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Mistmare

From Final Fantasy Wiki

Final Fantasy XII Enemy
Mistmare
Minimum Stats
Level Evade%
45 5
HP MP
12,180 999
Power Defense
75 28
M. Pwr M. Def
25 34
Vitality Speed
{{{Vitality min}}} {{{Speed min}}}
EXP CP
{{{EXP min}}} {{{CP min}}}
Maximum Stats
Level Evade%
56 10
HP MP
15,571 999
Power Defense
94 32
M. Pwr M. Def
45 44
Vitality Speed
{{{Vitality max}}} {{{Speed max}}}
EXP CP
{{{EXP max}}} {{{CP max}}}
Elemental affinities
Fire Ice Lightning Water
Weak - - -
Wind Earth Dark Holy
- - - -
Japanese スプラッシュ
Romaji Supurasshu
Location Pharos at Ridorana* - First Ascent
(Wellspring Labyrinth)
Subterra^
(Penumbra - Interior, Umbra - Interior)
Bestiary Location The Pharos
LP Awarded 1
Common Steal Grimoire Aidhed
Uncommon Steal Water Crystal
Rare Steal Reflectga Mote
Common Drop Water Crystal
Uncommon Drop Chronos Tear
Rare Drop Grimoire Aidhed
Very Rare Drop Scorpio Gem
Monograph Drop Pebble (30% - Mage's Monograph)
Canopic Jar Drop Arcana (21%)
Common Poach Griomoire Aidhed
Rare Poach Black Robes
Attacks (3-hit max), Rush, Snake Lash
Abilities Waterga, Slow, Stop, Blindga, Toxify
Innate abilities Null VIT, Null Weather and Terrain Effects, Piercing Magic, Spellbreaker
If HP <50% - Spellspring
If HP <20% - Magic CT = 0
Immune to Petrify, Doom^, Confuse, Sleep, Disease, Reverse, Disable^, Immobilize, Silence, Blind, Poison^, Lure, Berserk, Charm
Other Information *Lvl 45-47
^Lvl 54-64

The Mistmare is a fiend/nightmare-type enemy from Final Fantasy XII. It can be found in the Pharos at Ridorana.

Contents

[edit] Bestiary Entry

Genus: Fiend
Class: Nightmare

[edit] Page 1: Observations

"Being a variety of mallicant whose plant-like covering has withered, and turn a dull blue. It thrives on Mist itself, even absorbing hostile magicks on occasion, hence requiring no food or other material sustenance. Its dependence on Mist, and the fearful reports of black mages who saw their finest magicks consumed, earned it its name."

[edit] Page 2: Street Corner Musings

"Man, monster, all heed the sway of the stars. All lives are guided by twelve stars, and the star to which you belong determines your fate. When the fire of a life dies, sometimes, rarely, it leave behind a gemstone of great beauty. When the wheels of fate stop, and the soul leaves its starry home, then does it become a jewel." Unknown Astrologer

[edit] Related Enemies