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Mindflayer (Final Fantasy XII)

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The Mindflayer is a Rank IV Mark in the game Final Fantasy XII, found in the Phase 1 Dig area of the Henne Mines, but will only appear if the party has full MP. The hunt becomes available after felling Judge Bergan at Mt Bur-Omisace. While the hunt is undertaken, a garif named Asdalu can be found and spoken to in the Staging Shaft of the Henne Mines. 3 Mindflayers are also fought in the International Zodiac Job System trial mode at stage 17.

Clan Primer Edit

Hunt 15: The Mine Flayer Edit


Mark Bill.

Petitioner: Warrior Guromu
Petitioner's Location: Jahara
  • Saw bill posted for the hunting of a mindflayer (Rank IV). The petitioner is Warrior Guromu in the Lull of the Land in Jahara.
  • Hunt accepted. Warrior Guromu tells you that one of his people went to learn more of the mindflayers and never returned. the mindflayer is to found in the Henne Mines. It is known to prefer places with a dense Mist.
  • Mindflayer defeated! Report to Warrior Guromu in the Lull of the Land in Jahara.
  • Hunt reported. With the mindflayer gone, Warrior Guromu is certain his friend will soon return.

Bestiary entry Edit

Being one of a Race of Beings evolved from the lowly Amorph. Possessed of great Intellect compared to its common ilk, it attacks by manipulating Thought with its indomitable Will. It is far eviler than its ancestors, and Proud of its superior Nature, loving above all Else the sight of other sentient Beings in Pain. The garif have sworn Enmity toward the Mindflayers, and one of them posted a Bill for this Mark.


Final Fantasy XII enemy stats
#239#240 #241
Location Species Aggression Movement type Rare Game Other information
Henne Mines Rank IV Mark/Mindflayer Aggressive (attacks on detection) Movement type? (Speed: Movement speed?) N/A Libra is ineffective.
Level HP MP Strength Magick Power
35 31,161 999 32 26
Vitality Speed Attack Power Defense Magick Resist
74 19 49 15 26
Evade EXP LP CP Gil
4 0 18 3,150 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
50% 50% 50% 50% 50% 50% 50% 50%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune Immune Immune Immune Immune Immune Immune Immune
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
Immune Immune Immune Immune Immune 0% Immune Immune
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 100% 0% 100% 100% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy has innate Safety; additional immunity to Instant Death, Warp, Poach, Fractional Damage (Gravity, Graviga), "Fang" items, Sight Unseeing, Syphon, Charm, Achilles
Item dropped Steal Poach
Nothing Nothing
Attacks Magicks Technicks Augments Items
Normal Attack Fira, Thundara, Blizzara, Bio, Drain Invert, Hero's March, Dark Shock, Soul Etude, Time Requiem, Mystery Waltz Innate: Safety, Ignore Vitality, Ignore Reflect, Low-HP Mag+, Low-HP Def+, Half MP, Status+, Medicine Lore
Conditional: 0 MP (HP<20%), Resist Damage (HP<20%)

Battle Edit


Battle with the Mindflayer.

The player can cast Berserk and Slow on the Mindflayer to stop him from casting magick. He will still use Invert. The Nihopalaoa + Remedy trick will work on the Mindflayer.

Mindflayer's Invert ability is highly dangerous for it turns the character's HP to his/her current MP. The Balance magick (which inflicts damage to all enemies in an area based on the range between the user's current HP with their Max HP) can be used to deal massive damage against it, but the odds of it to actually hit are quite low.

Mindflayer can be very deadly with its Time Requiem ability, which inflicts Stop to all units in an area. Power Armlet gives immunity to Stop, but if it isn't available, the party can buff themselves with Shell to reduce the chance of being inflicted with statuses to half, making it unlikely the entire party will be stopped at once. Luckily, The Mindflayer would usually resort in casting Drain on one character. During that moment, changing party members is a must.

The Mindflayer may restore all of its health the first time it is goes HP Critical, and if so the player will have to deplete its HP again to defeat it.

Rewards Edit

Before redeeming the awards for the Mindflayer hunt, the player may interact with the garif Asdalu in the Staging Shaft area of Henne Mines. He said that his mind has been clearer and sensed that the Mindflayer has been defeated. He pronounced that he 'can' later return to the village and "would not want them to worry".

Gallery Edit

Etymology Edit

Mindflayers, or "Illithids," are a race found in Dungeons & Dragons. They appear humanoid, with heads that resemble octopuses, and frequently are found in the Underdark. They have fearsome psychic powers, subsist on a diet comprised of the brain tissue of sapient beings, and often enslave other races.

Related enemies Edit

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