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Mog (Final Fantasy VI)

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A moogle who speaks the words of men, and can summon the earth's power through his dance...
—Game description

Mog is a playable character in Final Fantasy VI. A moogle Dancer/Geomancer, he also acts as one of the game's tutorial presenters with Kappa the Imp, and is the character used to select a playable party during the scenario the team splits up. He lives deep in the Narshe Mines.

Mog is fondly remembered as the first playable moogle in the series, as well as the first moogle to speak human language, a discovery that shocks the party when he thanks them for saving him.



VI-mog sd
Mog Laugh
Mog walk

Mog is an eleven-year-old moogle with the traditional moogle look: white fur (though his portrait sprite shows it as a cream color), feline ears and small wings.


Mog is more intelligent than the other moogles, and acts as their leader. He is the only moogle to speak the human language, while the rest just say "Kupo" or variations of it. He is bossy, seen when he tells Umaro to join the party. He uses loose speech and slang terms, such as referring to Ramuh as "that old psycho" in the SNES release.


Spoiler warning: Plot and/or ending details follow. (Skip section)
FFVI PC Mog Narshe Cliffs

Mog joins the party.

Mog and his party of moogles help Locke Cole defend a fallen Terra Branford from the Narshe guards in the mines. Mog can be found in the moogle home in the mines up until after the Magitek Research Facility is destroyed—he stands against the back wall and says something subtly different from the other moogles wandering the cave when approached.

Ramuh appears to Mog in a series of dreams and orders him to help the Returners, the rebel faction opposing the Gestahlian Empire Locke and the others are emmbers of. Through these dreams Mog learns to speak the human language, and decides to join the party once he gets the chance.

If the party follows the Lone Wolf the Pickpocket to the area where the frozen esper Valigarmanda is, Lone Wolf holds Mog hostage. Mog breaks free, throwing both himself and Lone Wolf to the cliff's edge, and the party must choose between rescuing Mog or Lone Wolf. If Mog is rescued, he reveals his ability to speak, and joins the party. If Lone Wolf is rescued, the party obtains a Gold Hairpin and Mog can only be recruited in the World of Ruin.

FFVI PC Mog orders Umaro

Mog orders Umaro to join.

One year after the end of the world, Mog has returned to the moogle cave in the Narshe Mines, but he is the only moogle left. When the party finds him, he rejoins and tells them to find Umaro, who he claims would be helpless without him. After the party finds and beats Umaro in battle, Mog bosses him around and orders the yeti to join the party. If one inspects the spot Mog was standing at when he was found, Molulu's Charm will be found. Molulu was one of the ten moogles present in Mog's party, implying she was Mog's girlfriend, and that relic is Mog's memory left of her.

FFVI PC Mog Ending

Mog in the ending.

Before the final battle, Mog proclaims his motivation to live is his "new pals". Mog and Edgar escape Kefka's Tower together, but the floor collapses and Mog is left hanging over a pit. Edgar uses a crane to pull him to safety, but Mog is irritated when Edgar grabs him by his pom-pom, grumbling that he is no stuffed toy.

Spoilers end here.



FFVI IOS Mog World of Ruin

Mog in the World of Ruin.

Lone Wolf is first seen imprisoned in Figaro Castle and he cannot be freed. He eventually escapes and makes his way to Narshe. After obtaining the Blackjack, the party can return to the treasure room in Narshe and find Lone Wolf trying to open a locked chest. He flees to the mines and the party can follow him to the ledge where Valigarmanda is.

Lone Wolf holds Mog hostage, and if the party waits where he asks them to for a minute, he and Mog will fly off the ledge, and the party must choose to save either Lone Wolf or Mog. Freeing Lone Wolf gives the party a Gold Hairpin, while freeing Mog recruits Mog to the party.

Even if Mog is not recruited in the World of Balance, he will still appear in the World of Ruin. If Mog is not recruited in the World of Balance, his only way of learning the Water Harmony dance is through the battle with Leviathan.

As a party memberEdit

FF6 iOS Mog Sprites

Mog is a combination Dancer/Geomancer, and thus his magic stats are high, while his physical stats are low with the exception of his Defense, which is the highest in the game.

Mog's ability is Dance, a mixture of the Animals and Gaia battle commands from Final Fantasy V. He will execute one of four random attacks based on the dance. Mog learns new dances by fighting on different terrain, and each dance has its own set of four abilities. Mog's Desperation Attack is Moogle Rush that deals magical damage to one enemy.


Name Initial Stats
Strength 29
Speed 36
Stamina 26
Magic 35
Attack 16
Defense 52
Evasion 10%
Magic Defense 36
Magic Evasion 12%
Escape Success 5
HP Gain 39
MP Gain 16
Level Averaging +5
Level HP MP EXP +
2 50 20 32
3 62 24 96
4 76 29 208
5 93 34 400
6 113 40 672
7 135 46 1056
8 159 53 1552
9 185 61 2184
11 240 78 3936
12 270 87 5080
13 305 97 6432
14 344 107 7992
15 388 117 9784
16 438 127 11840
17 492 137 14152
18 549 148 16736
19 610 159 19616
21 742 181 26360
22 811 192 30232
23 883 204 34456
24 959 216 39056
25 1038 228 44072
26 1120 240 49464
27 1206 252 55288
28 1296 265 61568
29 1391 278 68304
31 1590 304 83184
32 1691 317 91384
33 1793 331 100088
34 1895 345 109344
35 1998 359 119136
36 2102 373 129504
37 2208 387 140464
38 2315 402 152008
39 2423 417 164184
41 2644 447 190416
42 2757 462 204520
43 2871 478 219320
44 2987 494 234808
45 3104 510 251000
46 3223 526 267936
47 3343 542 285600
48 3465 559 304040
49 3590 576 323248
51 3848 609 364064
52 3979 624 385696
53 4112 638 408160
54 4246 651 431488
55 4382 663 455680
56 4519 674 480776
57 4658 684 506760
58 4800 693 533680
59 4944 701 561528
61 5236 714 620096
62 5384 719 650840
63 5534 724 682600
64 5686 730 715368
65 5839 736 749160
66 5994 743 784016
67 6150 750 819920
68 6308 757 856920
69 6468 765 895016
71 6790 781 974536
72 6945 789 1016000
73 7096 797 1058640
74 7241 804 1102456
75 7381 811 1147456
76 7517 818 1193648
77 7649 824 1241080
78 7775 830 1289744
79 7895 836 1339672
81 8125 847 1443368
82 8235 852 1497160
83 8343 857 1552264
84 8448 862 1608712
85 8550 867 1666512
86 8650 872 1725688
87 8748 877 1786240
88 8843 883 1848184
89 8935 889 1911552
91 9113 901 2042608
92 9200 907 2110320
93 9285 914 2179504
94 9368 922 2250192
95 9450 931 2322392
96 9530 941 2396128
97 9613 952 2471400
98 9699 964 2548224
99 9787 977 2637112


Mog can equip spears, daggers, universal shields and lightweight helmets and armor. Along with Gau and Umaro, Mog is one of three characters able to equip the Snow Scarf, the most powerful piece of defensive gear in the game. Mog has an exclusive relic, Molulu's Charm, which eliminates all random encounters.

Since Mog is a playable character, his initial equipment while helping Locke to protect Terra is available from the beginning. The player can remove his Mythril Spear and Shield and then reequip them to another character. The Mythril Spear in particular is a useful first weapon for Edgar, who is the only other character capable of equipping spears, while the shield can provide a sizable defense boost since it won't be available for purchase for quite some time. Mog can still contribute greatly to the battle to protect Terra without his equipment by using the Twilight Requiem Dance, which he will learn after one battle in the cave.

Daggers Spears Universal
Shields Helmets Body Armor

Creation and developmentEdit

Mog 11

Artwork by Yoshitaka Amano.

A pre-release version of the game had a different way for Mog to join the party in the World of Ruin.[2] There was supposed to be an extra area near Narshe called "the Moogle Hole", which had 20 moogles running around. The player could (re-)recruit Mog if they could find him among all the other moogles. The developers felt this minigame was too annoying and so Mog is considerably easier to find in the game's final version (he just stands alone in the moogle cave in the Narshe mines).

Musical themesEdit

Trouble with the audio sample?

Mog's theme is named for himself, and is the theme played in the Moogle Cave. The theme recurs throughout the series as the general moogle theme, and is mixed into the ending.

Other appearancesEdit

Dissidia Final FantasyEdit

When Mogstache (the player's Mognet correspondent) is asked about Mog, he says that a moogle fighter is something special, but he "still would have picked the Gold Hairpin-hands down!".

Mog makes a cameo where he dances over the player's character picture for a few seconds when the moogle is summoned.

Pictlogica Final FantasyEdit

FFI PSP Black Mage MapThis article or section is a stub about a character in Pictlogica Final Fantasy. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Airborne BrigadeEdit

FFI PSP Black Mage MapThis article or section is a stub about a character in Final Fantasy Airborne Brigade. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy All the BravestEdit

These weird little creatures are best known for saying "kupo" a lot, and not much else, really.

Mog is an exclusive character available from the Premium Character Shop as a random downloadable content, he uses the Stardust Jitterbug ability during battle.

Final Fantasy Record KeeperEdit

A moogle warrior who dwells deep in the Narshe Mines. Moogles are good-natured creatures with a fondness for dance, but that doesn't stop Mog from fiercely defending Terra from her pursuers.
—Official description.

Mog appeared as a recruitable character in the Special Event Forbidden Treasure as the First Time Reward for completing Normal battle during the event's second phase. He also appeared as the tertiary character in the Challenge Event Assassin in Black behind Shadow and Locke. He was also available after accepting the Bonus Quest, "Complete Abandoned Mineshaft Elite (VI)".


Mog is a Moogle. His combat role is Healing Magic.

Mog demonstrates good balance as a fighter-mage despite a fairly limited equipment draw. He is equally proficient between physical and magical power and, as his origin suggests, a top-class dancer. Mog has high Speed and Evasion scores that seem a complement to these skills in addition to being higher than other characters in the player's roster at the same level.

Level HP Attack Defense Magic Resistance Mind Accuracy Evasion Speed
1 204 10 8 9 10 12 20 23 104
10 1,029 26 25 20 25 26 20 23 112
20 1,775 43 41 34 42 43 20 24 119
30 2,465 61 56 49 60 62 21 24 126
40 3,121 79 71 64 77 82 21 25 133
50 3,753 97 84 81 94 103 22 26 139
60 4,365 115 98 97 111 124 22 26 146
65 4,665 124 104 106 120 135 23 26 149
RankMax: 5 4 3 2 2 3 4 3 3 4

Mog can use Black Magic spells up to rarity rank 3, White Magic spells up to rarity rank 4, Dragoon abilities up to rarity rank 2, and Dancer abilities up to rarity rank 5.

His initial Soul Break is Leaf Swirl which at the expense of one Soul Gauge segment deals physical damage to all targets. The light armor Heroic Scarf (VI) allows Mog to use Heroic Harmony which at the expense of one Soul Gauge segment lowers Attack and Resistance of all targets. The spear Holy Lance (VI) allows Mog to use Sunbath which at the expense of one Soul Gauge segment grants heavy Regen to the party and raises their Attack.


Mog can equip the following weapon types: daggers, spears, rods, and staves. The spear Holy Lance (VI) allows Mog to use Sunbath.

He can equip the following armor types: shields, hats, light armor, robes, and bracers. The light armor Heroic Scarf (VI) allows Mog to use Heroic Harmony.

He can equip accessories.

FFI PSP Black Mage MapThis article or section is a stub about a character in Final Fantasy Record Keeper. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Trading Card GameEdit

Mog appear with wind-elemental cards.

Non-Final Fantasy AppearancesEdit

Secret of EvermoreEdit


Mog and company.

In Secret of Evermore, Mog appears among the crowd of spectators that includes other Final Fantasy VI characters at the gladiator battle of Antiqua. He appears alongside Terra, Locke, Relm, Strago, and Umaro.




Mog in a commercial.

  • Mog was featured heavily in the original marketing campaign for the SNES version's North American release. Print ads, television ads, and even the cover of the game box played him up as an important character, somewhat ironic considering his role as an optional character in the actual game. The most famous of the commercials had Mog auditioning monsters to appear in the game, and largely being unimpressed with all of them as he rejected each one by blasting them with lightning.
  • Similar to Mog from Final Fantasy IX, Mog from Final Fantasy VI has a yellow pompom, an unusual trait among moogles.
  • In Japan, Mog states that his bloodtype is Black-footed Duck type (黒足アヒル型, kuroashi ahiru kei?) when asked.
  • Despite earlier appearing named "Mog" in both the Narshe Mines battles and when selecting scenarios, the player still has the option to rename him when he is obtained as a playable character.
  • Mog's Desperation Attack looks just like Sabin's Raging Fist Blitz.


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