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Mirage (ability)

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FFIVPSP Mirage

Mirage in Final Fantasy IV.

Creates illusion of one's self to confuse the enemy.
—Description

Mirage (ぶんしん, Bunshin?, lit. Clone), also known as Image, Twin, Target Dummy, and Mirror is a recurring ability in the Final Fantasy series. It is a Ninjutsu spell, and acts similar to the spell Blink, creating two illusory copies of the caster to render them immune to the next two physical attacks targeted at them, each attack instead dispelling one of the copies.

AppearanceEdit

Final Fantasy IVEdit

IV Edge learns Mirage at Level 38. It has a casting time of 0 and costs 6 MP to cast.

Final Fantasy IV -Interlude-Edit

FFIV-I- Edge retains Mirage, which functions identically to how it does in the base game.

Final Fantasy IV: The After YearsEdit

FFIVTAY Edge and Tsukinowa can cast Mirage, which works the same as it did in the original game. Edge learns Mirage at Level 32, while Tsukinowa knows the ability innately.

Final Fantasy VEdit

V

FFV Image Icon iOS
Create illusions to absorb two direct physical attacks.
—Description

The Ninja can use Image as a command ability, learned at Job level 2. Image works the same as Blink, creating two copies of the user to dodge attacks. Due to a minor glitch, once one of the copies has vanished, using Image a second time will create a third copy, allowing the user to dodge three attacks.

Final Fantasy VIEdit

VI The Shadow Scroll (かげぶんしん, Kage Bunshin?) acts as a substitute for the command. Throwing the Shadow Edge is one of only three ways to gain Blink status, the other two being the Fenrir summon and the Mirage Vest.

Final Fantasy: The 4 Heroes of LightEdit

4HoL The Ninja's Target Dummy ability creates two copies of the character that work as decoys, letting the character evade enemies' attacks.

Final Fantasy DimensionsEdit

FFD

Creates an image of self to avoid two physical attacks.
—Description

Mirage is the level 17 ability of the Ninja class, requiring 475 AP to learn. At the cost of 6 MP, the user will be granted Blink status, enabling them to avoid the next two physical attacks aimed at them.

Final Fantasy Legends IIEdit

FFLTnS

Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy Legends II. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Legend IIEdit

FFL2 Known as Mirror in the English version, but known as (かげぶんしん, Kagebunshin?) in the Japanese version. This ability increases the user's Agl by 10.

Theatrhythm Final FantasyEdit

TFF Mirage is a Reactive ability, and one bearing levels to determine the strength of the ability. It is activated by receiving a "Bad" or "Miss" on a trigger, helping the player avoid damage up to 3 times per stage. The level 1 ability has a 20% chance of avoiding damage, and the level 2 ability has a 50% chance. The level 1 version is learned by the Onion Knight at level 1 and Vaan at level 5, and the level 2 version is learned by the Onion Knight at level 10.

Theatrhythm Final Fantasy Curtain CallEdit

TFFCC

Edgar - Chainsaw2This article or section is a stub about an ability in Theatrhythm Final Fantasy Curtain Call. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Record KeeperEdit

FFRK

Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy Record Keeper. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Brave ExviusEdit

FFBE

Caster can dodge two attacks
—Description
Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy Brave Exvius. You can help the Final Fantasy Wiki by expanding it.

GalleryEdit

Relm-ffvi-snes-battleThis gallery is incomplete and requires Final Fantasy VI (iOS), Final Fantasy XIV, Final Fantasy: The 4 Heroes of Light and Theatrhythm Final Fantasy added. You can help the Final Fantasy Wiki by uploading images.

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