I couldn't miss the chance to practice my drawing!
Creates illusion of one's self to confuse the enemy.
Mirage (ぶんしん, Bunshin?, lit. Clone), also known as Image, Twin, Target Dummy, and Mirror is a recurring ability in the Final Fantasy series. It is a Ninjutsu spell, and acts similar to the spell Blink, creating two illusory copies of the caster to render them immune to the next two physical attacks targeted at them, each attack instead dispelling one of the copies.
Edge retains Mirage, which functions identically to how it does in the base game.
Edge and Tsukinowa can cast Mirage, which works the same as it did in the original game. Edge learns Mirage at Level 32, while Tsukinowa knows the ability innately.
Create illusions to absorb two direct physical attacks.
The Ninja can use Image as a command ability, learned at Job level 2. Image works the same as Blink, creating two copies of the user to dodge attacks. Due to a minor glitch, once one of the copies has vanished, using Image a second time will create a third copy, allowing the user to dodge three attacks.
The Shadow Scroll (かげぶんしん, Kage Bunshin?) acts as a substitute for the command. Throwing the Shadow Edge is one of only three ways to gain Image status, the other two being the Fenrir summon and the Mirage Vest. It can be bought for 400 gil in various shops.
The Ninja's Target Dummy ability creates two copies of the character that work as decoys, letting the character evade enemies' attacks.
Creates an image of self to avoid two physical attacks.
Mirage is the level 17 ability of the Ninja class, requiring 475 AP to learn. At the cost of 6 MP, the user will be granted Blink status, enabling them to avoid the next two physical attacks aimed at them.
Mirage is a Reactive ability, and one bearing levels to determine the strength of the ability. It is activated by receiving a "Bad" or "Miss" on a trigger, helping the player avoid damage up to 3 times per stage. The level 1 ability has a 20% chance of avoiding damage, and the level 2 ability has a 50% chance. The level 1 version is learned by the Onion Knight at level 1 and Vaan at level 5, and the level 2 version is learned by the Onion Knight at level 10.
Mirage (Lv1) is a reactive ability that costs 3 CP to equip. It is activated by receiving BAD or MISS on a Trigger. It helps the player avoid damage with 20% success and works up to 3 times per stage. It is learned by Onion Knight (level 15), Edge (initially), Faris (initially), Tifa (level 10), Seifer (level 5), Vaan (level 15), Balthier (initially), Benjamin (level 35), and Tifa #2 (level 5).
Mirage (Lv2) is a reactive ability that costs 5 CP to equip. It is activated by receiving BAD or MISS on a Trigger. It helps the player avoid damage with 50% success and works up to 3 times per stage. It is learned by Edge (level 40), Faris (level 30), Seifer (level 40), Vaan (level 60), Balthier (level 35), Benjamin (level 65), and Tifa #2 (level 45).
Mirage (Lv3) is a reactive ability that costs that costs 7 CP to equip. It is activated by receiving BAD or MISS on a Trigger. It helps the player avoid damage with 80% success and works up to 3 times per stage. It is learned by Edge (level 85), Faris (level 70), Seifer (level 75 Balthier (level 70), and Tifa #2 (level 85).
Caster can dodge two attacks
Mirages are naturally-occurring, optical phenomena in which light rays are bent to produce displaced images of distant objects. The word "mirage" is of French origin and derived from the Latin mirari, which means "to look at" or "to wonder at."