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Mini (Status)

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FFIVDS Mini Status 2
Rydia and Rosa in Mini status in Final Fantasy IV DS version.
XenomicAdded by Xenomic

Mini (ミニマム, Minimamu?), also known as Size and Small, is a status ailment that shrinks the target. While in Mini status, a player is still able to cast magic, but their physical power drops dramatically, and all attacks do only a single point of damage. Their physical Defense also drops. The Mini status is usually inflicted by the eponymous spell.

Contents

AppearancesEdit

Final Fantasy IIEdit

Mini causes the target to shrink, and their physical attack power is reduced significantly. There is a chance of recovery at the end of each turn and does not last after battle. It can be cured by Basuna at level 4 or higher. In the NES version, Mini, is essentially an Instant Death spell when used on enemies.

Final Fantasy IIIEdit

FFIIIDS Mini Symbol

The status is gained from the Mini spell. In the DS version, the party needs to be in Mini status to access some of the dungeons and a town.

Final Fantasy IVEdit

FFIV Mini Symbol
FFIVDS Mini Status Icon
FF4 PSP Mini Field

The Mini status disables the Aim, Focus, Kick, Brace, Twincast, Bluff, Cry, Cover, Analyze, Throw, and Regen commands. Additionally, attack is set to 1, defense and evade are set to 0, and anyone attacking a target with Mini status has attack doubled. When afflicted by Mini, the character will deal only 1 point of damage. In the Advance remake, this will disable monster spells if used on a monster.

The Mini spell, along with Bad Breath, are the only ways for Mini to be inflicted upon the party.

Final Fantasy IV -Interlude-Edit

The Mini status returns as a status effect in the sequel of Final Fantasy IV, and it functions the same way as its predecessor.

Final Fantasy IV: The After YearsEdit


FF4PSP-RydiaSprite
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Final Fantasy VEdit

FFV Mini Symbol

The Blue Magic spell Lilliputian Lyric and the White Magic spell Mini are the only means of inflicting Mini on a character.

The formula for how Mini works is as follows:

  • Defense = 0, Evade% = Evade% * 2
  • Damage = (3 - Target Defense) * M
  • M = (Strength*Level)/128 + 2 or Monster Attack Multiplier

Final Fantasy VIIEdit

Any character afflicted with the Mini status will automatically have their Attack Power reduced to 1, therefore never doing more than 1 damage to the enemy. Unlike most other statuses, Mini is not removed when a character is KOed. The enemy Hungry can eat a character in Mini status.

Game Element Type Effect
Mini Magic Inflicts or cures Mini.
Bad Breath Enemy Skill Inflicts Mini as well as other statuses to all enemies.
L4 Suicide Enemy Skill Reduces HP by 31/32 and inflicts Mini to enemies whose levels are a multiple of 4.
Pale Horse Enemy Attack Inflicts major non-elemental] damage as well as Toad, Mini, and Sadness.
Right Revenge Enemy Attack Reduces HP by 15/32 and inflicts Mini and Slow Petrify.
Right Thrust Enemy Attack Reduces HP by 15/16 and inflicts Mini and Slow Petrify.
White Cape Accessory Prevents Toad and Mini.
Shrivel Item Casts Mini.
Cornucopia Item Heals Mini.

Final Fantasy IXEdit

Mini makes the target useless at physical attacks and halves their magic power. Some skills, such as Steiner's Darkside, ignore Mini.

FFIX Mini Symbol
Game Element Type Effect
Mini White Magic Inflicts or cures Mini.
Bad Breath Blue Magic Inflicts Mini as well as several other statuses.
Curse Enemy Ability Inflicts massive non-elemental damage, as well as Mini and other statuses.
Grand Cross Enemy Ability Inflicts random statuses to party, including Mini.
Ultra Sound Wave Enemy Ability Inflicts Mini.

Final Fantasy XIEdit

Mini is not a spell that can be cast by players, but those wishing to participate in Ballista or Brenner matches in Abdhaljs have the spell cast upon them so they may enter the arena.

Final Fantasy DimensionsEdit


FF4PSP-RydiaSprite
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Dissidia Final FantasyEdit

In the Duel Colosseum, the Mini status card will cause the player's HP not to be restored after battle.

Dissidia 012 Final FantasyEdit

The Mini status card reappears in the new Labyrinth mode, and prevents characters from recovering HP after battle.

Chocobo no Fushigi na DungeonEdit


FF4PSP-RydiaSprite
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Chocobo's Dungeon 2Edit


FF4PSP-RydiaSprite
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Non-Final Fantasy AppearancesEdit

Kingdom HeartsEdit

The spell Mini from Kingdom Hearts Birth by Sleep inflicts the Mini status upon the target, which makes them smaller and hinders their attacking strength. In addition, the miniaturized targets can be simply stepped on by the player to inflict easy damage.

GalleryEdit

 
FFII NES Mini Status
 
FFII Mini Status PS
 
FFII Mini Status GBA
 
FFIII Mini Status
 
FFIII NES Mini Status
 
FFIIIDS Mini Status
 
Cecil (Paladin Mini) - Victory
 
FFIV Mini status
 
FFIVDS Mini Status
 
FF4PSP Status Mini
 
FFV Mini status
 
FFVII Mini Status
 
Minimum-ffvii-BSreel
 
FFIX Mini Status
 
FFD Mini Status
 
CD2 Mini Status
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