches the third floor of the monastery, he confronts Isilud, but is unsuccessful in stopping Isilud from teleporting away.
Monastery Vaults - First Level
Edit
| Monastery Vaults | |||
|---|---|---|---|
| Units |
6 (Wiegraf, 2 Knights, 2 Archers, 1 Black Mage)
None
X . X | Additional info | None |
| Conditions | Defeat Wiegraf. | ||
| Weather | Indoors | ||
| Enemy level | Average: 24 | Recommended level | 26 - 28 |
| Team capacity | 4 + Ramza | Number of teams | 1 |
| Battle Trophies | 2500 gil | Hidden items | Crystal Helm |
| Terrain | Book, Brick, Furnishings, Wooden Floor, Stairs, Cross Section | Geomancy | Wind Slash, Will-o'-the-Wisp, |
With Isilud having teleported away, taking Alma with him, Ramza is forced to take on an old enemy, Wiegraf Folles, critically wounding him before he teleports away.
Monastery Vaults - Fourth Level
Edit
| Monastery Vaults | |||
|---|---|---|---|
| Units |
6 (3 Knights, 2 Monks, 1 Archer)
None
X X X X X | Additional info | Warning: First battle of a series that leads to the end of the game, save a separate file for the outside. |
| Conditions | Defeat all enemies. | ||
| Weather | Indoors | ||
| Enemy level | Average: 50 | Recommended level | 51 - 53 |
| Team capacity | 4 + Ramza | Number of teams | 1 |
| Battle Trophies | None | Hidden items | Yoichi Bow |
| Terrain | Flagstone, Book, Brick, Bridge, Furnishings | Geomancy | Contortion, Wind Slash |
Following a lead from the High Confessor Marcel, Ramza ventures once more to Orbonne Monastery, in search of his sister. Within the walls, the party encounters a group of soldiers left behind to halt or at least hinder their progress.
Monastery Vaults - Fifth Level
Edit
| Monastery Vaults | |||
|---|---|---|---|
| Units |
None
X X X X X | Additional info | None |
| Conditions | Defeat Loffrey. | ||
| Weather | Indoors | ||
| Enemy level | Average: 52 | Recommended level | 53 - 55 |
| Team capacity | 4 + Ramza | Number of teams | 1 |
| Battle Trophies | None | Hidden items | Save the Queen |
| Terrain | Book, Brick, Wooden Floor, Darkness | Geomancy | Wind Slash, Will-o'-the-Wisp |
Deep within the fifth level of the Orbonne Monastery, Ramza is challenged by the Knight Templar Loffrey Wodring. Although Loffrey is defeated, he manages to activate the seal and transport the entire party to the Necrohol of Mullonde.
Treasures
Edit
- Note: It is possible to miss out on treasures here, as these are a one-time battle.
Monastery Vaults - Second Level
Edit
- Potion/Murasame (0,9 on a panel of height 12)
- Hi-Potion/Poison Bow (4,3 on a panel of height 6)
- Ether/Mythril Bow (5,0 on a panel of height 0)
- Remedy/Musk Pole (9,4 on a panel of height 12)
Monastery Vaults - Third Level
Edit
- Phoenix Down/Croakadile Bag (0,0 on a panel of height 8)
- Potion/Flame Shield (1,9 on a panel of height 7)
- Hi-Potion/Twist Headband (3,11 on a panel of height 8)
- Holy Water/Ice Shield (4,5 on a panel of height 7)
Monastery Vaults - First Level
Edit
- Holy Water/Nu Khai Armband (0,12 on a panel of height 0)
- Phoenix Down/Reflect Ring (2,6 on a panel of height 0)
- Remedy/Magepower Glove (6,12 on a panel of height 8)
- Ether/Winged Boots (7,1 on a panel of height 1)
Monastery Vaults - Fourth Level
Edit
- Elixir (2,4 on a panel of height 2~)
- Elixir (7,0 on a panel of height 7)
- Elixir (7,13 on a panel of height 8)
- Elixir (7,15 on a panel of height 1)
Monastery Vaults - Fifth Level
Edit
- Elixir (0,0 on a panel of height 2)
- Elixir (5,8 on a panel of height 0)
- Elixir (6,8 on a panel of height 0)
- Elixir (11,0 on a panel of height 7)