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Mithridates

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Final Fantasy XIII Mark
Mithridates
ミトリダテス (Mitoridatesu)
Mithridates
Statistics
Level HP
6 1,587,600
FFXIII-2 Strength Icon FFXIII-2 Magic Icon
1,049 1,420
Stagger Icon FFXIII Chain Icon FFXIII CP
500.0% 55 7,500
Vulnerabilities
Fire Icon FFXIII Ice Icon FFXIII Lightning Icon FFXIII Water Icon FFXIII
Weak Weak Immune Weak
Wind Icon FFXIII Earth Icon FFXIII Physical Icon FFXIII Magical Icon FFXIII
Weak Immune Resist Halved
Status susceptibility
Deprotect Deshell Slow Poison
Immune Immune Immune Immune
Imperil Curse Pain Fog
Immune Immune Immune Immune
Daze Death Dispel Provoke
Immune Immune - 70%
Other names  
Location Taejin's Tower - Ground Tier
Type Cie'th
Subtype The Undying
Common Drop Tetradic Crown
Rare Drop Tetradic Tiara
Abilities Miasma, Levinbolt
Notes - Employs powerful Lightning-based attacks.
- Capable of inflicting Poison.
- Frequently evades attacks.
- Executes powerful magic attacks.

Mithridates is a mark in Final Fantasy XIII fought in Mission 27 and is one of the Undying.

Contents

Finding MithridatesEdit

The Cie'th Stone for Mission 27 is located on the Cloven Spire of Taejin's Tower. Mithridates is found on the Ground Tier, however, in order for it to come out of hiding, the player must first connect the main elevator from the Cloven Spire down to the Ground Tier. This is because Mithridates is lured by music, such as that played by the main elevator as it moves.

A Menhirrim statue on the Cloven Spire will summon an elevator leading to the Seventh Tier when the player examines it. On the Seventh Tier another Menhirrim will rotate the tower's walls to allow the main elevator to travel beyond the seventh tier to the Cloven Spire. Finally, the player must travel back to the Cloven Spire, then take the main elevator down to the Ground Tier and the battle with Mithridates begins when they reach the bottom.

Strategy Edit

If the player wants a five star rating, they will need a magic based party, so having Hope and Vanille in it with good magic boosting equipment is a good idea.

When the battle with Mithridates starts, the player should keep using Ruin with a Commando and let a Synergist cast Haste on the whole party. Other useful buffs include Barthunder, Shell, Faith, Enfire and Vigilance.

Assuming the player is attempting this fight as soon as it is available, a Sentinel (Final Fantasy XIII) will be invaluable in order to give the party's Synergist time to appropriately buff the party before Levinbolt annihilates the team. Using Fang or Snow for a Sentinel, both Sazh Katzroy and Hope Estheim can be brought along as Synergists. Using Libra or a Librascope early will help the Synergists quickly cast Barthunder, should a Levinbolt catch the player off guard.

After buffing the party the player should switch to Relentless Assault or Tri-disaster to stagger it. If the debuffs are too much, the player can switch to Diversity and let the Medic heal, or use Dispelga. Once Mithridates is staggered, he'll be dead in no time. A Fortisol can be used before the battle to make it easier.

EtymologyEdit

Mithridates was the name of many ancient kings. The most famous was Mithridates VI of Pontus, an enemy of Rome.

Related EnemiesEdit

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