Missions (Final Fantasy XI)/Chains of Promathia
Talk0this wiki
< Missions (Final Fantasy XI)
Chains of Promathia missions start automatically upon entering Lower Delkfutt's Tower with the Chains of Promathia expansion installed. Any experience rewards can be obtained once per day by repeating the related Battlefield. Except when helping other players clear battlefields, all Chains of Promathia missions are not repeatable.
The shorthand prefix given by players for Chains of Promathia missions is either CoP or PM.
Contents |
Chapter 1 - Ancient Flames Beckon
Edit
The Rites of Life
Edit
Brilliant lights, fearsome beasts, a mysterious laboratory... What do all these have to do with the strange boy brought back to Doctor Monberaux's clinic in Upper Jeuno?
- Mission Number: 1-1
- Reward: Mysterious Amulet
Below the Arks
Edit
Something is afoot. Travel to the Grand Duke Palace to learn details of recent events.
- Mission Number: 1-2
- Reward: Access to Promyvion - Dem, Promyvion - Holla, and Promyvion - Mea
The Mothercrystals
Edit
The first mothercrystal has been tainted with Emptiness. Hurry to the remaining crags to find out if any other stones have met the same fate.
- Mission Number: 1-3
- Reward: Access to Lufaise Meadows and the Tavnazian Safehold, 1500 experience points, Light of Dem, Light of Holla, Light of Mea
- Title: Ancient Flame Follower
- Battlefields:
- Ancient Flames Beckon (Dem): Progenerator, Offspring
- Ancient Flames Beckon (Holla): Wreaker
- Ancient Flames Beckon (Mea): Delver
Chapter 2 - The Isle of Forgotten Saints
Edit
An Invitation West
Edit
You have woken up in some unknown land, only to find your amulet has been stolen by a group of three Tarutaru. You think they may have run off somewhere to the west.
- Mission Number: 2-1
- Reward: None
- Title: Dead Body
The Lost City
Edit
According to its inhabitants, the Tavnazian Safehold was carved out of solid rock by survivors of the Great War. Speak with the city's inhabitants to learn more of their grave situation.
- Mission Number: 2-2
- Reward: Access to Phomiuna Aqueducts
Distant Beliefs
Edit
You have volunteered to journey into the Phomiuna Aqueducts to defeat the minotaur. It appears that Nag'molada has set off ahead of you.
- Mission Number: 2-3
- Reward: None
- Notorious Monsters: Minotaur
An Eternal Melody
Edit
You must meet with the young Elvaan leader of the Tavnazian Patrol and have her return your amulet. You must also try to find a woman named Ulmia...
- Mission Number: 2-4
- Reward: Access to Riverne - Site A01
Ancient Vows
Edit
Follow Prishe to Cape Riverne on the Misareaux Coast. It is rumored a wyrm nests there...
- Mission Number: 2-5
- Reward: 1000 experience points
- Title: Tavnazian Traveler
- Battlefields:
- Ancient Vows: Mammet-19 Epsilon x3
Chapter 3 - A Transient Dream
Edit
The Call of the Wyrmking
Edit
Not moments after arriving in Bastok, Prishe begins her search for the father of airships, Cid.
- Mission Number: 3-1
- Reward: None
A Vessel Without a Captain
Edit
Prishe has left for the Tenshodo in Jeuno to find her acquaintance, Grezzo. A visit to the Grand Duke Palace may also be necessary...
- Mission Number: 3-2
- Reward: None
The Road Forks
Edit
To capture the mysterious boy, you must first locate the fourth mothercrystal. To do this, you have been ordered to travel to the nations of Bastok, Windurst, and San d'Oria to learn of the Multinational Expedition that was held nearly thirty years ago.
- Mission Number: 3-3
- Reward: None
- Notorious Monsters: Overgrown Ivy, Lioumere
Tending Aged Wounds
Edit
You have learned that the Multinational Expedition was originally organized by the Republic of Bastok. Perhaps Cid knows something more...
- Mission Number: 3-4
- Reward: None
Darkness Named
Edit
Prishe has been taken to Doctor Monberaux's clinic! What ails her fragile body and what, if anything, can save her!?
- Mission Number: 3-5
- Reward: Access to Dynamis, 1000 experience points
- Title: Transient Dreamer
- Battlefields:
Chapter 4 - The Cradles of Children Lost
Edit
Sheltering Doubt
Edit
Prishe has returned to Tavnazia, and it would be wise to follow. The winds of twenty years past have once again begun to swirl about the islands. What evils do these winds carry?
- Mission Number: 4-1
- Reward: None
The Savage
Edit
Ulmia is determined to know the truth, and is ready to revisit Bahamut to learn it. Enlist the aid of Tenzen and Justinius to help you find Ulmia before something terrible occurs.
- Mission Number: 4-2
- Reward: 1500 experience points
- Title: Nagmolada's Underling
- Battlefields:
- The Savage: Ouryu
The Secrets of Worship
Edit
Now that you have learned the Wyrmking's plan, you must travel to the fourth mothercrystal. Nag'molada has informed you where the stone lies. However, you will need the amulet you lent to Prishe before you are to make your way there.
- Mission Number: 4-3
- Reward: Access to Sacrarium
- Title: The Lost One
- Notorious Monsters: Keremet, Old Professor Mariselle
Slanderous Utterings
Edit
Appalled that Prishe would even think of laying her hands on the statue of Promathia, the elder, Despachiaire, has called her to his quarters for punishment. If Prishe is banished from the safehold, you may be unable to retrieve the amulet you need to find the fourth mothercrystal.
- Mission Number: 4-4
- Reward: None
Chapter 5 - The Return Home
Edit
The Enduring Tumult of War
Edit
The airship piloted by Louverance did not arrive in San d'Oria, but Port Bastok. How much longer will Nag'molada wait for your arrival at the northwestern tower of Pso'Xja?
- Mission Number: 5-1
- Reward: Light of Vahzl
- Notorious Monsters: Nunyunuwi
Desires of Emptiness
Edit
The Emptiness has trapped you and your companions. You must find them before you are able to continue your journey into the depths of Promyvion.
- Mission Number: 5-2
- Reward: 1500 experience points
- Title: Frozen Dead Body
- Notorious Monsters: Propagator, Solicitor, Ponderer
- Battlefields:
- Desires of Emptiness: Procreator, Cumulator, Agonizer, Offspring
Three Paths
Edit
To break the Wyrmking's pact, you must locate the Keeper of the Apocalypse as quickly as possible. To do that you must first learn more of Al'Taieu, as well as find Prishe and the mysterious boy.
- Mission Number: 5-3
- Reward: None
- Title: Treader of an Icy Past
- Note: To complete this mission you must complete three sub-missions - "Past Sins", "The Pursuit of Paradise", and "Where Messengers Gather"
Past Sins
Edit
- Louverance has set off on his investigation into the celestial capital of Al'Taieu.
- Mission Number: 5-3L
- Reward: 1000 experience
- Title: Companion of Louverance
- Battlefields:
The Pursuit of Paradise
Edit
- Tenzen left for the La Theine Plateau to seek out the terrestrial avatar Carbuncle, and request his assistance in your battle with the Emptiness.
- Mission Number: 5-3T
- Reward: 1000 experience
- Title: Tenzen's Ally
- Notorious Monsters: Gargoyle
Where Messengers Gather
Edit
- Ulmia has journeyed to San d'Oria to search for any word on the whereabouts of Prishe.
- Mission Number: 5-3U
- Reward: 1000 experience
- Title: Ulmia's Soulmate, Delta Enforcer, True Companion of Louverance
- Battlefields:
- Head Wind: Shikaree X, Shikaree Y, Shikaree Z, Shikaree X's Rabbit, Shikaree Z's Wyvern
- Flames for the Dead: Snoll Tzar
Chapter 6 - Echoes of Time
Edit
For Whom the Verse is Sung
Edit
Prishe has been spotted in Jeuno! Journey to the Grand Duke Palace to learn more of her whereabouts--before Ulmia is overcome by worry for her long-time friend.
- Mission Number: 6-1
- Reward: None
A Place to Return
Edit
Cardinal Mildaurion is somewhere in Jeuno, and Ulmia is desperate to find out where she may be hiding. Perhaps the three "high-ranking" Tarutaru "officials" know something...
- Mission Number: 6-2
- Reward: None
- Notorious Monsters: Warder Aglaia, Warder Euphrosyne, Warder Thalia
More Questions Than Answers
Edit
Esha'ntarl has returned to the Grand Duke Palace and is preparing the Jeuno Armada for its attack on Bahamut. At the same time, Prishe and Ulmia have finally solved the mystery that has been haunting them for the past twenty years.
- Mission Number: 6-3
- Reward: None
One to be Feared
Edit
The fifth verse of "Memoria de la S^tona" has been discovered. Now, with the help of Cid, you must fly beyond the sea of clouds and face Bahamut for what may be the final time...
- Mission Number: 6-4
- Reward: Ducal Guard's Ring
- Title: Branded by Lightning
- Battlefields:
- One to Be Feared: Mammet-22 Zeta x5, Omega, Ultima
Chapter 7 - In the Light of the Crystal
Edit
Chains and Bonds
Edit
You have escaped the wrath of Bahamut, but what of your companions? Could they already be back within the safehold?
- Mission Number: 7-1
- Reward: None
Flames in the Darkness
Edit
Tenzen is nowhere to be found. You must locate him before returning to Jeuno to meet with Esha'ntarl.
- Mission Number: 7-2
- Reward: None
- Title: Esha'ntarl's Comrade in Arms
Fire in the Eyes of Men
Edit
Travel to the Moblin city of Movalpolos to find a path to the fifth and final mothercrystal.
- Mission Number: 7-3
- Reward: None
- Title: Prishe's Buddy
Calm Before the Storm
Edit
The crystal propulsion unit of Cid's airship has been damaged. You are to call Louverance back from Carpenters' Landing, and Shikaree Z from Bibiki Bay. You must also find the Chebukki siblings in Tavnazia and retrieve the vessel of light.
- Mission Number: 7-4
- Reward: None
- Notorious Monsters: Dalham, Cryptonberry Executor, Cryptonberry Assassin x3, Tonberry's Elemental, Boggelmann
The Warrior's Path
Edit
Board the newly repaired airship and head for the fifth mothercrystal. Will your path be intercepted by Nag'molada? The dreadful wyrms? Or a completely unexpected opponent...?
- Mission Number: 7-5
- Reward: Access to Al'Taieu, 1000 experience points
- Title: The Chebukkis' Worst Nightmare, Unquenchable Light
- Battlefields:
- The Warrior's Path: Tenzen, Cherukiki, Kukki-Chebukki, Makki-Chebukki
Chapter 8 - Emptiness Bleeds
Edit
Garden of Antiquity
Edit
The celestial capital of Al'Taieu truly exists. Though vastly altered during the ten thousand-year span of their seclusion, the ancients remain alive in the city. Nag'molada heads for the palace, while you and your companions follow in his wake...
- Mission Number: 8-1
- Reward: Tavnazian Ring
- Title: Seeker of the Light
- Notorious Monsters: Ru'aern x9
A Fate Decided
Edit
Nag'molada has descended into the depths of the palace in search of the Chamber of Eventide. Join Prishe in her pursuit of the Kuluu diplomat.
- Mission Number: 8-2
- Reward: None
- Notorious Monsters: Ix'ghrah
When Angels Fall
Edit
Travel to the Moblin city of Movalpolos to find a path to the fifth and final mothercrystal.
- Mission Number: 8-3
- Reward: 1000 experience points
- Title: Warrior of the Crystal
- Battlefields:
- When Angels Fall: Ix'zdei x4
Dawn
Edit
Revelations of truth accompany the awakening of Promathia. The world and its people stand in the twilight of the apocalypse. Dawn Goddess Altana, grant us victory!
- Mission Number: 8-4
- Reward: Colored Drop, one of either Rajas Ring, Sattva Ring, or Tamas Ring, 2000 experience points
- Title: Averter of the Apocalypse, Banisher of Emptiness
- Battlefields:
The Last Verse
Edit
- Mission Number: ZM 18 and CoP 8-5
- Reward: None
Note: This mission marks the conclusion of both the Rise of the Zilart and Chains of Promathia expansion storylines. To access it, the player must have completed both campaigns as well as the quest "Apocalypse Nigh". This mission cannot be completed.