Display enemy information, including HP, elemental weakness and family. The targeted enemy's HP will continue to display for the rest of the battle. Once an enemy has been Examined, subsequent encounters with that enemy display their elemental weaknesses and family.
Restore the HP of one ally by 20%. Usable even when user is Silenced.
Lower chances of being targeted by enemies to the lowest level possible.
Make chance-based abilities 1.5 times more likely to succeed for ten turns.
Raise physical defense and magic defense by 25% for four turns, to a maximum of 150%.
White Magic - White Magic Lv.1 - M.Defense 10% Up - White Magic Lv.2 - Staff Lore - Self-Healing - White Magic Lv.3 - Abate Water - Angelic Ward - White Magic Lv.4 - M.Defense 30% Up - White Magic Lv.5 - Epic Group-Cast - White Magic Lv.6 - Conservation of Life
B/W Magic Lv.1 - MP 20% Up - B/W Magic Lv.2 - Turn Tables - MP Free in a Pinch - B/W Magic Lv.3 - Adrenaline - Save Magic MP - BP Recovery - B/W Magic Lv.4 - Revenge - Revival - An Eye for an Eye - In the Red
Singing - Love Power - Love Rush - One More for You - Got Your Back - Key to Your Heart - Support Amp - Little Devil - Catch Me - Buff Up - Prolong Support - Charm Immunity - Save Singing MP - Zero Sum - My Hero